Player Matchup

Olorun
Olorun
GenGhost
Olorun
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 42L
1,233 Elo+
Party 1
Janus
Janus
Jahkam
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
Jakdoneit
Ah Puch
Level 141
God Stats
1W - 4L
1,539 SR
Queue Stats
123W - 127L
1,428 Elo+
Party 3
Bacchus
Bacchus
PacificoClara
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,240 Elo+
Party 1
Anhur
Anhur
TimelessBlade
Anhur
Level 125
God Stats
0W - 4L
1,154 SR
Queue Stats
173W - 183L
1,470 Elo+
Party 3
Team Averages
Level 79
1,439 SR
1,379 Elo+

VS

Team Averages
Level 96
1,528 SR
1,421 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FleekwoodMac
Heimdallr
Level 118
God Stats
4W - 2L
1,678 SR
Queue Stats
237W - 238L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
FroostClock
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,328 Elo+
Solo
Olorun
Olorun
Kanae_Noona
Olorun
Level 106
God Stats
13W - 7L
1,680 SR
Queue Stats
440W - 444L
1,386 Elo+
Solo
Yu Huang
Yu Huang
Kuroe-Akuma
Yu Huang
Level 125
God Stats
2W - 5L
1,282 SR
Queue Stats
237W - 236L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GenGhost
Olorun
18
3 / 10 / 2
10,578
622
12,546
22,682
11,734
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Jahkam
Janus
17
3 / 10 / 5
10,510
618
18,956
17,719
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Jakdoneit
Ah Puch
19
2 / 4 / 5
10,428
613
25,372
19,705
10,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
2 / 8 / 3
10,261
604
7,190
25,865
34,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 8 / 4
9,865
580
8,429
17,121
7,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
4 / 3 / 28
12,305
724
24,047
16,673
8,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
FleekwoodMac
Heimdallr
20
10 / 1 / 21
12,739
749
18,981
15,896
7,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
FroostClock
Erlang Shen
18
7 / 3 / 23
12,971
763
9,766
22,387
18,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
5 / 3 / 24
11,758
692
14,030
16,398
11,187
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
Kuroe-Akuma
Yu Huang
20
14 / 1 / 21
13,600
800
25,566
15,156
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
157
11
Kills
40
40
Deaths
11
19
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
3
28
6
W
Heimdallr
FleekwoodMac
Heimdallr
10
1
21
20.5
W
Erlang Shen
FroostClock
Erlang Shen
7
3
23
6.17
L
Olorun
GenGhost
Olorun
3
10
2
0.4
L
Janus
Jahkam
Janus
3
10
5
0.55
L
Ah Puch
Jakdoneit
Ah Puch
2
4
5
1.13
W
Olorun
5
3
24
5.67
W
Yu Huang
Kuroe-Akuma
Yu Huang
14
1
21
24.5
L
Bacchus
2
8
3
0.44
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,493
Damage
92,390
103,092
Taken
86,510
71,564
Mitigated
54,303
23,848
Healing
51,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
24,047
1,851
3,199
5,178
16,673
8,859
1,916
14,219
2,454
42,903
0
W
Heimdallr
FleekwoodMac
Heimdallr
18,981
7,961
2,850
4,511
15,896
7,588
2,463
12,545
3,351
0
37,211
W
Erlang Shen
FroostClock
Erlang Shen
9,766
3,522
6,766
9,019
22,387
18,934
252
12,700
9,528
0
13,927
L
Olorun
GenGhost
Olorun
12,546
4,495
1,063
2,661
22,682
11,734
0
13,131
9,208
23,927
0
L
Janus
Jahkam
Janus
18,956
1,746
481
1,122
17,719
7,671
0
11,665
5,765
28,513
0
L
Ah Puch
Jakdoneit
Ah Puch
25,372
1,017
2,261
8,837
19,705
10,536
0
13,204
6,272
52,226
0
W
Olorun
14,030
7,102
8,556
5,575
16,398
11,187
1,424
12,424
3,974
27,766
0
W
Yu Huang
Kuroe-Akuma
Yu Huang
25,566
2,784
1,805
3,716
15,156
7,735
1,568
12,176
2,980
50,555
0
L
Bacchus
7,190
299
1,058
2,909
25,865
34,459
0
13,969
11,426
16,065
0
L
8,429
1,666
1,430
2,026
17,121
7,164
0
10,081
6,771
0
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
63,373
135
Minions Killed
189
0
Camps Cleared
0
1,388,043
Distance Traveled
1,662,279
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,305
724
52
3
0
315,954
2
W
Heimdallr
12,739
749
41
2
0
345,652
0
W
Erlang Shen
12,971
763
9
1
0
385,042
3
L
Olorun
10,578
622
19
1
0
263,213
0
L
Janus
10,510
618
22
1
0
242,391
0
L
Ah Puch
10,428
613
67
4
0
320,499
0
W
Olorun
11,758
692
34
2
0
297,189
0
W
Yu Huang
13,600
800
53
3
0
318,442
0
L
Bacchus
10,261
604
15
1
0
309,491
0
L
Anhur
9,865
580
12
1
0
252,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role