Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ElBestoFurro
Odin
Level 103
God Stats
6W - 4L
1,669 SR
Queue Stats
339W - 321L
1,599 Elo+
Party 1
Cupid
Cupid
MerciiiDray
Cupid
Level 126
God Stats
13W - 6L
1,622 SR
Queue Stats
75W - 80L
1,523 Elo+
Party 1
Team Averages
Level 118
1,597 SR
1,541 Elo+

VS

Team Averages
Level 28
1,437 SR
1,288 Elo+
Jormungandr
Jormungandr
Raggabond
Jormungandr
Level 23
God Stats
2W - 5L
1,406 SR
Queue Stats
3W - 11L
1,363 Elo+
Party 2
Ishtar
Ishtar
Solarism
Ishtar
Level 33
God Stats
1W - 3L
1,406 SR
Queue Stats
8W - 15L
1,251 Elo+
Party 2
Janus
Janus
UrbanxReign
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
6 / 1 / 7
8,226
823
9,757
5,527
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 11
7,621
762
5,138
11,861
10,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 3 / 4
8,437
844
9,976
10,863
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Raggabond
Jormungandr
11
1 / 3 / 4
7,823
782
5,727
14,707
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
Solarism
Ishtar
11
3 / 4 / 2
7,758
776
6,938
9,797
3,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 3
7,038
704
7,874
8,463
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
7
9.5
W
0
2
11
2.75
W
7
3
4
3
L
Jormungandr
Raggabond
Jormungandr
1
3
4
1
L
Ishtar
Solarism
Ishtar
3
4
2
1
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
20,539
28,251
Taken
32,967
17,235
Mitigated
18,322
8,438
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,757
4,406
0
359
5,527
2,502
281
4,102
1,259
27,023
0
W
5,138
1,711
719
3,197
11,861
10,152
377
5,077
6,492
0
9,952
W
9,976
6,081
1,277
2,886
10,863
4,581
1,384
3,966
6,729
0
36,544
L
Jormungandr
Raggabond
Jormungandr
5,727
1,816
0
1,142
14,707
11,372
0
5,959
8,748
25,025
0
L
Ishtar
Solarism
Ishtar
6,938
4,259
0
670
9,797
3,983
0
2,523
7,274
0
18,970
L
7,874
1,247
0
822
8,463
2,967
0
2,236
6,227
22,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
22,619
92
Minions Killed
77
5
Camps Cleared
2
583,466
Distance Traveled
504,880
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,226
823
32
3
3
190,986
1
W
Odin
7,621
762
16
2
2
208,238
1
W
Cupid
8,437
844
44
4
0
184,242
1
L
Jormungandr
7,823
782
31
3
2
174,908
2
L
Ishtar
7,758
776
20
2
0
160,570
1
L
Janus
7,038
704
26
3
0
169,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role