Player Matchup

Gilgamesh
Gilgamesh
Silver II
DI3BOLD
Gilgamesh
Silver II
Level 143
God Stats
46W - 47L
1,522 SR
Queue Stats
159W - 212L
1,211 MMR
Solo
Cabrakan
Cabrakan
Bronze II
XeVo_Toten
Cabrakan
Bronze II
Level 110
God Stats
1W - 4L
1,589 SR
Queue Stats
36W - 63L
834 MMR
Party 1
Nox
Nox
Silver II
chrisvas222
Nox
Silver II
Level 51
God Stats
0W - 1L
1,371 SR
Queue Stats
7W - 27L
944 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,494 SR
996 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,574 SR
1,320 MMR
Pele
Pele
Bronze III
Ishmaneck
Pele
Bronze III
Level 97
God Stats
3W - 2L
1,594 SR
Queue Stats
3W - 9L
1,202 MMR
Party 2
Hera
Hera
Bronze III
Salt_God__
Hera
Bronze III
Level 101
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Silver IV
iRoZePurify
Amaterasu
Silver IV
Level 43
God Stats
2W - 1L
1,587 SR
Queue Stats
6W - 11L
1,258 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DI3BOLD
Gilgamesh
13
1 / 3 / 7
9,179
612
12,858
14,501
7,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
XeVo_Toten
Cabrakan
16
5 / 2 / 3
10,486
699
10,235
23,716
34,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 5
10,490
699
7,922
12,324
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ShivaAh Muzen CabAtlasBaron SamediKumbhakarna

VS

Bans
AresMedusaTsukuyomiCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 4 / 2
11,002
733
17,581
17,143
7,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 6
10,127
675
14,847
9,446
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
iRoZePurify
Amaterasu
15
2 / 1 / 4
9,950
663
8,381
17,169
16,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
7
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DI3BOLD
Gilgamesh
1
3
7
1.5
W
Pele
5
4
2
1.5
W
0
4
6
0.75
L
Cabrakan
XeVo_Toten
Cabrakan
5
2
3
3.25
L
3
2
5
2.75
W
Amaterasu
iRoZePurify
Amaterasu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
40,809
50,541
Taken
43,758
48,915
Mitigated
27,269
3,411
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DI3BOLD
Gilgamesh
12,858
2,649
0
454
14,501
7,497
0
3,665
10,836
0
28,151
W
Pele
17,581
1,772
0
6,412
17,143
7,240
566
6,400
10,743
0
59,627
W
14,847
4,607
0
2,152
9,446
3,917
630
4,705
4,741
51,416
0
L
Cabrakan
XeVo_Toten
Cabrakan
10,235
1,234
0
1,925
23,716
34,395
0
8,944
14,772
29,397
0
L
7,922
1,515
0
1,032
12,324
7,023
0
2,658
9,666
43,632
0
W
Amaterasu
iRoZePurify
Amaterasu
8,381
3,793
463
6,177
17,169
16,112
758
7,848
9,321
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
31,079
143
Minions Killed
179
6
Camps Cleared
6
742,548
Distance Traveled
927,345
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,179
612
27
2
1
207,835
2
W
Pele
11,002
733
79
5
5
296,418
2
W
Hera
10,127
675
79
5
1
285,013
2
L
Cabrakan
10,486
699
24
2
2
294,219
3
L
Nox
10,490
699
92
6
3
240,494
1
W
Amaterasu
9,950
663
21
1
0
345,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role