Player Matchup

Lancelot
Lancelot
BronzeGoblin
Lancelot
Level 137
God Stats
3W - 0L
1,641 SR
Queue Stats
19W - 15L
1,513 Elo+
Party 1
Sobek
Sobek
NutupOrShutup45
Sobek
Level 29
God Stats
6W - 4L
1,636 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 1
Thor
Thor
Quack123
Thor
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,505 Elo+
Party 1
Olorun
Olorun
mylittletrashkid
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
quak1234
Hachiman
Level 21
God Stats
2W - 0L
1,801 SR
Queue Stats
16W - 13L
1,496 Elo+
Party 1
Team Averages
Level 56
1,616 SR
1,493 Elo+

VS

Team Averages
Level 66
1,316 SR
1,341 Elo+
Loki
Loki
FatherKami
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 2
Ymir
Ymir
GodSonCrazy
Ymir
Level 124
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 3L
1,704 Elo+
Party 2
Ishtar
Ishtar
LitFitGaming
Ishtar
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
397W - 409L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Ot23reef
Kukulkan
Level 4
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 5L
1,073 Elo+
Solo
Shiva
Shiva
maariiobobadilla
Shiva
Level 18
God Stats
1W - 1L
1,170 SR
Queue Stats
21W - 32L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BronzeGoblin
Lancelot
18
7 / 2 / 3
11,014
787
18,635
17,605
16,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 6
10,829
774
7,871
19,997
25,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
3 / 1 / 3
10,471
748
10,501
11,820
8,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 4 / 6
9,648
689
10,141
10,054
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
quak1234
Hachiman
16
1 / 0 / 6
9,718
694
11,151
7,403
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
10,382
742
10,937
17,459
9,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 6
10,047
718
14,125
19,333
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
0 / 1 / 1
9,250
661
2,636
5,474
2,400
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Ot23reef
Kukulkan
15
0 / 4 / 2
8,993
642
6,739
9,544
4,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 4
9,596
685
9,371
20,065
15,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
7
10
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BronzeGoblin
Lancelot
7
2
3
4.25
L
5
3
1
1.83
L
0
1
6
3
L
Ishtar
0
1
1
0.5
W
3
3
6
2
L
Kukulkan
Ot23reef
Kukulkan
0
4
2
0.25
W
Thor
3
1
3
4.5
L
2
5
4
0.8
W
0
4
6
0.75
W
Hachiman
quak1234
Hachiman
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,299
Damage
43,808
66,879
Taken
71,875
58,944
Mitigated
54,067
17,061
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BronzeGoblin
Lancelot
18,635
2,490
0
6,090
17,605
16,318
924
4,927
12,678
240
42,366
L
10,937
1,495
0
2,983
17,459
9,977
0
2,525
14,641
0
39,560
L
14,125
1,454
0
3,142
19,333
21,634
0
6,512
12,506
32,065
0
L
Ishtar
2,636
1,731
0
1,819
5,474
2,400
672
117
5,321
0
26,065
W
7,871
398
0
4,768
19,997
25,650
282
5,476
14,521
16,758
0
L
Kukulkan
Ot23reef
Kukulkan
6,739
876
0
1,116
9,544
4,426
380
3,475
5,917
20,726
0
W
Thor
10,501
2,528
0
862
11,820
8,552
1,188
3,311
8,509
0
38,343
L
9,371
1,431
815
2,301
20,065
15,630
0
5,212
14,507
0
28,605
W
10,141
7,764
256
3,268
10,054
4,886
2,568
3,291
6,763
43,329
0
W
Hachiman
quak1234
Hachiman
11,151
7,616
0
1,817
7,403
3,538
3,313
3,859
3,544
0
36,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
48,268
229
Minions Killed
224
0
Camps Cleared
0
1,408,396
Distance Traveled
1,327,197
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,014
787
53
4
0
342,150
1
L
Loki
10,382
742
55
4
0
311,862
1
L
Ymir
10,047
718
36
3
0
281,078
1
L
Ishtar
9,250
661
51
4
0
183,697
1
W
Sobek
10,829
774
8
1
0
305,765
0
L
Kukulkan
8,993
642
40
3
0
258,288
1
W
Thor
10,471
748
59
4
0
280,695
2
L
Shiva
9,596
685
42
3
0
292,272
0
W
Olorun
9,648
689
58
4
0
228,796
0
W
Hachiman
9,718
694
51
4
0
250,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role