Player Matchup

Cthulhu
Cthulhu
Diegoes19
Cthulhu
Level 11
God Stats
0W - 3L
1,447 SR
Queue Stats
5W - 23L
1,257 Elo+
Party 1
Anubis
Anubis
Gabelo_04
Anubis
Level 83
God Stats
10W - 13L
1,465 SR
Queue Stats
37W - 58L
1,306 Elo+
Party 1
Fenrir
Fenrir
Wolframite_28
Fenrir
Level 128
God Stats
2W - 4L
1,401 SR
Queue Stats
50W - 88L
1,295 Elo+
Party 1
Team Averages
Level 74
1,438 SR
1,286 Elo+

VS

Team Averages
Level 62
1,639 SR
1,405 Elo+
Anubis
Anubis
crespose2
Anubis
Level 105
God Stats
5W - 1L
1,728 SR
Queue Stats
44W - 37L
1,411 Elo+
Party 2
Ymir
Ymir
gago420
Ymir
Level 17
God Stats
28W - 14L
1,546 SR
Queue Stats
49W - 35L
1,402 Elo+
Party 2
Arachne
Arachne
mcrespocassier
Arachne
Level 65
God Stats
11W - 7L
1,643 SR
Queue Stats
68W - 72L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diegoes19
Cthulhu
13
1 / 10 / 3
10,046
628
10,198
24,077
25,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Gabelo_04
Anubis
15
2 / 8 / 2
10,717
670
9,472
14,644
7,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 1
10,631
664
12,095
24,101
26,128
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
crespose2
Anubis
19
10 / 1 / 12
12,940
809
28,858
17,280
11,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
gago420
Ymir
16
6 / 2 / 14
12,621
789
8,571
17,560
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
8 / 2 / 11
11,606
725
18,740
15,128
8,603
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
24
24
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Diegoes19
Cthulhu
1
10
3
0.25
L
Anubis
Gabelo_04
Anubis
2
8
2
0.38
L
2
6
1
0.42
W
Anubis
crespose2
Anubis
10
1
12
16
W
Ymir
gago420
Ymir
6
2
14
6.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
56,169
62,822
Taken
49,968
58,260
Mitigated
41,704
5,334
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Diegoes19
Cthulhu
10,198
1,534
564
596
24,077
25,069
0
14,580
9,497
25,664
0
L
Anubis
Gabelo_04
Anubis
9,472
639
0
2,172
14,644
7,063
0
10,132
4,512
38,810
0
L
12,095
2,053
0
2,002
24,101
26,128
0
13,402
10,699
0
29,012
W
Anubis
crespose2
Anubis
28,858
2,153
0
12,511
17,280
11,109
901
7,614
9,666
83,844
0
W
Ymir
gago420
Ymir
8,571
1,964
0
4,961
17,560
21,992
572
6,291
11,269
18,839
0
W
18,740
16,348
0
3,970
15,128
8,603
1,117
5,957
9,171
0
44,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
37,167
136
Minions Killed
169
3
Camps Cleared
10
692,299
Distance Traveled
853,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,046
628
36
2
0
220,310
2
L
Anubis
10,717
670
75
5
0
200,451
0
L
Fenrir
10,631
664
25
2
3
271,538
0
W
Anubis
12,940
809
112
7
7
254,517
2
W
Ymir
12,621
789
18
1
1
278,958
0
W
Arachne
11,606
725
39
2
2
320,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role