Player Matchup

Cliodhna
Cliodhna
AyoHYFR
Cliodhna
Level 160
God Stats
3W - 3L
1,550 SR
Queue Stats
216W - 239L
1,513 Elo+
Party 1
Horus
Horus
MilkandCookies00
Horus
Level 105
God Stats
1W - 2L
1,879 SR
Queue Stats
320W - 275L
1,551 Elo+
Party 1
Vulcan
Vulcan
Panjos-
Vulcan
Level 126
God Stats
8W - 6L
1,080 SR
Queue Stats
335W - 331L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
SaintSimz
Jormungandr
Level 104
God Stats
12W - 7L
1,692 SR
Queue Stats
69W - 79L
1,531 Elo+
Party 1
Skadi
Skadi
SilverBunnies34
Skadi
Level 127
God Stats
45W - 37L
1,597 SR
Queue Stats
373W - 378L
1,509 Elo+
Party 1
Team Averages
Level 124
1,560 SR
1,532 Elo+

VS

Team Averages
Level 104
1,666 SR
1,554 Elo+
Thanatos
Thanatos
HumungusxChungus
Thanatos
Level 127
God Stats
24W - 9L
1,787 SR
Queue Stats
179W - 145L
1,594 Elo+
Solo
Tyr
Tyr
Rlvaled
Tyr
Level 108
God Stats
3W - 1L
1,829 SR
Queue Stats
116W - 92L
1,588 Elo+
Solo
Geb
Geb
TheIconicNinja
Geb
Level 67
God Stats
5W - 5L
1,515 SR
Queue Stats
541W - 542L
1,538 Elo+
Solo
Chiron
Chiron
UndaCovaAgent
Chiron
Level 57
God Stats
61W - 64L
1,562 SR
Queue Stats
182W - 195L
1,540 Elo+
Solo
Poseidon
Poseidon
ddivinehero
Poseidon
Level 160
God Stats
47W - 29L
1,636 SR
Queue Stats
357W - 347L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AyoHYFR
Cliodhna
17
1 / 2 / 3
10,481
456
11,573
22,563
9,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 5
9,408
409
11,649
23,232
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Panjos-
Vulcan
17
1 / 3 / 3
10,522
457
13,510
10,597
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SaintSimz
Jormungandr
18
2 / 3 / 0
11,957
520
21,111
21,319
25,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 2
10,854
472
13,480
20,567
7,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
11,715
509
17,407
19,536
10,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
20
1 / 1 / 3
12,837
558
15,952
26,287
22,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 2 / 6
10,620
462
9,203
22,352
24,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 3 / 4
12,353
537
18,513
17,263
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ddivinehero
Poseidon
20
1 / 1 / 5
11,829
514
9,908
15,281
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
19
19
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AyoHYFR
Cliodhna
1
2
3
1.25
W
9
1
3
10.5
L
1
4
5
0.88
L
Vulcan
Panjos-
Vulcan
1
3
3
0.83
W
Tyr
1
1
3
2.5
L
Jormungandr
SaintSimz
Jormungandr
2
3
0
0.67
L
3
7
2
0.57
W
2
2
6
2.5
W
6
3
4
2.67
W
Poseidon
ddivinehero
Poseidon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,323
Damage
70,983
98,278
Taken
100,719
70,542
Mitigated
72,364
29,147
Healing
53,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AyoHYFR
Cliodhna
11,573
823
0
9,030
22,563
9,209
0
2,278
20,256
0
113,687
W
17,407
5,814
0
19,164
19,536
10,676
88
4,585
14,951
0
93,812
L
11,649
6,345
3,096
9,721
23,232
23,408
0
7,835
15,397
0
25,565
L
Vulcan
Panjos-
Vulcan
13,510
4,876
0
651
10,597
4,921
870
3,134
7,463
94,345
0
W
Tyr
15,952
4,735
0
14,256
26,287
22,668
432
16,691
9,596
0
126,530
L
Jormungandr
SaintSimz
Jormungandr
21,111
10,007
0
3,260
21,319
25,379
0
1,673
19,468
121,972
0
L
13,480
5,878
0
3,389
20,567
7,625
54
3,984
16,583
0
95,060
W
9,203
1,619
772
5,377
22,352
24,842
0
7,221
15,131
42,752
0
W
18,513
6,883
750
6,537
17,263
7,595
1,056
648
16,615
0
107,857
W
Poseidon
ddivinehero
Poseidon
9,908
1,537
0
6,640
15,281
6,583
0
5,476
9,805
130,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
59,354
671
Minions Killed
789
0
Camps Cleared
0
2,132,496
Distance Traveled
2,317,365
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,481
456
159
7
0
479,413
5
W
Thanatos
11,715
509
116
5
0
499,937
2
L
Horus
9,408
409
20
1
0
445,456
13
L
Vulcan
10,522
457
161
7
0
470,762
6
W
Tyr
12,837
558
228
10
0
465,629
2
L
Jormungandr
11,957
520
202
9
0
364,190
0
L
Skadi
10,854
472
129
6
0
372,675
5
W
Geb
10,620
462
45
2
0
423,207
2
W
Chiron
12,353
537
183
8
0
424,826
7
W
Poseidon
11,829
514
217
9
0
503,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role