Player Matchup

Da Ji
Da Ji
Azaezlle
Da Ji
Level 106
God Stats
3W - 6L
1,411 SR
Queue Stats
58W - 135L
1,259 Elo+
Party 1
Ishtar
Ishtar
Bla-kay420
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 46L
1,175 Elo+
Solo
Sol
Sol
Starxfallen
Sol
Level 104
God Stats
17W - 44L
1,312 SR
Queue Stats
46W - 118L
1,169 Elo+
Party 1
Team Averages
Level 99
1,407 SR
1,201 Elo+

VS

Team Averages
Level 36
1,542 SR
1,362 Elo+
Jing Wei
Jing Wei
ChanchoG4235
Jing Wei
Level 7
God Stats
2W - 2L
1,636 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Goldsalt9112
Cthulhu
Level 45
God Stats
4W - 9L
1,350 SR
Queue Stats
18W - 36L
1,324 Elo+
Party 2
Discordia
Discordia
prismatic_raze
Discordia
Level 55
God Stats
1W - 1L
1,639 SR
Queue Stats
4W - 5L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azaezlle
Da Ji
17
7 / 8 / 0
12,372
687
15,650
21,917
11,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Bla-kay420
Ishtar
16
1 / 3 / 2
11,019
612
8,846
19,080
9,656
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 6 / 2
10,446
580
6,030
16,180
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChanchoG4235
Jing Wei
15
3 / 5 / 6
11,451
636
7,414
16,052
6,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Goldsalt9112
Cthulhu
19
9 / 0 / 6
13,582
755
14,317
13,035
21,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
prismatic_raze
Discordia
17
4 / 3 / 8
12,504
695
19,870
10,374
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
16
17
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Azaezlle
Da Ji
7
8
0
0.88
W
Ishtar
Bla-kay420
Ishtar
1
3
2
0.67
L
Jing Wei
ChanchoG4235
Jing Wei
3
5
6
1.2
L
Cthulhu
Goldsalt9112
Cthulhu
9
0
6
12
W
0
6
2
0.17
L
Discordia
prismatic_raze
Discordia
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,526
Damage
41,601
57,177
Taken
39,461
28,566
Mitigated
32,957
7,960
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Azaezlle
Da Ji
15,650
4,916
0
603
21,917
11,077
905
11,405
10,512
0
47,925
W
Ishtar
Bla-kay420
Ishtar
8,846
4,403
0
2,918
19,080
9,656
1,024
14,527
4,553
0
40,875
L
Jing Wei
ChanchoG4235
Jing Wei
7,414
6,192
0
1,782
16,052
6,982
1,385
2,040
14,012
0
29,442
L
Cthulhu
Goldsalt9112
Cthulhu
14,317
1,344
827
1,148
13,035
21,349
597
3,551
9,484
41,319
0
W
6,030
2,504
0
4,439
16,180
7,833
1,313
10,012
6,168
36,397
4,316
L
Discordia
prismatic_raze
Discordia
19,870
1,543
0
272
10,374
4,626
1,025
316
10,058
66,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
37,537
164
Minions Killed
190
6
Camps Cleared
9
872,363
Distance Traveled
1,009,254
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,372
687
43
2
4
271,448
4
W
Ishtar
11,019
612
65
4
1
346,907
0
L
Jing Wei
11,451
636
49
3
2
348,588
1
L
Cthulhu
13,582
755
53
3
1
350,486
4
W
Sol
10,446
580
56
3
1
254,008
0
L
Discordia
12,504
695
88
5
6
310,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role