Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CompΙex
Ah Muzen Cab
Level 87
God Stats
14W - 5L
1,618 SR
Queue Stats
80W - 46L
1,697 Elo+
Party 2
Sobek
Sobek
Icecreamonator
Sobek
Level 103
God Stats
12W - 7L
1,634 SR
Queue Stats
79W - 49L
1,668 Elo+
Party 2
Discordia
Discordia
χanqu
Discordia
Level 140
God Stats
1W - 1L
1,289 SR
Queue Stats
88W - 54L
1,646 Elo+
Party 2
Team Averages
Level 110
1,514 SR
1,670 Elo+

VS

Team Averages
Level 104
1,481 SR
1,640 Elo+
Anhur
Anhur
Zahpotts
Anhur
Level 142
God Stats
3W - 6L
1,437 SR
Queue Stats
175W - 151L
1,709 Elo+
Solo
Discordia
Discordia
iithetc
Discordia
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ithetc
Kumbhakarna
Level 29
God Stats
0W - 3L
1,507 SR
Queue Stats
76W - 72L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CompΙex
Ah Muzen Cab
15
4 / 1 / 4
9,021
752
17,275
8,740
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 7
8,493
708
3,157
11,002
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
χanqu
Discordia
12
4 / 1 / 4
8,352
696
7,834
5,701
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Zahpotts
Anhur
13
2 / 2 / 2
7,770
648
8,471
11,714
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Discordia
iithetc
Discordia
11
0 / 5 / 2
6,917
576
5,944
7,113
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kumbhakarna
ithetc
Kumbhakarna
12
2 / 2 / 1
8,273
689
3,363
13,902
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CompΙex
Ah Muzen Cab
4
1
4
6
W
1
2
7
2.25
L
Anhur
Zahpotts
Anhur
2
2
2
1.5
L
Discordia
iithetc
Discordia
0
5
2
0.2
L
Kumbhakarna
ithetc
Kumbhakarna
2
2
1
1.25
W
Discordia
χanqu
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
17,778
25,443
Taken
32,729
16,870
Mitigated
22,444
5,397
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CompΙex
Ah Muzen Cab
17,275
7,238
0
2,227
8,740
3,310
705
3,176
5,208
0
57,113
W
3,157
269
431
2,384
11,002
11,387
96
3,156
7,482
8,545
0
L
Anhur
Zahpotts
Anhur
8,471
4,303
0
3,453
11,714
4,569
0
5,250
6,058
0
31,796
L
Discordia
iithetc
Discordia
5,944
385
0
0
7,113
2,439
0
2,114
4,884
20,271
0
L
Kumbhakarna
ithetc
Kumbhakarna
3,363
338
0
1,985
13,902
15,436
0
3,044
10,512
10,542
0
W
Discordia
χanqu
Discordia
7,834
248
0
355
5,701
2,173
0
2,163
3,124
18,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
22,960
145
Minions Killed
128
5
Camps Cleared
5
671,158
Distance Traveled
609,455
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,021
752
108
9
4
214,049
3
W
Sobek
8,493
708
11
1
0
216,602
1
L
Anhur
7,770
648
62
5
4
185,256
2
L
Discordia
6,917
576
44
4
1
196,309
1
L
Kumbhakarna
8,273
689
22
2
0
227,890
4
W
Discordia
8,352
696
26
2
1
240,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role