Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DANRT
Nox
Level 83
God Stats
9W - 2L
1,691 SR
Queue Stats
124W - 134L
1,423 Elo+
Party 1
Ymir
Ymir
Stodjt
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,287 Elo+
Party 2
Team Averages
Level 64
1,538 SR
1,442 Elo+

VS

Team Averages
Level 43
1,474 SR
1,384 Elo+
Skadi
Skadi
BigBam4
Skadi
Level 68
God Stats
4W - 7L
1,418 SR
Queue Stats
186W - 177L
1,466 Elo+
Party 4
Hades
Hades
Brownie4009
Hades
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 87L
1,404 Elo+
Solo
Ganesha
Ganesha
CheeezyPoofs
Ganesha
Level 46
God Stats
9W - 2L
1,740 SR
Queue Stats
78W - 76L
1,428 Elo+
Party 4
Scylla
Scylla
krazykilla456
Scylla
Level 29
God Stats
3W - 9L
1,213 SR
Queue Stats
37W - 57L
1,255 Elo+
Party 3
Loki
Loki
weaselwhacker92
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 130L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 1
6,336
634
2,913
6,466
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
10
0 / 0 / 2
5,956
596
2,776
4,060
1,963
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
 
Chernobog
9
3 / 1 / 3
5,782
578
5,250
5,662
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
DANRT
Nox
10
2 / 0 / 3
6,003
600
2,890
4,393
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Stodjt
Ymir
8
0 / 0 / 4
5,576
558
3,043
5,199
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigBam4
Skadi
10
1 / 3 / 0
5,513
551
5,671
6,961
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,448
545
1,207
5,637
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
CheeezyPoofs
Ganesha
8
0 / 2 / 0
5,258
526
3,192
7,637
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,324
532
2,596
4,697
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 0
4,254
425
2,205
6,682
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
W
Vamana
 
Vamana
0
0
2
1
W
Chernobog
 
Chernobog
3
1
3
4.5
L
Skadi
BigBam4
Skadi
1
3
0
0.33
L
0
0
0
0
L
Ganesha
CheeezyPoofs
Ganesha
0
2
0
0
W
Nox
DANRT
Nox
2
0
3
3.5
W
Ymir
Stodjt
Ymir
0
0
4
2
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
14,871
25,780
Taken
31,614
10,969
Mitigated
12,545
8,263
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,913
958
0
3,217
6,466
2,675
0
363
6,095
0
38,831
W
Vamana
 
Vamana
2,776
1,135
0
538
4,060
1,963
180
1,597
2,441
0
36,499
W
Chernobog
 
Chernobog
5,250
2,769
0
1,741
5,662
1,604
0
1,296
4,366
0
34,828
L
Skadi
BigBam4
Skadi
5,671
2,998
0
500
6,961
2,180
0
1,017
5,944
0
45,063
L
1,207
501
76
2,531
5,637
2,426
0
52
5,585
31,232
0
L
Ganesha
CheeezyPoofs
Ganesha
3,192
400
0
1,339
7,637
4,629
0
2,992
4,645
15,780
0
W
Nox
DANRT
Nox
2,890
714
0
1,391
4,393
1,832
0
2,091
2,004
32,368
0
W
Ymir
Stodjt
Ymir
3,043
834
0
1,376
5,199
2,895
0
1,320
3,879
10,289
0
L
2,596
658
0
864
4,697
1,465
150
695
4,002
32,100
0
L
2,205
782
0
1,460
6,682
1,845
0
1,177
5,505
0
14,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
25,797
277
Minions Killed
268
0
Camps Cleared
0
1,063,591
Distance Traveled
947,308
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,336
634
73
7
0
244,262
2
W
Vamana
5,956
596
80
8
0
217,029
2
W
Chernobog
5,782
578
60
6
0
194,190
3
L
Skadi
5,513
551
96
10
0
187,869
5
L
Hades
5,448
545
64
6
0
170,786
1
L
Ganesha
5,258
526
2
0
0
203,243
2
W
Nox
6,003
600
54
5
0
206,019
0
W
Ymir
5,576
558
10
1
0
202,091
1
L
Scylla
5,324
532
73
7
0
173,151
2
L
Loki
4,254
425
33
3
0
212,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role