Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Caiń
Jormungandr
Level 159
God Stats
2W - 1L
1,747 SR
Queue Stats
365W - 180L
1,672 Elo+
Party 4
Bellona
Bellona
DaedHorse
Bellona
Level 129
God Stats
0W - 4L
1,268 SR
Queue Stats
383W - 195L
1,664 Elo+
Party 4
Ravana
Ravana
OppaiHimari
Ravana
Level 160
God Stats
1W - 1L
1,772 SR
Queue Stats
228W - 143L
1,669 Elo+
Party 2
Chang'e
Chang'e
Rumi3212
Chang'e
Level 160
God Stats
0W - 1L
1,623 SR
Queue Stats
152W - 86L
1,693 Elo+
Party 2
Team Averages
Level 154
1,582 SR
1,640 Elo+

VS

Team Averages
Level 149
1,641 SR
1,676 Elo+
Ao Kuang
Ao Kuang
Apacey
Ao Kuang
Level 127
God Stats
5W - 1L
1,984 SR
Queue Stats
620W - 513L
1,691 Elo+
Party 1
Agni
Agni
Aěrgia
Agni
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 3
Terra
Terra
Ciphyn
Terra
Level 160
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 3L
1,928 Elo+
Party 3
Artemis
Artemis
Kreenick
Artemis
Level 159
God Stats
10W - 7L
1,573 SR
Queue Stats
844W - 825L
1,656 Elo+
Party 1
Athena
Athena
manonthemoon842
Athena
Level 143
God Stats
3W - 3L
1,374 SR
Queue Stats
191W - 210L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 4 / 5
8,001
667
13,580
15,860
10,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Caiń
Jormungandr
14
2 / 6 / 6
8,799
733
11,403
19,922
25,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DaedHorse
Bellona
14
2 / 5 / 4
8,305
692
8,269
18,744
23,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
14
2 / 3 / 4
7,987
666
10,119
11,731
11,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Rumi3212
Chang'e
14
1 / 4 / 5
7,869
656
13,422
13,578
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apacey
Ao Kuang
15
4 / 3 / 10
9,743
812
11,300
18,921
14,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
Aěrgia
Agni
15
0 / 3 / 15
8,913
743
9,966
9,137
4,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Ciphyn
Terra
16
1 / 2 / 18
9,387
782
8,623
17,234
20,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
Kreenick
Artemis
19
12 / 3 / 10
11,285
940
32,410
14,247
9,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 16
10,626
886
8,403
15,288
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
9
Kills
22
22
Deaths
12
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
5
1.13
W
Ao Kuang
Apacey
Ao Kuang
4
3
10
3
W
Agni
Aěrgia
Agni
0
3
15
2.5
L
Jormungandr
Caiń
Jormungandr
2
6
6
0.83
W
Terra
Ciphyn
Terra
1
2
18
5
L
Bellona
DaedHorse
Bellona
2
5
4
0.8
W
Artemis
Kreenick
Artemis
12
3
10
5.67
L
Ravana
2
3
4
1.33
L
Chang'e
Rumi3212
Chang'e
1
4
5
0.88
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
70,702
79,835
Taken
74,827
79,167
Mitigated
67,327
30,200
Healing
41,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,580
1,903
1,225
2,851
15,860
10,579
0
8,506
7,354
0
19,372
W
Ao Kuang
Apacey
Ao Kuang
11,300
1,707
2,646
5,366
18,921
14,827
29
3,588
15,160
20,746
0
W
Agni
Aěrgia
Agni
9,966
427
656
903
9,137
4,254
2,175
1,970
7,155
23,404
0
L
Jormungandr
Caiń
Jormungandr
11,403
1,561
1,087
2,446
19,922
25,119
0
7,509
12,413
27,491
0
W
Terra
Ciphyn
Terra
8,623
1,039
11,978
7,589
17,234
20,040
224
7,459
9,471
12,475
0
L
Bellona
DaedHorse
Bellona
8,269
1,470
1,924
3,896
18,744
23,485
0
11,068
7,676
0
19,000
W
Artemis
Kreenick
Artemis
32,410
12,389
695
1,593
14,247
9,047
2,877
5,014
9,134
0
56,544
L
Ravana
10,119
1,135
0
1,943
11,731
11,853
0
4,635
7,096
0
14,985
L
Chang'e
Rumi3212
Chang'e
13,422
1,733
9,348
5,480
13,578
8,131
0
6,574
7,004
27,197
0
W
8,403
1,994
5,008
5,173
15,288
19,159
495
5,935
9,082
13,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
49,954
116
Minions Killed
125
0
Camps Cleared
0
1,099,653
Distance Traveled
1,163,423
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,001
667
11
1
0
227,764
0
W
Ao Kuang
9,743
812
16
1
0
217,783
0
W
Agni
8,913
743
33
3
0
226,833
1
L
Jormungandr
8,799
733
34
3
0
190,379
0
W
Terra
9,387
782
5
0
0
237,161
1
L
Bellona
8,305
692
21
2
0
237,399
4
W
Artemis
11,285
940
65
5
0
211,734
0
L
Ravana
7,987
666
14
1
0
241,295
0
L
Chang'e
7,869
656
36
3
0
202,816
0
W
Athena
10,626
886
6
1
0
269,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role