Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GohanXII
Fenrir
Level 119
God Stats
3W - 0L
1,550 SR
Queue Stats
310W - 192L
1,640 Elo+
Party 1
Yu Huang
Yu Huang
TheGoblinKing011
Yu Huang
Level 160
God Stats
33W - 26L
1,629 SR
Queue Stats
1,011W - 715L
1,617 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,586 Elo+

VS

Team Averages
Level 112
1,497 SR
1,424 Elo+
Ravana
Ravana
Huge Man Sam
Ravana
Level 127
God Stats
7W - 10L
1,468 SR
Queue Stats
7W - 18L
1,434 Elo+
Solo
Chaac
Chaac
MontyJ40
Chaac
Level 85
God Stats
7W - 20L
1,522 SR
Queue Stats
12W - 28L
1,430 Elo+
Solo
Vulcan
Vulcan
XxDarkAce13xX
Vulcan
Level 124
God Stats
3W - 2L
1,499 SR
Queue Stats
116W - 160L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 10
7,059
706
5,391
9,671
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
GohanXII
Fenrir
13
7 / 0 / 3
8,109
811
6,182
7,828
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 6
7,491
749
9,666
3,053
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 3 / 0
6,504
650
2,111
7,078
3,544
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MontyJ40
Chaac
9
0 / 5 / 0
5,761
576
6,009
10,152
3,485
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
6,170
617
4,267
6,746
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
10
6
W
Fenrir
GohanXII
Fenrir
7
0
3
8.5
L
Ravana
0
3
0
0
L
Chaac
MontyJ40
Chaac
0
5
0
0
W
3
0
6
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
12,387
20,552
Taken
23,976
15,686
Mitigated
9,339
4,237
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,391
2,199
288
1,296
9,671
10,883
285
1,560
7,925
12,257
0
W
Fenrir
GohanXII
Fenrir
6,182
1,690
0
2,403
7,828
3,662
1,611
1,989
5,687
0
22,609
L
Ravana
2,111
247
0
1,218
7,078
3,544
0
5,027
1,908
0
11,939
L
Chaac
MontyJ40
Chaac
6,009
716
256
2,244
10,152
3,485
0
5,542
4,447
0
14,686
W
9,666
606
0
250
3,053
1,141
659
599
2,400
31,503
0
L
4,267
1,743
0
1,226
6,746
2,310
0
4,151
2,407
23,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
18,435
126
Minions Killed
95
5
Camps Cleared
3
533,807
Distance Traveled
484,104
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,059
706
16
2
0
198,685
4
W
Fenrir
8,109
811
45
5
5
192,611
4
L
Ravana
6,504
650
24
2
0
139,370
2
L
Chaac
5,761
576
12
1
0
171,012
0
W
Yu Huang
7,491
749
65
7
0
142,511
0
L
Vulcan
6,170
617
59
6
3
173,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role