Player Matchup

Chronos
Chronos
ReZ YuRi
Chronos
Level 6
God Stats
3W - 0L
1,699 SR
Queue Stats
6W - 1L
1,679 Elo+
Party 2
Hou Yi
Hou Yi
RezScout
Hou Yi
Level 93
God Stats
3W - 2L
1,830 SR
Queue Stats
41W - 28L
1,582 Elo+
Party 2
Ymir
Ymir
bLTm
Ymir
Level 61
God Stats
19W - 10L
1,691 SR
Queue Stats
28W - 19L
1,597 Elo+
Party 2
Team Averages
Level 53
1,740 SR
1,619 Elo+

VS

Team Averages
Level 39
1,590 SR
1,598 Elo+
Fenrir
Fenrir
Mamba-TX
Fenrir
Level 25
God Stats
1W - 3L
1,707 SR
Queue Stats
63W - 45L
1,589 Elo+
Party 1
Nike
Nike
TheDranzzy
Nike
Level 78
God Stats
1W - 3L
1,561 SR
Queue Stats
162W - 125L
1,611 Elo+
Party 1
Ao Kuang
Ao Kuang
xDARKMAGO
Ao Kuang
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 37L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ReZ YuRi
Chronos
13
5 / 0 / 4
8,138
814
9,123
5,596
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
RezScout
Hou Yi
13
2 / 0 / 8
7,679
768
7,762
5,106
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
bLTm
Ymir
13
3 / 0 / 7
8,548
855
4,012
8,227
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mamba-TX
Fenrir
10
0 / 4 / 0
5,934
593
2,420
7,598
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,999
600
4,122
12,051
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
xDARKMAGO
Ao Kuang
11
0 / 3 / 0
6,018
602
3,223
7,085
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Mamba-TX
Fenrir
0
4
0
0
W
Chronos
ReZ YuRi
Chronos
5
0
4
7
W
Hou Yi
RezScout
Hou Yi
2
0
8
6
L
0
3
0
0
W
Ymir
bLTm
Ymir
3
0
7
6.5
L
Ao Kuang
xDARKMAGO
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
9,765
18,929
Taken
26,734
12,978
Mitigated
16,096
8,230
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Mamba-TX
Fenrir
2,420
153
0
147
7,598
3,906
0
4,003
3,595
0
5,593
W
Chronos
ReZ YuRi
Chronos
9,123
3,044
0
2,521
5,596
2,779
343
529
4,864
27,802
3,122
W
Hou Yi
RezScout
Hou Yi
7,762
4,978
0
1,813
5,106
2,319
1,412
906
4,043
0
31,637
L
4,122
242
0
864
12,051
8,529
0
5,125
6,926
0
20,433
W
Ymir
bLTm
Ymir
4,012
542
483
3,413
8,227
7,880
0
1,895
6,131
12,469
0
L
Ao Kuang
xDARKMAGO
Ao Kuang
3,223
678
0
1,254
7,085
3,661
0
3,349
3,736
15,413
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
17,951
134
Minions Killed
77
7
Camps Cleared
2
521,998
Distance Traveled
547,451
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,934
593
9
1
0
180,471
0
W
Chronos
8,138
814
55
6
3
175,413
3
W
Hou Yi
7,679
768
63
6
2
186,376
0
L
Nike
5,999
600
37
4
0
184,724
1
W
Ymir
8,548
855
16
2
2
160,209
2
L
Ao Kuang
6,018
602
31
3
2
182,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role