Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Amendiel
Set
Level 123
God Stats
0W - 1L
1,577 SR
Queue Stats
114W - 115L
1,275 Elo+
Solo
Nemesis
Nemesis
McPippington
Nemesis
Level 108
God Stats
1W - 3L
1,311 SR
Queue Stats
463W - 483L
1,330 Elo+
Solo
Zeus
Zeus
Moka16
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 105L
1,244 Elo+
Solo
Team Averages
Level 89
1,478 SR
1,370 Elo+

VS

Team Averages
Level 102
1,431 SR
1,352 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LadyAeval
Bacchus
Level 122
God Stats
11W - 11L
1,373 SR
Queue Stats
516W - 513L
1,318 Elo+
Solo
Geb
Geb
MYER RETURNS
Geb
Level 137
God Stats
2W - 3L
1,283 SR
Queue Stats
167W - 186L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
minicheesebag
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
446W - 443L
1,323 Elo+
Solo
Freya
Freya
wizZDumb422
Freya
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 5 / 2
7,296
730
7,349
10,663
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
 
Scylla
13
0 / 4 / 2
7,051
705
7,399
8,034
3,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 2
7,861
786
7,622
10,895
9,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
McPippington
Nemesis
13
2 / 5 / 4
7,599
760
6,203
11,762
10,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Moka16
Zeus
14
1 / 3 / 3
7,640
764
5,736
5,862
2,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 1 / 9
9,785
979
17,639
7,758
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LadyAeval
Bacchus
16
5 / 1 / 10
9,712
971
5,271
11,112
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 8
8,140
814
3,809
8,026
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
minicheesebag
Gilgamesh
13
3 / 2 / 9
7,905
791
7,552
10,995
11,510
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 2 / 10
8,266
827
6,493
8,201
4,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
8
Kills
21
21
Deaths
8
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
2
0.6
L
Scylla
 
Scylla
0
4
2
0.25
W
Vulcan
 
Vulcan
8
1
9
12.5
L
3
4
2
1
W
Bacchus
LadyAeval
Bacchus
5
1
10
10
W
1
2
8
2.5
L
Nemesis
McPippington
Nemesis
2
5
4
0.8
L
Zeus
Moka16
Zeus
1
3
3
0.83
W
Gilgamesh
minicheesebag
Gilgamesh
3
2
9
3.75
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
40,764
47,216
Taken
46,092
32,302
Mitigated
43,335
11,117
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,349
3,798
393
1,978
10,663
4,821
462
7,076
3,587
0
13,404
L
Scylla
 
Scylla
7,399
1,357
965
1,926
8,034
3,879
0
6,423
1,611
16,072
0
W
Vulcan
 
Vulcan
17,639
5,410
940
1,061
7,758
4,480
358
2,754
5,004
34,197
0
L
7,622
3,221
441
1,971
10,895
9,947
672
6,292
4,603
0
18,606
W
Bacchus
LadyAeval
Bacchus
5,271
597
1,519
4,453
11,112
14,066
155
1,918
9,194
11,826
0
W
3,809
648
1,429
974
8,026
9,063
0
2,668
5,358
9,480
0
L
Nemesis
McPippington
Nemesis
6,203
2,401
414
2,674
11,762
10,907
0
8,332
3,430
0
11,103
L
Zeus
Moka16
Zeus
5,736
538
0
355
5,862
2,748
246
5,089
773
16,017
0
W
Gilgamesh
minicheesebag
Gilgamesh
7,552
1,435
2,392
2,366
10,995
11,510
270
3,660
7,335
0
15,262
W
6,493
2,133
0
2,413
8,201
4,216
751
2,135
6,066
11,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
43,808
103
Minions Killed
94
0
Camps Cleared
0
782,721
Distance Traveled
1,094,881
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,296
730
11
1
0
144,401
0
L
Scylla
7,051
705
29
3
0
142,954
3
W
Vulcan
9,785
979
42
4
0
226,816
1
L
Set
7,861
786
21
2
0
181,085
0
W
Bacchus
9,712
971
17
2
0
222,626
1
W
Geb
8,140
814
4
0
0
211,201
1
L
Nemesis
7,599
760
8
1
0
151,114
4
L
Zeus
7,640
764
34
3
0
163,167
0
W
Gilgamesh
7,905
791
19
2
0
221,856
0
W
Freya
8,266
827
12
1
0
212,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role