Player Matchup

Horus
Horus
JardWasTaken
Horus
Level 27
God Stats
2W - 2L
1,651 SR
Queue Stats
35W - 21L
1,665 Elo+
Party 2
Olorun
Olorun
Shizü
Olorun
Level 32
God Stats
7W - 0L
1,826 SR
Queue Stats
97W - 33L
1,729 Elo+
Party 2
Fenrir
Fenrir
Xènn
Fenrir
Level 158
God Stats
1W - 0L
1,130 SR
Queue Stats
50W - 17L
1,867 Elo+
Party 2
Team Averages
Level 72
1,536 SR
1,754 Elo+

VS

Team Averages
Level 65
1,676 SR
1,662 Elo+
Heimdallr
Heimdallr
Flameikorn
Heimdallr
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
68W - 19L
1,726 Elo+
Party 1
Mulan
Mulan
Lazard37
Mulan
Level 39
God Stats
7W - 1L
1,701 SR
Queue Stats
87W - 36L
1,632 Elo+
Party 1
Scylla
Scylla
ONIxGARY
Scylla
Level 126
God Stats
5W - 2L
1,617 SR
Queue Stats
109W - 50L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
8,156
816
3,971
10,517
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Shizü
Olorun
14
9 / 1 / 3
8,962
896
16,561
11,027
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Xènn
Fenrir
13
4 / 1 / 9
8,895
890
9,568
13,957
9,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flameikorn
Heimdallr
12
2 / 3 / 0
7,484
748
9,492
10,678
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Lazard37
Mulan
9
0 / 6 / 2
6,191
619
7,803
14,921
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
ONIxGARY
Scylla
9
0 / 4 / 2
6,331
633
6,814
6,443
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Flameikorn
Heimdallr
2
3
0
0.67
W
0
0
12
6
L
Mulan
Lazard37
Mulan
0
6
2
0.17
L
Scylla
ONIxGARY
Scylla
0
4
2
0.25
W
Olorun
Shizü
Olorun
9
1
3
10.5
W
Fenrir
Xènn
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
24,109
35,501
Taken
32,042
25,453
Mitigated
17,423
19,108
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Flameikorn
Heimdallr
9,492
4,681
0
1,831
10,678
5,136
0
6,788
3,890
0
27,161
W
3,971
1,819
1,407
4,105
10,517
8,908
81
2,493
7,445
0
8,229
L
Mulan
Lazard37
Mulan
7,803
844
0
806
14,921
10,176
0
6,397
8,524
0
13,502
L
Scylla
ONIxGARY
Scylla
6,814
350
0
250
6,443
2,111
0
1,613
4,830
19,554
0
W
Olorun
Shizü
Olorun
16,561
7,927
2,637
5,414
11,027
6,624
2,316
1,165
9,643
44,714
4,110
W
Fenrir
Xènn
Fenrir
9,568
3,079
1,641
3,904
13,957
9,921
0
2,994
10,455
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
20,006
130
Minions Killed
86
8
Camps Cleared
1
647,403
Distance Traveled
538,596
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,484
748
50
5
0
178,926
1
W
Horus
8,156
816
14
1
0
249,902
2
L
Mulan
6,191
619
8
1
0
179,854
1
L
Scylla
6,331
633
28
3
1
179,816
4
W
Olorun
8,962
896
80
8
1
191,649
2
W
Fenrir
8,895
890
36
4
7
205,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role