Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bobspizza_hut_09
Chang'e
Level 66
God Stats
14W - 10L
1,526 SR
Queue Stats
98W - 84L
1,375 Elo+
Solo
Ymir
Ymir
D4rkInfinite360
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,207 Elo+
Party 1
Scylla
Scylla
Darkdemon104
Scylla
Level 46
God Stats
3W - 4L
1,469 SR
Queue Stats
8W - 15L
1,207 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 157
God Stats
277W - 281L
1,388 SR
Queue Stats
760W - 796L
1,323 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,323 Elo+

VS

Team Averages
Level 88
1,420 SR
1,339 Elo+
King Arthur
King Arthur
CloakingCow4082
King Arthur
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
544W - 584L
1,315 Elo+
Solo
Anubis
Anubis
DrTrevisMD
Anubis
Level 89
God Stats
25W - 21L
1,471 SR
Queue Stats
97W - 122L
1,327 Elo+
Solo
Sylvanus
Sylvanus
FancyCarpetMan
Sylvanus
Level 89
God Stats
9W - 8L
1,473 SR
Queue Stats
44W - 53L
1,313 Elo+
Solo
Neith
Neith
Killerboymicah
Neith
Level 110
God Stats
1W - 0L
1,156 SR
Queue Stats
118W - 121L
1,372 Elo+
Solo
Pele
Pele
Manuel00
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 240L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 0 / 0
3,818
636
1,942
5,135
2,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
2,739
457
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,247
541
1,268
3,918
2,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
5
0 / 0 / 0
3,287
548
744
1,452
309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
6
1 / 1 / 1
3,691
615
3,268
2,599
1,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CloakingCow4082
King Arthur
7
0 / 0 / 0
4,108
685
0
2,576
1,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
DrTrevisMD
Anubis
7
1 / 0 / 0
4,078
680
2,580
3,222
1,624
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
6
1 / 0 / 0
3,812
635
2,256
4,570
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 1
3,625
604
2,196
3,134
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
7
0 / 1 / 1
3,910
652
1,833
4,598
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
0
1
L
0
0
0
0
W
King Arthur
CloakingCow4082
King Arthur
0
0
0
0
L
0
1
0
0
L
Scylla
0
0
0
0
W
Anubis
DrTrevisMD
Anubis
1
0
0
1
W
Sylvanus
1
0
0
1
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
1
1
1
1.5
W
0
1
1
0.5
W
Pele
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,222
Damage
8,865
13,104
Taken
18,100
5,648
Mitigated
7,707
5,769
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,942
1,325
558
2,970
5,135
2,256
0
1,229
3,906
0
9,542
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
CloakingCow4082
King Arthur
0
0
0
250
2,576
1,349
180
0
2,576
0
18,774
L
1,268
358
0
750
3,918
2,060
0
1,967
1,951
9,541
0
L
Scylla
744
172
0
242
1,452
309
0
613
839
12,483
0
W
Anubis
DrTrevisMD
Anubis
2,580
82
66
1,920
3,222
1,624
58
1,445
1,777
23,628
0
W
Sylvanus
2,256
1,090
373
1,559
4,570
2,229
56
0
4,570
13,347
5,103
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
3,268
921
264
985
2,599
1,023
0
504
2,095
0
20,987
W
2,196
934
0
805
3,134
1,075
192
0
3,134
0
14,045
W
Pele
1,833
556
0
2,596
4,598
1,430
0
567
4,031
0
18,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,782
Gold Earned
19,533
82
Minions Killed
169
0
Camps Cleared
0
432,300
Distance Traveled
592,993
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,818
636
18
3
0
129,438
2
L
Chang'e
2,739
457
0
0
0
2,180
0
W
King Arthur
4,108
685
37
6
0
135,031
0
L
Ymir
3,247
541
18
3
0
106,164
0
L
Scylla
3,287
548
15
3
0
89,439
0
W
Anubis
4,078
680
41
7
0
105,478
0
W
Sylvanus
3,812
635
24
4
0
94,118
1
L
Ah Muzen Cab
3,691
615
31
5
0
105,079
0
W
Neith
3,625
604
26
4
0
113,207
0
W
Pele
3,910
652
41
7
0
145,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role