Player Matchup

Mulan
Mulan
DvD1025
Mulan
Level 69
God Stats
23W - 24L
1,444 SR
Queue Stats
202W - 245L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
KindaKirby-
Cthulhu
Level 81
God Stats
1W - 1L
1,735 SR
Queue Stats
52W - 61L
1,334 Elo+
Party 3
Awilix
Awilix
RR-PhantomNoble
Awilix
Level 124
God Stats
1W - 3L
1,218 SR
Queue Stats
112W - 151L
1,306 Elo+
Party 2
Izanami
Izanami
She-Luv-_-Jay
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,110 Elo+
Party 3
Tiamat
Tiamat
burninginferno84
Tiamat
Level 66
God Stats
6W - 7L
1,404 SR
Queue Stats
255W - 294L
1,331 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,286 Elo+

VS

Team Averages
Level 85
1,555 SR
1,281 Elo+
Ah Muzen Cab
Ah Muzen Cab
FNK82899
Ah Muzen Cab
Level 119
God Stats
6W - 7L
1,542 SR
Queue Stats
419W - 516L
1,339 Elo+
Party 1
Ganesha
Ganesha
GlacialScarab80
Ganesha
Level 60
God Stats
15W - 12L
1,468 SR
Queue Stats
54W - 97L
1,270 Elo+
Party 1
Chaac
Chaac
ShaqaZulu
Chaac
Level 98
God Stats
13W - 5L
1,617 SR
Queue Stats
65W - 69L
1,261 Elo+
Solo
Bakasura
Bakasura
TheBoss12505
Bakasura
Level 83
God Stats
11W - 4L
1,646 SR
Queue Stats
200W - 240L
1,180 Elo+
Party 1
Thoth
Thoth
opticillusionz9
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DvD1025
Mulan
17
2 / 1 / 1
10,701
486
18,387
21,699
20,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
KindaKirby-
Cthulhu
14
1 / 5 / 5
9,972
453
13,004
19,495
19,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 3 / 2
11,621
528
6,423
17,492
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
13
1 / 7 / 0
8,285
377
3,087
11,315
3,494
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 1 / 3
10,831
492
18,805
17,041
12,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FNK82899
Ah Muzen Cab
18
14 / 5 / 1
12,649
575
23,621
17,277
8,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 13
10,810
491
7,024
21,175
23,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
ShaqaZulu
Chaac
19
2 / 2 / 2
11,926
542
13,474
24,071
22,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
TheBoss12505
Bakasura
14
1 / 4 / 0
8,991
409
7,839
18,211
7,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 2 / 3
10,500
477
3,646
8,604
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
16
Kills
17
17
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
DvD1025
Mulan
2
1
1
2.5
W
Ah Muzen Cab
FNK82899
Ah Muzen Cab
14
5
1
2.9
W
0
3
13
2.17
L
Cthulhu
KindaKirby-
Cthulhu
1
5
5
0.7
L
6
3
2
2.33
W
Chaac
ShaqaZulu
Chaac
2
2
2
1.5
L
Izanami
1
7
0
0.14
W
Bakasura
TheBoss12505
Bakasura
1
4
0
0.25
L
6
1
3
7.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,706
Damage
55,604
87,042
Taken
89,338
63,129
Mitigated
66,118
25,499
Healing
22,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DvD1025
Mulan
18,387
2,338
0
9,426
21,699
20,292
339
815
20,836
0
86,061
W
Ah Muzen Cab
FNK82899
Ah Muzen Cab
23,621
9,136
0
5,246
17,277
8,784
2,181
8,894
8,383
0
92,727
W
7,024
814
584
2,863
21,175
23,690
235
10,427
10,748
31,178
0
L
Cthulhu
KindaKirby-
Cthulhu
13,004
1,551
578
2,234
19,495
19,286
0
3,288
15,857
57,453
0
L
6,423
2,471
0
7,414
17,492
7,992
0
1,995
15,447
0
118,376
W
Chaac
ShaqaZulu
Chaac
13,474
1,205
0
10,050
24,071
22,272
509
1,998
22,073
0
110,432
L
Izanami
3,087
2,518
0
359
11,315
3,494
625
913
10,231
0
40,572
W
Bakasura
TheBoss12505
Bakasura
7,839
5,216
0
1,912
18,211
7,943
0
4,542
13,669
0
70,217
L
18,805
1,897
0
5,488
17,041
12,065
0
3,659
13,077
82,418
0
W
3,646
170
0
1,795
8,604
3,429
2,098
5,948
2,656
67,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
54,876
590
Minions Killed
550
0
Camps Cleared
0
1,959,550
Distance Traveled
1,991,220
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,701
486
142
6
0
399,284
4
W
Ah Muzen Cab
12,649
575
132
6
0
365,279
1
W
Ganesha
10,810
491
14
1
0
411,006
3
L
Cthulhu
9,972
453
77
4
0
374,481
3
L
Awilix
11,621
528
177
8
0
458,249
1
W
Chaac
11,926
542
182
8
0
442,509
8
L
Izanami
8,285
377
64
3
0
324,644
1
W
Bakasura
8,991
409
94
4
0
456,322
1
L
Tiamat
10,831
492
130
6
0
402,892
0
W
Thoth
10,500
477
128
6
0
316,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role