Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
QK Behemoth
Ymir
Level 98
God Stats
1W - 0L
1,478 SR
Queue Stats
26W - 25L
1,452 Elo+
Solo
Xing Tian
Xing Tian
WooshyGreens
Xing Tian
Level 111
God Stats
2W - 1L
1,562 SR
Queue Stats
66W - 62L
1,470 Elo+
Solo
Janus
Janus
bcboetel13
Janus
Level 80
God Stats
7W - 6L
1,448 SR
Queue Stats
247W - 227L
1,455 Elo+
Solo
Ne Zha
Ne Zha
cronos15987
Ne Zha
Level 69
God Stats
4W - 3L
1,717 SR
Queue Stats
143W - 142L
1,437 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,463 Elo+

VS

Team Averages
Level 93
1,538 SR
1,309 Elo+
Freya
Freya
FEARgamer1992
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,075 Elo+
Party 1
Apollo
Apollo
Lokota
Apollo
Level 147
God Stats
4W - 11L
1,360 SR
Queue Stats
329W - 352L
1,455 Elo+
Solo
Da Ji
Da Ji
XxDutch76xX
Da Ji
Level 106
God Stats
4W - 5L
1,552 SR
Queue Stats
301W - 298L
1,441 Elo+
Solo
Horus
Horus
d2b BirdMan
Horus
Level 141
God Stats
1W - 1L
1,777 SR
Queue Stats
59W - 69L
1,383 Elo+
Solo
Janus
Janus
webberO14
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 2 / 23
9,630
875
7,632
12,150
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 20
9,202
837
4,351
11,348
15,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
WooshyGreens
Xing Tian
15
1 / 2 / 23
9,564
869
6,673
21,426
20,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
17
12 / 1 / 16
10,662
969
22,791
7,437
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
16
15 / 3 / 13
10,420
947
20,874
10,574
5,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
7,186
653
10,555
16,824
7,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Lokota
Apollo
14
2 / 7 / 5
8,162
742
9,756
14,920
6,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 4
8,518
774
6,600
10,844
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 4 / 6
8,235
749
4,444
15,951
17,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
webberO14
Janus
13
0 / 8 / 8
7,598
691
9,307
12,883
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
32
Kills
9
10
Deaths
32
95
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
23
7.25
L
2
9
3
0.39
L
Apollo
Lokota
Apollo
2
7
5
0.64
W
1
2
20
5.5
W
Xing Tian
WooshyGreens
Xing Tian
1
2
23
6.25
L
3
4
4
1.25
W
Janus
12
1
16
20
W
Ne Zha
15
3
13
7.17
L
2
4
6
1.25
L
Janus
webberO14
Janus
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,321
Damage
40,662
62,935
Taken
71,422
61,318
Mitigated
40,466
30,926
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,632
878
6,418
4,804
12,150
14,880
1,685
4,807
7,343
13,240
0
L
10,555
3,910
470
3,172
16,824
7,324
0
12,631
4,193
18,089
0
L
Apollo
Lokota
Apollo
9,756
5,403
1,263
3,629
14,920
6,243
100
8,471
6,449
0
19,124
W
4,351
691
2,319
1,903
11,348
15,612
1,343
2,800
8,548
10,524
0
W
Xing Tian
WooshyGreens
Xing Tian
6,673
569
364
7,675
21,426
20,681
0
8,019
13,407
16,503
0
L
6,600
520
607
547
10,844
4,367
0
4,991
5,853
0
11,339
W
Janus
22,791
1,684
1,664
1,849
7,437
4,279
2,565
2,421
5,016
36,165
0
W
Ne Zha
20,874
3,204
863
3,067
10,574
5,866
1,587
1,815
8,759
0
36,411
L
4,444
1,699
4,460
5,436
15,951
17,995
0
7,755
8,196
0
8,694
L
Janus
webberO14
Janus
9,307
1,297
99
856
12,883
4,537
0
7,599
5,284
22,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
39,699
107
Minions Killed
82
0
Camps Cleared
0
950,423
Distance Traveled
881,457
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,630
875
15
1
0
191,687
0
L
Freya
7,186
653
9
1
0
141,609
1
L
Apollo
8,162
742
22
2
0
195,586
3
W
Ymir
9,202
837
16
1
0
146,435
0
W
Xing Tian
9,564
869
20
2
0
209,063
0
L
Da Ji
8,518
774
9
1
0
201,112
1
W
Janus
10,662
969
28
3
0
188,354
0
W
Ne Zha
10,420
947
28
3
0
214,884
4
L
Horus
8,235
749
15
1
0
172,464
0
L
Janus
7,598
691
27
2
0
170,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role