Player Matchup

Achilles
Achilles
Platinum V
TheGickSquad
Achilles
Platinum V
Level 67
God Stats
17W - 20L
1,521 SR
Queue Stats
65W - 67L
1,746 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
WetCrack
Morgan Le Fay
Gold V
Level 37
God Stats
1W - 4L
1,550 SR
Queue Stats
15W - 15L
1,653 MMR
Party 1
Horus
Horus
Platinum III
greendog830
Horus
Platinum III
Level 126
God Stats
16W - 20L
1,496 SR
Queue Stats
341W - 409L
1,716 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 77
1,522 SR
1,705 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,630 SR
1,742 MMR
Neith
Neith
Platinum II
Burzum AD
Neith
Platinum II
Level 160
God Stats
3W - 4L
1,480 SR
Queue Stats
64W - 74L
1,885 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Zindol
Baba Yaga
Gold I
Level 121
God Stats
38W - 30L
1,625 SR
Queue Stats
380W - 441L
1,627 MMR
Solo
Cliodhna
Cliodhna
Gold IV
ßærs
Cliodhna
Gold IV
Level 32
God Stats
1W - 0L
1,784 SR
Queue Stats
153W - 36L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TheGickSquad
Achilles
16
2 / 3 / 3
11,472
604
14,422
29,539
41,210
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
WetCrack
Morgan Le Fay
15
1 / 3 / 1
10,833
570
18,762
18,172
8,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 2
11,747
618
10,721
32,255
40,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabAtlas

VS

Bans
ThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Burzum AD
Neith
18
3 / 3 / 6
12,738
670
26,405
20,740
9,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Zindol
Baba Yaga
18
6 / 1 / 5
12,950
682
27,166
14,646
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ßærs
Cliodhna
16
2 / 2 / 7
11,976
630
14,413
19,418
17,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
11
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Burzum AD
Neith
3
3
6
2
L
Achilles
TheGickSquad
Achilles
2
3
3
1.17
L
Morgan Le Fay
WetCrack
Morgan Le Fay
1
3
1
0.5
W
Baba Yaga
Zindol
Baba Yaga
6
1
5
8.5
L
3
5
2
0.8
W
Cliodhna
ßærs
Cliodhna
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,905
Damage
67,984
79,966
Taken
54,804
90,470
Mitigated
35,260
12,612
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Burzum AD
Neith
26,405
10,268
0
5,040
20,740
9,933
2,595
6,709
13,503
0
74,781
L
Achilles
TheGickSquad
Achilles
14,422
2,019
894
3,335
29,539
41,210
0
9,613
19,926
0
30,202
L
Morgan Le Fay
WetCrack
Morgan Le Fay
18,762
826
0
1,824
18,172
8,625
0
8,493
9,442
59,457
0
W
Baba Yaga
Zindol
Baba Yaga
27,166
488
0
4,852
14,646
7,374
480
4,673
9,662
65,289
0
L
10,721
4,922
2,073
4,486
32,255
40,635
0
9,321
22,789
0
23,776
W
Cliodhna
ßærs
Cliodhna
14,413
892
0
3,583
19,418
17,953
206
6,941
12,005
0
43,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
37,664
145
Minions Killed
231
5
Camps Cleared
11
1,072,786
Distance Traveled
1,072,783
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,738
670
100
5
3
324,887
2
L
Achilles
11,472
604
29
2
0
364,056
4
L
Morgan Le Fay
10,833
570
94
5
3
358,531
3
W
Baba Yaga
12,950
682
80
4
3
378,230
5
L
Horus
11,747
618
22
1
2
350,199
1
W
Cliodhna
11,976
630
51
3
5
369,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role