Player Matchup

Raijin
Raijin
Platinum II
AllenHwett
Raijin
Platinum II
Level 160
God Stats
4W - 1L
1,559 SR
Queue Stats
54W - 30L
2,157 MMR
Party 2
Ravana
Ravana
Platinum III
Fyzar
Ravana
Platinum III
Level 155
God Stats
4W - 2L
1,765 SR
Queue Stats
67W - 55L
1,956 MMR
Solo
Hou Yi
Hou Yi
Masters
Lecci
Hou Yi
Masters
Level 59
God Stats
4W - 6L
1,551 SR
Queue Stats
128W - 115L
2,585 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
NoNameLife
Kumbhakarna
Platinum I
Level 160
God Stats
12W - 4L
1,901 SR
Queue Stats
39W - 24L
2,277 MMR
Party 2
Pele
Pele
Platinum I
StriderNoHIryu
Pele
Platinum I
Level 149
God Stats
3W - 3L
1,261 SR
Queue Stats
219W - 209L
1,872 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,608 SR
2,169 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,636 SR
2,097 MMR
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
HoodiesMan
Cabrakan
Diamond V
Level 127
God Stats
1W - 3L
1,360 SR
Queue Stats
305W - 311L
2,100 MMR
Solo
Hun Batz
Hun Batz
Diamond V
SSenku
Hun Batz
Diamond V
Level 142
God Stats
1W - 1L
1,924 SR
Queue Stats
105W - 92L
2,155 MMR
Party 1
Chernobog
Chernobog
Diamond I
aParagon
Chernobog
Diamond I
Level 67
God Stats
23W - 29L
1,567 SR
Queue Stats
221W - 206L
2,351 MMR
Solo
Anhur
Anhur
Diamond II
perspectiveduck5
Anhur
Diamond II
Level 148
God Stats
22W - 17L
1,830 SR
Queue Stats
122W - 103L
2,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AllenHwett
Raijin
14
3 / 1 / 5
8,642
576
8,269
5,093
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
Fyzar
Ravana
14
6 / 2 / 6
8,794
586
11,691
7,793
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Lecci
Hou Yi
15
4 / 0 / 1
8,903
594
9,858
8,245
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
NoNameLife
Kumbhakarna
12
2 / 0 / 9
8,010
534
3,434
11,361
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 0 / 5
9,546
636
9,699
15,864
12,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AchillesDa JiKaliTyr

VS

Bans
LancelotAtlasChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 0
7,062
471
6,963
10,844
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
HoodiesMan
Cabrakan
11
0 / 5 / 0
6,546
436
3,605
14,116
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
SSenku
Hun Batz
11
1 / 4 / 1
6,839
456
5,132
12,244
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
aParagon
Chernobog
13
1 / 4 / 1
7,441
496
5,196
12,582
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 0
7,522
501
5,611
10,867
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
3
3
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Raijin
AllenHwett
Raijin
3
1
5
5.5
W
Ravana
Fyzar
Ravana
6
2
6
4.5
L
Cabrakan
HoodiesMan
Cabrakan
0
5
0
0
W
Hou Yi
Lecci
Hou Yi
4
0
1
4.5
W
Kumbhakarna
NoNameLife
Kumbhakarna
2
0
9
6.5
L
Hun Batz
SSenku
Hun Batz
1
4
1
0.38
W
3
0
5
5.5
L
Chernobog
aParagon
Chernobog
1
4
1
0.38
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
26,507
48,356
Taken
60,653
28,610
Mitigated
39,267
18,293
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,963
2,504
232
3,080
10,844
10,914
0
1,411
9,433
45,011
10,135
W
Raijin
AllenHwett
Raijin
8,269
920
0
1,199
5,093
1,917
76
507
4,586
82,911
0
W
Ravana
Fyzar
Ravana
11,691
4,195
0
2,641
7,793
3,731
136
1,111
6,682
0
67,033
L
Cabrakan
HoodiesMan
Cabrakan
3,605
749
0
1,533
14,116
14,507
0
4,928
9,188
21,526
0
W
Hou Yi
Lecci
Hou Yi
9,858
5,209
0
2,138
8,245
3,020
0
590
7,655
0
78,108
W
Kumbhakarna
NoNameLife
Kumbhakarna
3,434
508
0
3,996
11,361
7,639
29
2,084
8,981
14,123
0
L
Hun Batz
SSenku
Hun Batz
5,132
1,674
0
427
12,244
4,889
0
2,895
9,349
0
50,710
W
9,699
2,722
0
8,319
15,864
12,303
174
5,701
10,163
125
79,283
L
Chernobog
aParagon
Chernobog
5,196
2,907
0
3,625
12,582
4,973
0
2,633
9,949
0
75,942
L
5,611
2,814
0
3,014
10,867
3,984
0
320
10,547
0
66,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,895
Gold Earned
35,410
541
Minions Killed
455
0
Camps Cleared
0
1,501,898
Distance Traveled
1,357,797
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,062
471
97
6
0
245,271
6
W
Raijin
8,642
576
152
10
0
302,790
3
W
Ravana
8,794
586
85
6
0
332,205
3
L
Cabrakan
6,546
436
30
2
0
247,168
1
W
Hou Yi
8,903
594
135
9
0
256,933
3
W
Kumbhakarna
8,010
534
16
1
0
322,065
4
L
Hun Batz
6,839
456
84
6
0
287,090
2
W
Pele
9,546
636
153
10
0
287,905
5
L
Chernobog
7,441
496
121
8
0
312,509
2
L
Anhur
7,522
501
123
8
0
265,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role