Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FreeeSpanks
Zhong Kui
Level 160
God Stats
10W - 8L
1,667 SR
Queue Stats
390W - 401L
1,541 Elo+
Solo
Rama
Rama
Yumsayin
Rama
Level 146
God Stats
2W - 2L
1,728 SR
Queue Stats
211W - 193L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
keira160214
Sylvanus
Level 145
God Stats
2W - 3L
1,677 SR
Queue Stats
151W - 185L
1,595 Elo+
Solo
Thor
Thor
twonghowls
Thor
Level 129
God Stats
2W - 4L
1,178 SR
Queue Stats
407W - 385L
1,570 Elo+
Party 2
Team Averages
Level 147
1,550 SR
1,566 Elo+

VS

Team Averages
Level 159
1,731 SR
1,606 Elo+
Chang'e
Chang'e
Aěrgia
Chang'e
Level 155
God Stats
1W - 0L
1,846 SR
Queue Stats
5W - 6L
1,358 Elo+
Party 3
Bastet
Bastet
CHUCKxxNORRISzz
Bastet
Level 160
God Stats
55W - 41L
1,629 SR
Queue Stats
2,396W - 1,617L
1,525 Elo+
Party 1
Nike
Nike
Ciphyn
Nike
Level 160
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 3L
1,895 Elo+
Party 3
Ah Puch
Ah Puch
Lartize
Ah Puch
Level 160
God Stats
33W - 14L
1,740 SR
Queue Stats
1,968W - 1,314L
1,624 Elo+
Party 1
Hera
Hera
itzadoozi
Hera
Level 160
God Stats
17W - 4L
1,700 SR
Queue Stats
469W - 455L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 4 / 2
9,000
750
11,379
11,162
6,384
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FreeeSpanks
Zhong Kui
15
2 / 6 / 5
8,625
719
10,283
15,396
18,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
1 / 4 / 3
7,943
662
8,379
14,955
7,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
keira160214
Sylvanus
13
0 / 5 / 7
8,316
693
6,006
15,507
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 6
8,858
738
5,827
18,343
21,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aěrgia
Chang'e
17
7 / 1 / 9
9,808
817
11,447
11,266
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 12
9,225
769
11,567
10,711
5,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
Ciphyn
Nike
18
9 / 2 / 13
10,814
901
14,088
16,925
18,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Lartize
Ah Puch
17
5 / 2 / 15
10,365
864
20,332
9,571
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
14
0 / 2 / 15
8,526
711
7,942
8,491
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
8
Kills
23
23
Deaths
9
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
2
1.25
W
Chang'e
Aěrgia
Chang'e
7
1
9
11.5
W
2
2
12
4
W
Nike
Ciphyn
Nike
9
2
13
7.75
L
Zhong Kui
FreeeSpanks
Zhong Kui
2
6
5
0.75
W
Ah Puch
Lartize
Ah Puch
5
2
15
6.25
L
Rama
1
4
3
0.63
W
Hera
0
2
15
3.75
L
Sylvanus
keira160214
Sylvanus
0
5
7
0.7
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,874
Damage
65,376
75,363
Taken
56,964
75,536
Mitigated
39,384
28,869
Healing
31,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,379
417
687
697
11,162
6,384
1,014
7,160
4,002
22,432
0
W
Chang'e
Aěrgia
Chang'e
11,447
446
8,049
5,815
11,266
5,302
1,396
6,119
4,919
24,682
0
W
11,567
2,265
2,018
1,709
10,711
5,026
2,133
5,151
5,464
27
18,084
W
Nike
Ciphyn
Nike
14,088
967
1,799
3,830
16,925
18,558
944
6,235
10,438
466
18,696
L
Zhong Kui
FreeeSpanks
Zhong Kui
10,283
526
1,168
3,073
15,396
18,350
165
7,205
8,191
27,409
0
W
Ah Puch
Lartize
Ah Puch
20,332
446
2,065
3,184
9,571
4,365
1,302
4,453
4,948
38,484
0
L
Rama
8,379
6,624
1,630
5,243
14,955
7,775
2,644
8,088
6,867
0
20,636
W
Hera
7,942
1,655
1,368
1,224
8,491
6,133
1,701
4,724
3,527
26,428
0
L
Sylvanus
keira160214
Sylvanus
6,006
689
7,127
4,394
15,507
21,460
450
8,622
6,885
8,615
0
L
5,827
794
1,978
2,872
18,343
21,567
112
9,139
9,204
0
12,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
48,738
140
Minions Killed
135
0
Camps Cleared
0
896,118
Distance Traveled
1,146,658
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,000
750
42
4
0
183,203
2
W
Chang'e
9,808
817
30
3
0
247,942
1
W
Bastet
9,225
769
17
1
0
226,314
3
W
Nike
10,814
901
14
1
0
229,579
1
L
Zhong Kui
8,625
719
43
4
0
165,500
0
W
Ah Puch
10,365
864
42
4
0
230,931
0
L
Rama
7,943
662
38
3
0
198,937
2
W
Hera
8,526
711
32
3
0
211,892
1
L
Sylvanus
8,316
693
2
0
0
155,466
0
L
Thor
8,858
738
15
1
0
193,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role