Player Matchup

Odin
Odin
FENRIR320
Odin
Level 103
God Stats
0W - 2L
1,106 SR
Queue Stats
22W - 31L
1,412 Elo+
Party 1
Chaac
Chaac
FoUAnubis
Chaac
Level 45
God Stats
4W - 2L
1,726 SR
Queue Stats
154W - 158L
1,430 Elo+
Party 1
Ra
Ra
NikoScy
Ra
Level 137
God Stats
1W - 2L
1,297 SR
Queue Stats
188W - 205L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
filthyfreckles
Jing Wei
Level 101
God Stats
1W - 1L
1,530 SR
Queue Stats
32W - 33L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
mimewhite
Danzaburou
Level 129
God Stats
0W - 2L
1,185 SR
Queue Stats
33W - 35L
1,468 Elo+
Party 3
Team Averages
Level 103
1,369 SR
1,443 Elo+

VS

Team Averages
Level 133
1,544 SR
1,532 Elo+
Guan Yu
Guan Yu
Dante595
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 292L
1,510 Elo+
Party 2
Atlas
Atlas
Harold B Jonson
Atlas
Level 154
God Stats
10W - 4L
1,591 SR
Queue Stats
508W - 507L
1,643 Elo+
Party 2
Artio
Artio
Omen of Demise
Artio
Level 121
God Stats
1W - 0L
1,717 SR
Queue Stats
190W - 202L
1,521 Elo+
Party 2
Scylla
Scylla
TheFoggyWho
Scylla
Level 156
God Stats
9W - 7L
1,627 SR
Queue Stats
377W - 376L
1,509 Elo+
Party 2
Thoth
Thoth
adleonm
Thoth
Level 153
God Stats
1W - 2L
1,285 SR
Queue Stats
70W - 62L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 3 / 4
10,741
565
9,817
19,055
14,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
FoUAnubis
Chaac
17
0 / 8 / 5
10,751
566
19,224
33,882
36,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 6 / 3
12,104
637
21,762
19,424
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
0 / 9 / 4
9,759
514
10,499
21,311
8,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
mimewhite
Danzaburou
20
3 / 4 / 2
12,433
654
22,853
20,996
9,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dante595
Guan Yu
20
5 / 1 / 17
12,244
644
12,391
26,076
36,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 2 / 18
12,661
666
15,977
24,452
27,088
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 3 / 24
12,047
634
10,927
31,791
50,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
20
6 / 1 / 19
13,943
734
31,627
14,240
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
adleonm
Thoth
20
15 / 2 / 8
14,458
761
32,117
16,765
10,201
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
6
Kills
30
30
Deaths
9
18
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dante595
Guan Yu
5
1
17
13.5
L
Odin
1
3
4
1
L
Chaac
FoUAnubis
Chaac
0
8
5
0.31
W
3
2
18
6
L
2
6
3
0.58
W
1
3
24
4.33
W
Scylla
6
1
19
15.5
W
Thoth
adleonm
Thoth
15
2
8
9.5
L
Jing Wei
0
9
4
0.22
L
Danzaburou
mimewhite
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,155
Damage
103,039
114,668
Taken
113,324
76,236
Mitigated
132,972
35,114
Healing
51,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dante595
Guan Yu
12,391
1,476
13,885
8,602
26,076
36,915
1,110
5,935
20,141
0
19,494
L
Odin
9,817
1,001
2,668
2,295
19,055
14,066
0
14,932
3,600
0
19,097
L
Chaac
FoUAnubis
Chaac
19,224
1,649
1,671
4,598
33,882
36,351
0
22,737
10,657
0
35,800
W
15,977
5,388
665
2,273
24,452
27,088
938
3,938
20,514
33,609
0
L
21,762
1,409
8,037
4,431
19,424
8,031
222
16,603
2,546
47,402
0
W
10,927
1,295
7,288
7,172
31,791
50,596
1,803
7,796
23,995
20,263
0
W
Scylla
31,627
1,109
4,089
1,424
14,240
8,172
1,547
3,134
11,106
67,312
0
W
Thoth
adleonm
Thoth
32,117
1,638
2,989
3,426
16,765
10,201
1,429
959
15,806
61,879
0
L
Jing Wei
10,499
7,010
2,410
1,312
21,311
8,591
801
17,168
3,827
0
16,199
L
Danzaburou
mimewhite
Danzaburou
22,853
10,937
1,735
5,957
20,996
9,197
993
17,384
3,390
0
55,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
65,353
177
Minions Killed
197
0
Camps Cleared
0
1,712,346
Distance Traveled
1,855,082
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,244
644
10
1
0
403,707
0
L
Odin
10,741
565
29
2
0
388,754
0
L
Chaac
10,751
566
20
1
0
316,645
0
W
Atlas
12,661
666
26
1
0
342,924
0
L
Ra
12,104
637
57
3
0
316,160
0
W
Artio
12,047
634
13
1
0
357,491
4
W
Scylla
13,943
734
89
5
0
378,853
1
W
Thoth
14,458
761
59
3
0
372,107
0
L
Jing Wei
9,759
514
13
1
0
327,902
1
L
Danzaburou
12,433
654
58
3
0
362,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role