Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BadBait28
Izanami
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,778 Elo+
Solo
Nemesis
Nemesis
SypherTidus
Nemesis
Level 47
God Stats
1W - 5L
1,162 SR
Queue Stats
29W - 48L
1,253 Elo+
Party 2
Team Averages
Level 58
1,387 SR
1,510 Elo+

VS

Team Averages
Level 112
1,463 SR
1,349 Elo+
Hercules
Hercules
ElD775
Hercules
Level 111
God Stats
8W - 22L
1,347 SR
Queue Stats
40W - 123L
1,176 Elo+
Solo
Tiamat
Tiamat
RareCodex104
Tiamat
Level 128
God Stats
8W - 10L
1,410 SR
Queue Stats
392W - 352L
1,472 Elo+
Party 1
Artemis
Artemis
iSLAY956
Artemis
Level 96
God Stats
21W - 27L
1,631 SR
Queue Stats
190W - 207L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 6
10,150
781
12,181
5,938
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BadBait28
Izanami
15
7 / 1 / 6
10,377
798
11,735
9,523
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SypherTidus
Nemesis
14
1 / 1 / 12
9,039
695
5,055
8,935
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElD775
Hercules
9
0 / 4 / 2
7,269
559
2,693
11,010
11,589
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
14
4 / 5 / 0
9,246
711
10,341
12,488
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
iSLAY956
Artemis
13
0 / 5 / 4
8,084
622
3,619
9,327
4,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
6
4.5
W
Izanami
BadBait28
Izanami
7
1
6
10
L
Hercules
ElD775
Hercules
0
4
2
0.25
L
Tiamat
4
5
0
0.8
W
Nemesis
SypherTidus
Nemesis
1
1
12
7
L
Artemis
iSLAY956
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,971
Damage
16,653
24,396
Taken
32,825
10,713
Mitigated
24,868
3,134
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,181
395
0
1,055
5,938
2,457
122
3,020
2,918
42,298
0
W
Izanami
BadBait28
Izanami
11,735
7,480
0
627
9,523
3,890
2,162
4,472
5,051
0
41,447
L
Hercules
ElD775
Hercules
2,693
660
343
1,994
11,010
11,589
0
4,605
6,099
0
5,520
L
Tiamat
10,341
933
0
1,870
12,488
9,193
92
3,281
8,980
34,818
0
W
Nemesis
SypherTidus
Nemesis
5,055
2,377
0
1,452
8,935
4,366
0
3,137
5,798
0
21,526
L
Artemis
iSLAY956
Artemis
3,619
1,122
0
550
9,327
4,086
120
4,038
5,040
0
21,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
24,599
170
Minions Killed
104
8
Camps Cleared
4
694,833
Distance Traveled
554,750
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,150
781
73
6
3
229,095
2
W
Izanami
10,377
798
74
6
2
205,427
0
L
Hercules
7,269
559
10
1
1
184,022
4
L
Tiamat
9,246
711
55
4
2
189,041
3
W
Nemesis
9,039
695
23
2
3
260,311
3
L
Artemis
8,084
622
39
3
1
181,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role