Player Matchup

Ares
Ares
CURTCURT-CAP
Ares
Level 114
God Stats
5W - 2L
1,758 SR
Queue Stats
121W - 110L
1,370 Elo+
Solo
Ishtar
Ishtar
XxNivtopxX
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,374 Elo+
Party 2
Olorun
Olorun
david_santos-re
Olorun
Level 49
God Stats
1W - 1L
1,690 SR
Queue Stats
35W - 52L
1,303 Elo+
Party 2
Atlas
Atlas
vFOXXvFANGv
Atlas
Level 68
God Stats
1W - 4L
1,233 SR
Queue Stats
65W - 76L
1,346 Elo+
Party 2
Hun Batz
Hun Batz
xFacebones
Hun Batz
Level 102
God Stats
5W - 3L
1,665 SR
Queue Stats
127W - 152L
1,383 Elo+
Party 2
Team Averages
Level 87
1,569 SR
1,355 Elo+

VS

Team Averages
Level 100
1,475 SR
1,385 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KirosShadow
Geb
Level 149
God Stats
56W - 52L
1,378 SR
Queue Stats
582W - 631L
1,377 Elo+
Solo
Chang'e
Chang'e
arigatito26
Chang'e
Level 127
God Stats
4W - 2L
1,485 SR
Queue Stats
243W - 276L
1,357 Elo+
Party 1
Cerberus
Cerberus
dachamo00
Cerberus
Level 17
God Stats
1W - 3L
1,715 SR
Queue Stats
36W - 42L
1,290 Elo+
Party 1
Osiris
Osiris
sugarbabysaurio
Osiris
Level 122
God Stats
4W - 10L
1,298 SR
Queue Stats
456W - 487L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,585
504
11,514
18,278
10,770
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
XxNivtopxX
Ishtar
14
0 / 4 / 3
8,992
428
7,432
12,969
5,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 8 / 1
9,580
456
8,217
19,213
8,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 1 / 1
8,578
408
5,030
9,364
9,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
xFacebones
Hun Batz
17
2 / 4 / 1
10,307
491
11,825
16,517
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 2 / 3
9,746
464
5,200
9,017
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 5
9,222
439
7,557
18,156
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
arigatito26
Chang'e
18
5 / 0 / 9
11,488
547
14,515
16,912
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
dachamo00
Cerberus
16
0 / 3 / 3
9,300
443
3,774
11,187
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
11 / 1 / 6
11,992
571
15,722
16,557
12,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
3
1.75
L
3
2
0
1.5
W
1
0
5
3.5
L
Ishtar
XxNivtopxX
Ishtar
0
4
3
0.38
W
Chang'e
arigatito26
Chang'e
5
0
9
9.5
W
Cerberus
dachamo00
Cerberus
0
3
3
0.5
L
0
8
1
0.06
W
11
1
6
14
L
1
1
1
1.5
L
Hun Batz
xFacebones
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
46,768
76,341
Taken
71,829
40,938
Mitigated
41,711
16,998
Healing
33,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,200
2,904
0
1,782
9,017
3,671
3,186
2,434
6,583
0
72,030
L
11,514
511
0
5,620
18,278
10,770
978
6,472
11,295
71,403
0
W
7,557
305
740
8,305
18,156
11,810
0
5,194
12,962
37,008
0
L
Ishtar
XxNivtopxX
Ishtar
7,432
4,654
0
3,520
12,969
5,202
0
3,384
9,585
0
63,203
W
Chang'e
arigatito26
Chang'e
14,515
1,701
3,435
11,807
16,912
7,590
294
6,330
10,582
89,438
0
W
Cerberus
dachamo00
Cerberus
3,774
245
0
2,696
11,187
6,566
0
4,933
6,254
45,302
0
L
8,217
5,044
0
5,916
19,213
8,235
818
8,476
10,737
75,676
0
W
15,722
7,105
0
4,519
16,557
12,074
1,261
5,870
10,687
0
99,990
L
5,030
2,158
0
1,103
9,364
9,207
0
2,434
6,930
27,062
0
L
Hun Batz
xFacebones
Hun Batz
11,825
4,505
0
839
16,517
7,524
0
4,529
11,948
0
118,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
51,748
549
Minions Killed
550
0
Camps Cleared
0
1,894,356
Distance Traveled
2,064,995
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,746
464
123
6
0
394,497
2
L
Ares
10,585
504
127
6
0
383,661
0
W
Geb
9,222
439
41
2
0
394,923
5
L
Ishtar
8,992
428
108
5
0
357,395
5
W
Chang'e
11,488
547
154
7
0
420,308
6
W
Cerberus
9,300
443
100
5
0
379,770
2
L
Olorun
9,580
456
126
6
0
323,543
2
W
Osiris
11,992
571
132
6
0
475,497
4
L
Atlas
8,578
408
39
2
0
371,397
4
L
Hun Batz
10,307
491
149
7
0
458,360
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role