Player Matchup

Odin
Odin
GrandeKush
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
JaiiKun
Ra
Level 88
God Stats
0W - 1L
1,414 SR
Queue Stats
18W - 11L
1,874 Elo+
Party 1
Thor
Thor
Macdeeze
Thor
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 2
Hachiman
Hachiman
Michael_Jordan43
Hachiman
Level 67
God Stats
1W - 3L
1,308 SR
Queue Stats
49W - 61L
1,431 Elo+
Party 2
Fenrir
Fenrir
Stack101
Fenrir
Level 74
God Stats
4W - 7L
1,373 SR
Queue Stats
42W - 48L
1,445 Elo+
Solo
Team Averages
Level 86
1,419 SR
1,506 Elo+

VS

Team Averages
Level 115
1,504 SR
1,475 Elo+
Hera
Hera
Baroness01
Hera
Level 160
God Stats
8W - 11L
1,409 SR
Queue Stats
355W - 346L
1,456 Elo+
Party 3
Rama
Rama
SuperMegaHenti
Rama
Level 76
God Stats
8W - 7L
1,638 SR
Queue Stats
223W - 225L
1,469 Elo+
Party 3
Da Ji
Da Ji
TheGasBill
Da Ji
Level 143
God Stats
15W - 13L
1,592 SR
Queue Stats
159W - 151L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
WildWil
Baba Yaga
Level 76
God Stats
20W - 14L
1,615 SR
Queue Stats
257W - 219L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
swattteam
Kuzenbo
Level 121
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,788
474
1,102
5,341
2,432
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 1 / 0
4,742
593
1,420
2,603
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
6
1 / 1 / 0
4,341
543
3,464
8,179
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
4,247
531
5,627
4,758
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Stack101
Fenrir
5
0 / 2 / 0
3,939
492
435
5,802
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,920
740
4,084
2,990
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 2
4,663
583
3,420
5,430
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
9
3 / 0 / 1
5,359
670
3,338
5,772
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
WildWil
Baba Yaga
9
0 / 0 / 0
5,149
644
663
2,183
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
swattteam
Kuzenbo
7
1 / 0 / 1
4,763
595
2,349
6,119
4,568
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
L
Thor
1
1
0
1
L
0
1
1
0.5
L
Fenrir
Stack101
Fenrir
0
2
0
0
W
0
1
2
1
W
Da Ji
3
0
1
3.5
W
Baba Yaga
WildWil
Baba Yaga
0
0
0
0
W
Kuzenbo
swattteam
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
13,854
26,683
Taken
22,494
9,882
Mitigated
9,857
6,844
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,084
1,671
0
699
2,990
1,003
1,035
449
2,489
39,841
0
L
1,102
216
0
1,830
5,341
2,432
0
2,160
3,037
0
13,030
L
1,420
87
70
505
2,603
963
0
1,331
1,186
27,776
0
L
Thor
3,464
1,132
0
815
8,179
3,210
0
1,438
6,741
0
15,513
L
5,627
2,597
0
1,230
4,758
1,305
0
821
3,937
0
27,037
L
Fenrir
Stack101
Fenrir
435
201
0
2,394
5,802
1,972
0
1,030
4,686
0
14,560
W
3,420
2,907
0
2,367
5,430
1,537
0
0
5,430
0
29,653
W
Da Ji
3,338
1,285
0
2,820
5,772
1,919
0
254
5,450
0
26,431
W
Baba Yaga
WildWil
Baba Yaga
663
47
0
1,015
2,183
830
0
457
1,586
31,650
0
W
Kuzenbo
swattteam
Kuzenbo
2,349
1,235
0
1,790
6,119
4,568
0
0
6,119
7,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,057
Gold Earned
25,854
205
Minions Killed
279
0
Camps Cleared
0
786,436
Distance Traveled
833,322
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,920
740
81
10
0
162,633
0
L
Odin
3,788
474
27
3
0
164,199
2
L
Ra
4,742
593
69
9
0
177,829
5
L
Thor
4,341
543
26
3
0
163,728
0
L
Hachiman
4,247
531
49
6
0
156,736
1
L
Fenrir
3,939
492
34
4
0
123,944
0
W
Rama
4,663
583
49
6
0
140,880
1
W
Da Ji
5,359
670
54
7
0
179,128
3
W
Baba Yaga
5,149
644
79
10
0
177,088
3
W
Kuzenbo
4,763
595
16
2
0
173,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role