Player Matchup

Awilix
Awilix
IROKU_JAKE
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Eset
Eset
Laphytaffy
Eset
Level 128
God Stats
4W - 3L
1,668 SR
Queue Stats
260W - 265L
1,400 Elo+
Solo
Athena
Athena
MajesticDende
Athena
Level 67
God Stats
1W - 0L
1,296 SR
Queue Stats
22W - 22L
1,358 Elo+
Party 1
Cabrakan
Cabrakan
OmegaBlackI
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,396 Elo+
Party 1
Chang'e
Chang'e
SillyPhilly69
Chang'e
Level 89
God Stats
2W - 0L
1,685 SR
Queue Stats
149W - 130L
1,400 Elo+
Party 1
Team Averages
Level 72
1,530 SR
1,434 Elo+

VS

Team Averages
Level 101
1,407 SR
1,470 Elo+
Charybdis
Charybdis
CrypticCalypso
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,424 Elo+
Party 3
Loki
Loki
GodsH4mmer
Loki
Level 121
God Stats
0W - 3L
1,210 SR
Queue Stats
236W - 263L
1,407 Elo+
Solo
Chang'e
Chang'e
MizzZoMbie5718
Chang'e
Level 52
God Stats
2W - 2L
1,655 SR
Queue Stats
74W - 87L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Molotov Ghost
Cthulhu
Level 107
God Stats
0W - 3L
1,170 SR
Queue Stats
111W - 105L
1,426 Elo+
Party 3
Cliodhna
Cliodhna
Oblivions Night
Cliodhna
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IROKU_JAKE
Awilix
16
2 / 6 / 17
10,612
624
8,546
24,455
15,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 1 / 20
13,131
772
25,192
12,093
6,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 25
13,258
780
12,246
33,719
59,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
OmegaBlackI
Cabrakan
20
5 / 5 / 22
12,235
720
25,103
27,026
25,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
20
18 / 2 / 15
14,795
870
42,356
28,824
19,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrypticCalypso
Charybdis
19
6 / 7 / 5
11,276
663
20,956
20,749
10,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
0 / 6 / 16
10,669
628
15,221
21,106
11,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 6
11,265
663
19,767
22,095
17,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
14
0 / 11 / 6
8,766
516
12,892
31,563
20,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
20
8 / 7 / 6
12,336
726
26,007
23,248
12,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
58
35
Kills
19
19
Deaths
35
99
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CrypticCalypso
Charybdis
6
7
5
1.21
L
0
6
16
1.33
W
Awilix
IROKU_JAKE
Awilix
2
6
17
1.75
W
6
1
20
16
W
4
5
25
3.3
L
5
4
6
2
L
Cthulhu
0
11
6
0.27
L
Cliodhna
8
7
6
1.57
W
Cabrakan
OmegaBlackI
Cabrakan
5
5
22
3.2
W
Chang'e
18
2
15
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,443
Damage
94,843
126,117
Taken
118,761
126,447
Mitigated
71,398
52,420
Healing
37,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CrypticCalypso
Charybdis
20,956
10,197
957
2,367
20,749
10,455
316
17,717
3,032
0
42,066
L
15,221
2,213
3,254
6,087
21,106
11,091
65
18,219
2,887
0
28,396
W
Awilix
IROKU_JAKE
Awilix
8,546
2,449
2,454
3,812
24,455
15,556
1,792
5,993
18,462
0
18,486
W
25,192
1,249
5,097
1,574
12,093
6,906
2,387
3,455
8,638
54,565
0
W
12,246
3,590
1,946
3,976
33,719
59,090
158
9,646
24,073
23,106
0
L
19,767
3,888
9,353
9,018
22,095
17,624
0
20,146
1,949
38,398
0
L
Cthulhu
12,892
1,413
736
1,813
31,563
20,080
0
29,115
2,448
23,912
0
L
Cliodhna
26,007
3,435
730
2,947
23,248
12,148
0
19,700
3,548
0
36,262
W
Cabrakan
OmegaBlackI
Cabrakan
25,103
2,897
1,356
3,042
27,026
25,881
1,092
6,879
20,147
36,517
0
W
Chang'e
42,356
5,311
16,325
12,838
28,824
19,014
1,479
6,686
22,138
80,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
54,312
190
Minions Killed
155
0
Camps Cleared
0
1,507,812
Distance Traveled
1,383,828
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,276
663
49
3
0
227,764
0
L
Loki
10,669
628
28
2
0
312,894
0
W
Awilix
10,612
624
18
1
0
279,011
2
W
Eset
13,131
772
65
4
0
308,453
0
W
Athena
13,258
780
17
1
0
303,126
0
L
Chang'e
11,265
663
30
2
0
305,478
1
L
Cthulhu
8,766
516
22
1
0
254,694
1
L
Cliodhna
12,336
726
26
2
0
282,998
0
W
Cabrakan
12,235
720
27
2
0
307,120
1
W
Chang'e
14,795
870
63
4
0
310,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role