Player Matchup

Ymir
Ymir
Alternatedman
Ymir
Level 41
God Stats
18W - 14L
1,484 SR
Queue Stats
169W - 152L
1,425 Elo+
Party 2
Chaac
Chaac
Diab3t0
Chaac
Level 31
God Stats
2W - 0L
1,308 SR
Queue Stats
190W - 196L
1,410 Elo+
Party 2
Arachne
Arachne
bluepsss
Arachne
Level 9
God Stats
14W - 8L
1,500 SR
Queue Stats
48W - 46L
1,412 Elo+
Party 2
Sol
Sol
rambo88640
Sol
Level 48
God Stats
11W - 3L
1,919 SR
Queue Stats
241W - 240L
1,432 Elo+
Party 2
Medusa
Medusa
z6 Itachi
Medusa
Level 44
God Stats
1W - 0L
1,230 SR
Queue Stats
140W - 150L
1,401 Elo+
Party 2
Team Averages
Level 35
1,488 SR
1,416 Elo+

VS

Team Averages
Level 77
1,478 SR
1,413 Elo+
Fenrir
Fenrir
JJOSE1209JJ
Fenrir
Level 109
God Stats
7W - 8L
1,761 SR
Queue Stats
274W - 300L
1,423 Elo+
Party 3
Chernobog
Chernobog
Kilroo
Chernobog
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 248L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
TarotMoon
Jing Wei
Level 86
God Stats
5W - 15L
1,352 SR
Queue Stats
345W - 406L
1,430 Elo+
Party 1
Cerberus
Cerberus
Terminatorrr918
Cerberus
Level 47
God Stats
3W - 5L
1,348 SR
Queue Stats
89W - 116L
1,392 Elo+
Party 1
Ra
Ra
joaquingarzonc22
Ra
Level 92
God Stats
5W - 5L
1,430 SR
Queue Stats
91W - 100L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,704
544
6,719
16,596
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Diab3t0
Chaac
14
1 / 1 / 0
8,493
531
2,360
8,902
8,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
bluepsss
Arachne
13
1 / 2 / 3
8,064
504
2,975
13,038
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 1
8,686
543
9,348
11,120
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
z6 Itachi
Medusa
14
7 / 2 / 4
9,087
568
9,748
8,029
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 3 / 0
8,835
552
8,388
14,623
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Kilroo
Chernobog
10
0 / 2 / 1
6,704
419
4,966
6,660
2,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
TarotMoon
Jing Wei
6
0 / 2 / 1
5,406
338
1,328
5,455
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
6
1 / 3 / 0
5,626
352
1,902
7,101
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 6
8,133
508
7,064
11,041
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
12
13
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
Chaac
Diab3t0
Chaac
1
1
0
1
L
Fenrir
9
3
0
3
L
Chernobog
Kilroo
Chernobog
0
2
1
0.25
L
Jing Wei
TarotMoon
Jing Wei
0
2
1
0.25
L
Cerberus
1
3
0
0.33
W
Arachne
bluepsss
Arachne
1
2
3
1.25
L
2
4
6
1.25
W
2
4
1
0.63
W
Medusa
z6 Itachi
Medusa
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
23,648
57,685
Taken
44,880
38,511
Mitigated
19,961
13,615
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,719
2,227
0
2,272
16,596
16,358
478
1,936
14,660
37,481
0
W
Chaac
Diab3t0
Chaac
2,360
119
0
1,971
8,902
8,978
570
66
8,836
0
52,454
L
Fenrir
8,388
1,974
0
5,488
14,623
7,755
0
5,283
9,340
0
58,628
L
Chernobog
Kilroo
Chernobog
4,966
3,330
0
1,556
6,660
2,517
58
490
6,170
0
35,688
L
Jing Wei
TarotMoon
Jing Wei
1,328
643
0
1,919
5,455
1,388
0
1,095
4,360
0
17,174
L
Cerberus
1,902
277
0
1,994
7,101
3,185
0
2,369
4,732
8,521
0
W
Arachne
bluepsss
Arachne
2,975
2,507
0
2,229
13,038
5,466
0
1,689
11,349
0
61,838
L
7,064
1,102
500
3,877
11,041
5,116
0
6,830
4,211
60,441
0
W
9,348
5,261
0
4,347
11,120
4,548
1,290
4,026
7,094
60,200
0
W
Medusa
z6 Itachi
Medusa
9,748
4,768
0
2,796
8,029
3,161
3,231
1,249
6,780
0
49,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
34,704
431
Minions Killed
318
0
Camps Cleared
0
1,479,733
Distance Traveled
1,024,274
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,704
544
53
3
0
277,691
0
W
Chaac
8,493
531
107
7
0
268,552
3
L
Fenrir
8,835
552
101
6
0
304,073
1
L
Chernobog
6,704
419
72
5
0
172,995
0
L
Jing Wei
5,406
338
35
2
0
125,599
1
L
Cerberus
5,626
352
17
1
0
129,046
2
W
Arachne
8,064
504
93
6
0
364,032
0
L
Ra
8,133
508
93
6
0
292,561
6
W
Sol
8,686
543
105
7
0
258,408
1
W
Medusa
9,087
568
73
5
0
311,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role