Player Matchup

Nike
Nike
Annaddox
Nike
Level 108
God Stats
4W - 6L
1,102 SR
Queue Stats
311W - 345L
1,441 Elo+
Solo
Ra
Ra
DerpixonArt
Ra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
GaryBuseysGhost
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,094 Elo+
Solo
Cabrakan
Cabrakan
LambPardo
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,441 Elo+
Solo
Izanami
Izanami
Turfninja21
Izanami
Level 147
God Stats
7W - 3L
1,593 SR
Queue Stats
329W - 318L
1,512 Elo+
Solo
Team Averages
Level 117
1,439 SR
1,399 Elo+

VS

Team Averages
Level 68
1,528 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
Farachani
Cu Chulainn
Level 69
God Stats
4W - 2L
1,681 SR
Queue Stats
331W - 308L
1,472 Elo+
Solo
Ganesha
Ganesha
Ginja88
Ganesha
Level 88
God Stats
2W - 5L
1,366 SR
Queue Stats
66W - 94L
1,311 Elo+
Party 1
King Arthur
King Arthur
THEGODTWISTER
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Tharper42
Vulcan
Level 40
God Stats
2W - 1L
1,830 SR
Queue Stats
48W - 69L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
Zerikaii-Syraii
Sylvanus
Level 123
God Stats
0W - 1L
1,263 SR
Queue Stats
98W - 95L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 5 / 13
12,892
806
19,233
21,346
23,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 14
11,090
693
14,278
12,802
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
GaryBuseysGhost
Baba Yaga
17
0 / 4 / 15
10,586
662
15,196
17,038
7,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LambPardo
Cabrakan
18
5 / 5 / 9
11,318
707
7,242
20,923
29,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Turfninja21
Izanami
20
10 / 3 / 11
12,492
781
28,465
15,092
7,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Farachani
Cu Chulainn
19
5 / 5 / 4
11,021
689
15,819
22,859
27,780
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Ginja88
Ganesha
15
0 / 5 / 10
10,035
627
8,549
24,344
29,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
THEGODTWISTER
King Arthur
12
1 / 8 / 5
8,625
539
2,732
20,577
20,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Tharper42
Vulcan
16
1 / 4 / 8
9,796
612
20,656
13,295
7,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
20
11 / 4 / 4
12,960
810
22,990
26,218
26,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
26
Kills
18
19
Deaths
26
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
7
5
13
2.7
W
4
2
14
5.5
L
Cu Chulainn
Farachani
Cu Chulainn
5
5
4
1.4
W
Baba Yaga
GaryBuseysGhost
Baba Yaga
0
4
15
1.88
L
Ganesha
Ginja88
Ganesha
0
5
10
1
W
Cabrakan
LambPardo
Cabrakan
5
5
9
1.9
L
King Arthur
THEGODTWISTER
King Arthur
1
8
5
0.44
L
Vulcan
Tharper42
Vulcan
1
4
8
1.25
W
Izanami
Turfninja21
Izanami
10
3
11
5.17
L
Sylvanus
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,414
Damage
70,746
87,201
Taken
107,293
74,560
Mitigated
111,361
37,770
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
19,233
4,128
1,028
2,684
21,346
23,011
82
9,320
11,212
0
39,224
W
14,278
1,544
12,370
5,938
12,802
6,473
1,511
8,592
4,210
40,410
0
L
Cu Chulainn
Farachani
Cu Chulainn
15,819
2,260
1,176
1,894
22,859
27,780
0
8,431
14,428
0
34,452
W
Baba Yaga
GaryBuseysGhost
Baba Yaga
15,196
2,175
1,070
5,005
17,038
7,966
324
11,621
5,417
32,701
0
L
Ganesha
Ginja88
Ganesha
8,549
1,430
1,521
2,320
24,344
29,000
247
8,744
15,600
17,514
0
W
Cabrakan
LambPardo
Cabrakan
7,242
1,613
1,872
2,754
20,923
29,654
386
12,434
8,489
18,363
0
L
King Arthur
THEGODTWISTER
King Arthur
2,732
522
217
255
20,577
20,012
20
5,539
15,038
0
5,843
L
Vulcan
Tharper42
Vulcan
20,656
11,284
1,787
2,380
13,295
7,584
17
5,098
8,197
45,189
0
W
Izanami
Turfninja21
Izanami
28,465
15,494
1,963
3,086
15,092
7,456
4,978
6,945
8,147
0
53,563
L
Sylvanus
22,990
9,813
8,152
10,756
26,218
26,985
306
8,904
17,314
37,670
6,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
52,437
213
Minions Killed
144
0
Camps Cleared
0
1,351,632
Distance Traveled
1,169,122
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,892
806
37
2
0
301,694
0
W
Ra
11,090
693
43
3
0
316,833
0
L
Cu Chulainn
11,021
689
28
2
0
285,819
0
W
Baba Yaga
10,586
662
42
3
0
298,084
0
L
Ganesha
10,035
627
5
0
0
208,346
0
W
Cabrakan
11,318
707
15
1
0
206,468
0
L
King Arthur
8,625
539
6
0
0
197,333
2
L
Vulcan
9,796
612
56
4
0
274,246
0
W
Izanami
12,492
781
76
5
0
228,553
0
L
Sylvanus
12,960
810
49
3
0
203,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role