Player Matchup

Artemis
Artemis
CP JUNINHO
Artemis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 86L
1,332 Elo+
Party 3
Pele
Pele
Tz-Nicobn
Pele
Level 46
God Stats
21W - 18L
1,446 SR
Queue Stats
79W - 80L
1,316 Elo+
Solo
Nu Wa
Nu Wa
brunnocoelho3
Nu Wa
Level 38
God Stats
1W - 5L
1,433 SR
Queue Stats
1W - 6L
1,277 Elo+
Solo
Zhong Kui
Zhong Kui
ksy_KaLiFha
Zhong Kui
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 146L
1,464 Elo+
Solo
Jormungandr
Jormungandr
spinolagui
Jormungandr
Level 9
God Stats
29W - 29L
1,306 SR
Queue Stats
136W - 177L
1,138 Elo+
Party 3
Team Averages
Level 56
1,437 SR
1,305 Elo+

VS

Team Averages
Level 56
1,442 SR
1,388 Elo+
Chaac
Chaac
HeverGM
Chaac
Level 60
God Stats
4W - 8L
1,461 SR
Queue Stats
71W - 76L
1,392 Elo+
Solo
Izanami
Izanami
Lorddzin
Izanami
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 10L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
Peti27
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 35L
1,095 Elo+
Party 1
Tiamat
Tiamat
chronus51
Tiamat
Level 108
God Stats
1W - 5L
1,431 SR
Queue Stats
95W - 88L
1,530 Elo+
Party 2
Pele
Pele
juanmajimenezz
Pele
Level 62
God Stats
9W - 16L
1,318 SR
Queue Stats
46W - 101L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CP JUNINHO
Artemis
20
10 / 2 / 9
17,258
508
35,066
28,475
14,596
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
18 / 6 / 11
18,706
550
37,934
40,529
20,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 9
16,516
486
11,287
18,053
7,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
ksy_KaLiFha
Zhong Kui
20
10 / 2 / 15
18,406
541
45,644
36,564
31,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
spinolagui
Jormungandr
20
1 / 1 / 18
16,117
474
7,611
27,931
47,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HeverGM
Chaac
19
1 / 9 / 8
14,628
430
21,851
41,253
49,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Lorddzin
Izanami
20
5 / 9 / 4
15,974
470
30,727
33,367
12,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Peti27
Cthulhu
18
0 / 5 / 6
11,674
343
3,758
23,209
20,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
chronus51
Tiamat
20
3 / 6 / 3
14,877
438
26,365
33,650
21,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
4 / 16 / 2
15,237
448
19,279
37,576
14,672
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
45
Kills
13
13
Deaths
45
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
CP JUNINHO
Artemis
10
2
9
7.25
L
Chaac
HeverGM
Chaac
1
9
8
0.56
L
Izanami
Lorddzin
Izanami
5
9
4
0.78
L
Cthulhu
Peti27
Cthulhu
0
5
6
0.6
W
Pele
18
6
11
3.92
W
6
2
9
5.25
L
Tiamat
chronus51
Tiamat
3
6
3
0.75
L
4
16
2
0.31
W
Zhong Kui
ksy_KaLiFha
Zhong Kui
10
2
15
8.75
W
Jormungandr
spinolagui
Jormungandr
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,542
Damage
101,980
151,552
Taken
169,055
121,261
Mitigated
119,040
55,878
Healing
31,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CP JUNINHO
Artemis
35,066
23,862
0
14,064
28,475
14,596
8,320
6,327
22,148
0
167,545
L
Chaac
HeverGM
Chaac
21,851
4,836
0
8,984
41,253
49,870
0
15,098
26,155
0
92,186
L
Izanami
Lorddzin
Izanami
30,727
20,160
0
9,304
33,367
12,829
540
12,028
21,339
0
113,380
L
Cthulhu
Peti27
Cthulhu
3,758
93
185
1,834
23,209
20,049
0
8,096
15,113
42,279
0
W
Pele
37,934
10,166
0
10,924
40,529
20,007
3,956
7,255
33,274
0
166,687
W
11,287
2,720
68
2,979
18,053
7,880
2,270
2,496
15,557
86,273
0
L
Tiamat
chronus51
Tiamat
26,365
678
295
9,059
33,650
21,620
656
19,288
14,362
107,513
0
L
19,279
5,480
0
1,982
37,576
14,672
130
10,032
27,544
0
166,474
W
Zhong Kui
ksy_KaLiFha
Zhong Kui
45,644
4,743
876
21,088
36,564
31,152
6,505
13,278
23,286
188,082
0
W
Jormungandr
spinolagui
Jormungandr
7,611
1,925
0
5,879
27,931
47,626
1,031
4,444
23,487
57,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,003
Gold Earned
72,390
775
Minions Killed
736
0
Camps Cleared
0
3,104,345
Distance Traveled
2,675,204
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,258
508
206
6
0
571,493
0
L
Chaac
14,628
430
150
4
0
535,421
9
L
Izanami
15,974
470
176
5
0
513,512
0
L
Cthulhu
11,674
343
40
1
0
490,322
0
W
Pele
18,706
550
150
4
0
688,022
2
W
Nu Wa
16,516
486
132
4
0
578,306
1
L
Tiamat
14,877
438
180
5
0
607,223
6
L
Pele
15,237
448
190
6
0
528,726
0
W
Zhong Kui
18,406
541
221
7
0
582,192
1
W
Jormungandr
16,117
474
66
2
0
684,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role