Player Matchup

Mercury
Mercury
Big_ol_Cheese
Mercury
Level 129
God Stats
2W - 5L
1,456 SR
Queue Stats
213W - 221L
1,453 Elo+
Solo
Anubis
Anubis
HashWidDaLemon
Anubis
Level 86
God Stats
4W - 7L
1,459 SR
Queue Stats
142W - 119L
1,506 Elo+
Solo
Izanami
Izanami
granni-tranni13
Izanami
Level 86
God Stats
30W - 20L
1,559 SR
Queue Stats
299W - 283L
1,442 Elo+
Party 2
Atlas
Atlas
mista_Girthquake
Atlas
Level 69
God Stats
49W - 35L
1,611 SR
Queue Stats
230W - 213L
1,512 Elo+
Party 2
King Arthur
King Arthur
x-Paira7
King Arthur
Level 108
God Stats
63W - 56L
1,555 SR
Queue Stats
274W - 309L
1,468 Elo+
Solo
Team Averages
Level 96
1,528 SR
1,476 Elo+

VS

Team Averages
Level 115
1,530 SR
1,442 Elo+
Cu Chulainn
Cu Chulainn
CelticHeroOfTime
Cu Chulainn
Level 127
God Stats
262W - 220L
1,503 SR
Queue Stats
587W - 612L
1,403 Elo+
Party 1
Poseidon
Poseidon
LoI_im_Adopted
Poseidon
Level 149
God Stats
11W - 7L
1,555 SR
Queue Stats
523W - 551L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lord_Di3goE
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,437 Elo+
Solo
Thor
Thor
THiccGrimes1958
Thor
Level 128
God Stats
9W - 9L
1,489 SR
Queue Stats
146W - 173L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
stewaye0
Baron Samedi
Level 105
God Stats
11W - 10L
1,604 SR
Queue Stats
351W - 321L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
0 / 7 / 6
11,625
431
7,679
23,516
10,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 0
11,625
431
21,662
20,971
12,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 1
12,706
471
12,986
16,370
8,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 8
10,786
399
12,269
30,772
36,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
x-Paira7
King Arthur
19
1 / 4 / 2
12,643
468
15,808
27,595
36,823
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CelticHeroOfTime
Cu Chulainn
20
4 / 1 / 9
13,346
494
18,031
30,229
36,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
20
5 / 2 / 7
13,769
510
18,337
17,297
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
Lord_Di3goE
Tsukuyomi
19
8 / 2 / 8
13,024
482
17,141
19,817
10,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 9
11,797
437
8,317
22,417
23,698
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
stewaye0
Baron Samedi
20
4 / 1 / 7
13,324
493
23,130
22,040
11,622
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
9
Kills
23
24
Deaths
9
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
7
6
0.43
W
Cu Chulainn
CelticHeroOfTime
Cu Chulainn
4
1
9
8.5
L
4
8
0
0.5
W
Poseidon
5
2
7
4.25
W
Tsukuyomi
Lord_Di3goE
Tsukuyomi
8
2
8
6
W
2
3
9
2.17
L
3
4
1
0.88
L
1
1
8
5
W
Baron Samedi
stewaye0
Baron Samedi
4
1
7
7.5
L
King Arthur
x-Paira7
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,404
Damage
84,956
119,224
Taken
111,800
104,593
Mitigated
89,338
24,373
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,679
2,934
0
3,686
23,516
10,722
1,623
5,959
17,353
0
108,626
W
Cu Chulainn
CelticHeroOfTime
Cu Chulainn
18,031
2,545
0
2,803
30,229
36,157
1,048
6,832
23,397
49
99,923
L
21,662
142
0
7,032
20,971
12,664
0
9,836
10,676
93,599
0
W
Poseidon
18,337
1,896
0
6,358
17,297
7,150
2,305
4,986
12,311
137,388
0
W
Tsukuyomi
Lord_Di3goE
Tsukuyomi
17,141
4,379
0
8,056
19,817
10,711
48
4,549
15,268
0
119,922
W
8,317
891
349
3,958
22,417
23,698
778
7,926
14,491
80
60,703
L
12,986
7,705
0
5,622
16,370
8,091
807
6,510
9,804
0
138,700
L
12,269
2,876
536
2,404
30,772
36,293
0
12,643
16,446
50,327
0
W
Baron Samedi
stewaye0
Baron Samedi
23,130
962
3,060
7,804
22,040
11,622
838
10,144
11,896
118,555
0
L
King Arthur
x-Paira7
King Arthur
15,808
2,196
468
4,625
27,595
36,823
0
6,168
21,273
0
106,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,385
Gold Earned
65,260
736
Minions Killed
746
0
Camps Cleared
0
2,464,051
Distance Traveled
2,602,286
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,625
431
151
6
0
542,867
8
W
Cu Chulainn
13,346
494
148
5
0
524,817
6
L
Anubis
11,625
431
139
5
0
434,600
9
W
Poseidon
13,769
510
180
7
0
543,828
2
W
Tsukuyomi
13,024
482
159
6
0
555,348
5
W
Thor
11,797
437
85
3
0
478,570
16
L
Izanami
12,706
471
215
8
0
432,517
7
L
Atlas
10,786
399
48
2
0
555,008
6
W
Baron Samedi
13,324
493
174
6
0
499,723
0
L
King Arthur
12,643
468
183
7
0
499,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role