Player Matchup

Fenrir
Fenrir
CheatahC4
Fenrir
Level 145
God Stats
2W - 1L
1,508 SR
Queue Stats
146W - 182L
1,327 Elo+
Party 1
Ah Puch
Ah Puch
NinjaDore420
Ah Puch
Level 29
God Stats
7W - 11L
1,023 SR
Queue Stats
78W - 128L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
lukedukeQc
Baron Samedi
Level 52
God Stats
48W - 62L
1,395 SR
Queue Stats
140W - 187L
1,283 Elo+
Party 1
Team Averages
Level 75
1,309 SR
1,307 Elo+

VS

Team Averages
Level 29
1,343 SR
1,211 Elo+
Thor
Thor
BlueLawyer58212
Thor
Level 61
God Stats
0W - 5L
1,417 SR
Queue Stats
27W - 43L
1,263 Elo+
Party 2
Ymir
Ymir
ZonatedSilver16
Ymir
Level 11
God Stats
2W - 8L
1,222 SR
Queue Stats
3W - 12L
1,072 Elo+
Party 2
Hades
Hades
truekilla-danny
Hades
Level 14
God Stats
2W - 3L
1,389 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CheatahC4
Fenrir
14
8 / 1 / 4
8,713
871
8,511
9,346
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
NinjaDore420
Ah Puch
11
4 / 0 / 8
7,712
771
8,267
4,106
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
lukedukeQc
Baron Samedi
12
4 / 0 / 7
7,679
768
6,389
4,494
2,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,357
636
4,547
9,850
4,220
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 1
5,897
590
3,241
11,021
9,418
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
5,894
589
3,283
8,824
4,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
1
1
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Fenrir
CheatahC4
Fenrir
8
1
4
10
W
Ah Puch
NinjaDore420
Ah Puch
4
0
8
8
L
0
6
1
0.08
W
Baron Samedi
lukedukeQc
Baron Samedi
4
0
7
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
11,071
17,946
Taken
29,695
11,035
Mitigated
17,919
7,614
Healing
1,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
1,803
226
319
9,850
4,220
0
3,644
6,206
0
12,340
W
Fenrir
CheatahC4
Fenrir
8,511
2,562
0
3,335
9,346
7,048
669
3,539
5,807
0
31,279
W
Ah Puch
NinjaDore420
Ah Puch
8,267
1,052
0
1,259
4,106
1,522
1,120
1,854
2,252
20,370
0
L
3,241
863
0
0
11,021
9,418
0
7,178
3,843
11,312
0
W
Baron Samedi
lukedukeQc
Baron Samedi
6,389
809
1,132
1,888
4,494
2,465
583
2,038
2,456
21,054
0
L
3,283
528
328
366
8,824
4,281
108
4,058
4,766
10,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
18,148
98
Minions Killed
64
7
Camps Cleared
2
528,025
Distance Traveled
475,957
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,357
636
26
3
1
169,548
2
W
Fenrir
8,713
871
44
4
5
175,361
4
W
Ah Puch
7,712
771
22
2
2
192,520
0
L
Ymir
5,897
590
14
1
0
140,594
0
W
Baron Samedi
7,679
768
32
3
0
160,144
1
L
Hades
5,894
589
24
2
1
165,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role