Player Matchup

Ymir
Ymir
LlamasInPajamas
Ymir
Level 28
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 2L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
Schmoo2u
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,437 Elo+
Party 2
Bacchus
Bacchus
sonic4president
Bacchus
Level 8
God Stats
0W - 2L
1,175 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 2
Team Averages
Level 28
1,329 SR
1,478 Elo+

VS

Team Averages
Level 65
1,478 SR
1,324 Elo+
Fafnir
Fafnir
Grimdle
Fafnir
Level 65
God Stats
9W - 1L
1,428 SR
Queue Stats
23W - 33L
1,378 Elo+
Party 1
Chronos
Chronos
Metagross
Chronos
Level 102
God Stats
4W - 2L
1,528 SR
Queue Stats
62W - 114L
1,338 Elo+
Party 1
Chaac
Chaac
Snecko
Chaac
Level 27
God Stats
10W - 11L
1,477 SR
Queue Stats
10W - 18L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,629
591
10,706
17,538
12,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Schmoo2u
Sylvanus
15
1 / 2 / 1
10,104
561
9,378
18,168
17,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 1
10,127
563
8,383
24,026
35,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Grimdle
Fafnir
14
0 / 2 / 3
10,273
571
11,572
15,530
21,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
Metagross
Chronos
17
3 / 0 / 1
11,261
626
27,580
13,615
11,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Snecko
Chaac
16
1 / 0 / 3
10,729
596
13,850
13,871
21,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Grimdle
Fafnir
0
2
3
0.75
L
0
2
2
0.5
W
Chronos
Metagross
Chronos
3
0
1
3.5
L
Sylvanus
Schmoo2u
Sylvanus
1
2
1
0.75
W
Chaac
Snecko
Chaac
1
0
3
2.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
53,002
59,732
Taken
43,016
65,913
Mitigated
54,519
10,764
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Grimdle
Fafnir
11,572
3,470
0
4,073
15,530
21,509
133
11,268
4,262
22,056
0
L
10,706
1,778
0
650
17,538
12,629
0
9,669
7,869
47,947
0
W
Chronos
Metagross
Chronos
27,580
14,040
0
4,643
13,615
11,533
2,308
8,974
4,641
69,017
7,073
L
Sylvanus
Schmoo2u
Sylvanus
9,378
2,868
4,449
4,325
18,168
17,862
369
11,634
6,534
32,181
0
W
Chaac
Snecko
Chaac
13,850
939
0
5,264
13,871
21,477
34
8,510
5,361
0
39,206
L
8,383
1,467
0
1,340
24,026
35,422
0
15,488
8,538
27,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
32,263
175
Minions Killed
168
10
Camps Cleared
3
840,805
Distance Traveled
910,060
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,273
571
17
1
0
313,719
3
L
Ymir
10,629
591
97
5
3
281,933
1
W
Chronos
11,261
626
100
6
3
302,696
3
L
Sylvanus
10,104
561
44
2
3
250,530
0
W
Chaac
10,729
596
51
3
0
293,645
2
L
Bacchus
10,127
563
34
2
4
308,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role