Player Matchup

Cliodhna
Cliodhna
Neon Triathlon
Cliodhna
Level 84
God Stats
17W - 14L
1,489 SR
Queue Stats
81W - 90L
1,245 Elo+
Party 3
Cthulhu
Cthulhu
The viperhunter
Cthulhu
Level 39
God Stats
16W - 25L
1,329 SR
Queue Stats
36W - 58L
1,182 Elo+
Party 2
Vamana
Vamana
hairless feline
Vamana
Level 70
God Stats
7W - 10L
1,758 SR
Queue Stats
74W - 84L
1,251 Elo+
Party 3
Ishtar
Ishtar
master mays55
Ishtar
Level 28
God Stats
7W - 15L
1,412 SR
Queue Stats
96W - 112L
1,191 Elo+
Party 2
Vulcan
Vulcan
opticillusionz9
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Solo
Team Averages
Level 57
1,498 SR
1,253 Elo+

VS

Team Averages
Level 57
1,527 SR
1,332 Elo+
Chaac
Chaac
FD Leopard
Chaac
Level 70
God Stats
8W - 3L
1,816 SR
Queue Stats
66W - 47L
1,376 Elo+
Party 1
Loki
Loki
JMVA1712
Loki
Level 45
God Stats
19W - 21L
1,316 SR
Queue Stats
68W - 83L
1,257 Elo+
Solo
Medusa
Medusa
LuchiTheGr8T
Medusa
Level 84
God Stats
23W - 19L
1,510 SR
Queue Stats
121W - 134L
1,351 Elo+
Party 4
Vulcan
Vulcan
Skillvanus69
Vulcan
Level 16
God Stats
7W - 7L
1,396 SR
Queue Stats
17W - 14L
1,343 Elo+
Party 4
Jormungandr
Jormungandr
xXISammyIXx1290
Jormungandr
Level 69
God Stats
12W - 10L
1,596 SR
Queue Stats
43W - 37L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
5 / 3 / 1
7,544
503
7,783
13,335
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,418
428
4,412
14,716
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 3 / 3
7,688
513
9,997
15,643
11,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 0
5,762
384
5,850
10,905
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
6,973
465
7,490
8,721
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 2 / 2
7,644
510
7,589
12,767
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
11
1 / 5 / 6
6,842
456
3,833
12,941
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
13
6 / 1 / 5
7,983
532
11,618
10,499
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
3 / 1 / 1
7,693
513
7,279
7,169
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
xXISammyIXx1290
Jormungandr
13
6 / 1 / 6
8,635
576
13,956
13,425
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
18
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
2
1
W
Loki
1
5
6
0.8
W
Medusa
6
1
5
8.5
L
Cliodhna
5
3
1
1.83
W
Vulcan
3
1
1
3.5
L
0
3
0
0
L
2
3
3
1.17
L
0
6
0
0
L
1
3
1
0.5
W
Jormungandr
xXISammyIXx1290
Jormungandr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,532
Damage
44,275
63,320
Taken
56,801
35,845
Mitigated
29,817
13,455
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,589
620
18
6,062
12,767
6,824
596
927
11,840
0
50,263
W
Loki
3,833
1,115
0
3,380
12,941
4,163
261
1,559
11,382
0
40,465
W
Medusa
11,618
5,767
236
4,570
10,499
4,041
934
2,692
7,807
0
47,474
L
Cliodhna
7,783
1,145
0
2,362
13,335
5,235
0
3,205
10,086
0
52,563
W
Vulcan
7,279
3,312
356
1,715
7,169
3,087
867
2,953
4,216
35,702
0
L
4,412
278
433
1,905
14,716
11,475
520
6,471
8,165
30,042
0
L
9,997
3,411
0
4,446
15,643
11,259
0
2,793
12,810
0
51,155
L
5,850
3,016
476
2,390
10,905
4,037
740
4,589
6,316
0
32,600
L
7,490
2,947
0
1,443
8,721
3,839
0
3,713
4,708
37,180
0
W
Jormungandr
xXISammyIXx1290
Jormungandr
13,956
4,146
0
597
13,425
11,702
584
3,771
9,654
57,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
38,797
315
Minions Killed
356
0
Camps Cleared
0
1,359,601
Distance Traveled
1,458,347
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,644
510
79
5
0
275,562
2
W
Loki
6,842
456
48
3
0
310,673
3
W
Medusa
7,983
532
67
4
0
281,757
4
L
Cliodhna
7,544
503
84
6
0
326,716
2
W
Vulcan
7,693
513
74
5
0
295,816
0
L
Cthulhu
6,418
428
42
3
0
255,857
0
L
Vamana
7,688
513
63
4
0
289,979
0
L
Ishtar
5,762
384
56
4
0
234,219
0
L
Vulcan
6,973
465
70
5
0
252,830
3
W
Jormungandr
8,635
576
88
6
0
294,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role