Player Matchup

Heimdallr
Heimdallr
KAnEkI_KAN-666-
Heimdallr
Level 44
God Stats
2W - 3L
1,578 SR
Queue Stats
107W - 155L
1,300 Elo+
Solo
Ah Puch
Ah Puch
ZetillaDeNarnia
Ah Puch
Level 108
God Stats
2W - 5L
1,360 SR
Queue Stats
179W - 200L
1,546 Elo+
Party 1
Ullr
Ullr
cachete2520
Ullr
Level 28
God Stats
13W - 8L
1,680 SR
Queue Stats
75W - 67L
1,517 Elo+
Party 1
Anubis
Anubis
guidolfo1357
Anubis
Level 129
God Stats
2W - 1L
1,826 SR
Queue Stats
581W - 649L
1,550 Elo+
Party 1
Bellona
Bellona
k9_EKKO
Bellona
Level 52
God Stats
9W - 5L
1,730 SR
Queue Stats
159W - 182L
1,528 Elo+
Party 1
Team Averages
Level 72
1,635 SR
1,488 Elo+

VS

Team Averages
Level 85
1,511 SR
1,483 Elo+
Merlin
Merlin
Harry16
Merlin
Level 28
God Stats
7W - 5L
1,647 SR
Queue Stats
31W - 32L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
MolinaMS95
Heimdallr
Level 155
God Stats
6W - 11L
1,306 SR
Queue Stats
657W - 721L
1,538 Elo+
Solo
Pele
Pele
ivanmax7
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,470 Elo+
Party 2
Achilles
Achilles
uBlaacKz7
Achilles
Level 109
God Stats
3W - 2L
1,519 SR
Queue Stats
131W - 101L
1,402 Elo+
Solo
Cabrakan
Cabrakan
zemphy5
Cabrakan
Level 68
God Stats
3W - 6L
1,585 SR
Queue Stats
199W - 178L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KAnEkI_KAN-666-
Heimdallr
10
0 / 9 / 0
7,363
335
4,138
14,010
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 2
10,854
493
13,096
18,443
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 3
10,488
477
10,171
19,657
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
18
4 / 6 / 4
11,856
539
19,144
19,056
10,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
k9_EKKO
Bellona
17
3 / 3 / 1
10,806
491
10,695
19,154
18,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Harry16
Merlin
17
3 / 6 / 4
11,151
507
9,404
15,835
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MolinaMS95
Heimdallr
20
13 / 1 / 2
12,485
568
22,193
17,450
7,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
19
6 / 3 / 6
11,633
529
16,797
20,828
9,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
uBlaacKz7
Achilles
18
2 / 1 / 4
11,039
502
10,222
15,411
14,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
zemphy5
Cabrakan
16
1 / 1 / 13
11,121
506
6,216
18,143
23,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
25
25
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Harry16
Merlin
3
6
4
0.83
L
Heimdallr
KAnEkI_KAN-666-
Heimdallr
0
9
0
0
W
Heimdallr
MolinaMS95
Heimdallr
13
1
2
14
L
3
4
2
1
L
2
3
3
1.17
L
Anubis
4
6
4
1
W
Pele
6
3
6
3
L
Bellona
k9_EKKO
Bellona
3
3
1
1.17
W
Achilles
uBlaacKz7
Achilles
2
1
4
4
W
Cabrakan
zemphy5
Cabrakan
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,244
Damage
64,832
90,320
Taken
87,667
51,331
Mitigated
60,452
30,899
Healing
25,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Harry16
Merlin
9,404
643
239
2,574
15,835
5,573
958
8,517
7,318
82,808
0
L
Heimdallr
KAnEkI_KAN-666-
Heimdallr
4,138
1,622
0
1,601
14,010
4,946
270
1,792
12,218
0
29,059
W
Heimdallr
MolinaMS95
Heimdallr
22,193
10,048
0
5,006
17,450
7,959
2,016
9,378
8,072
0
118,750
L
13,096
714
0
7,643
18,443
7,983
46
2,000
16,379
85,791
0
L
10,171
3,458
0
7,786
19,657
8,766
0
2,910
16,599
0
89,970
L
Anubis
19,144
622
0
7,912
19,056
10,764
576
5,921
12,793
114,670
0
W
Pele
16,797
4,579
0
3,505
20,828
9,230
1,318
5,299
15,529
0
120,314
L
Bellona
k9_EKKO
Bellona
10,695
4,213
0
5,957
19,154
18,872
558
2,344
16,711
0
63,643
W
Achilles
uBlaacKz7
Achilles
10,222
2,644
0
5,356
15,411
14,226
867
1,214
14,197
0
71,459
W
Cabrakan
zemphy5
Cabrakan
6,216
565
4,456
4,038
18,143
23,464
261
7,832
10,311
33,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
57,429
581
Minions Killed
672
0
Camps Cleared
0
1,962,337
Distance Traveled
2,071,736
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,151
507
163
7
0
365,782
2
L
Heimdallr
7,363
335
44
2
0
316,758
0
W
Heimdallr
12,485
568
178
8
0
391,266
4
L
Ah Puch
10,854
493
133
6
0
455,851
4
L
Ullr
10,488
477
126
6
0
427,796
1
L
Anubis
11,856
539
161
7
0
359,470
3
W
Pele
11,633
529
153
7
0
484,558
1
L
Bellona
10,806
491
117
5
0
402,462
0
W
Achilles
11,039
502
134
6
0
385,548
1
W
Cabrakan
11,121
506
44
2
0
444,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role