Player Matchup

Merlin
Merlin
Bastets_Onlyfans
Merlin
Level 126
God Stats
8W - 1L
1,661 SR
Queue Stats
190W - 132L
1,681 Elo+
Party 1
Loki
Loki
PeggedByLoki
Loki
Level 157
God Stats
26W - 10L
1,817 SR
Queue Stats
555W - 420L
1,661 Elo+
Party 1
Lancelot
Lancelot
SuckBlobchusPP
Lancelot
Level 118
God Stats
3W - 3L
1,443 SR
Queue Stats
784W - 680L
1,609 Elo+
Party 1
Team Averages
Level 134
1,641 SR
1,650 Elo+

VS

Team Averages
Level 98
1,535 SR
1,459 Elo+
Bacchus
Bacchus
AthenaNMR7
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 83L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BakMcswizzle
Morgan Le Fay
Level 84
God Stats
5W - 6L
1,525 SR
Queue Stats
56W - 67L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
tterbinator9087
Danzaburou
Level 110
God Stats
10W - 9L
1,579 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
12,395
689
16,864
12,446
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 2 / 6
12,775
710
17,619
17,783
8,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
18
4 / 2 / 6
13,636
758
13,465
19,739
21,925
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AthenaNMR7
Bacchus
15
0 / 1 / 6
10,636
591
13,597
24,245
32,517
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
BakMcswizzle
Morgan Le Fay
16
4 / 4 / 2
11,281
627
11,963
13,295
7,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
tterbinator9087
Danzaburou
15
2 / 6 / 4
12,032
668
13,128
18,345
9,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
6
6
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AthenaNMR7
Bacchus
0
1
6
3
L
Morgan Le Fay
BakMcswizzle
Morgan Le Fay
4
4
2
1.25
W
3
2
4
2.5
W
4
2
6
3.5
W
Lancelot
4
2
6
3.5
L
Danzaburou
tterbinator9087
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,948
Damage
38,688
49,968
Taken
55,885
35,719
Mitigated
49,575
11,427
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AthenaNMR7
Bacchus
13,597
2,094
0
500
24,245
32,517
269
7,692
16,553
25,293
0
L
Morgan Le Fay
BakMcswizzle
Morgan Le Fay
11,963
778
0
758
13,295
7,737
236
2,892
10,403
45,589
0
W
16,864
829
0
1,037
12,446
5,615
953
7,658
4,788
69,794
0
W
17,619
4,420
0
2,886
17,783
8,179
1,315
9,860
7,923
0
57,026
W
Lancelot
13,465
462
3,446
4,058
19,739
21,925
62
9,072
10,667
292
32,589
L
Danzaburou
tterbinator9087
Danzaburou
13,128
5,007
830
5,014
18,345
9,321
857
6,579
11,766
0
55,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
33,949
209
Minions Killed
173
8
Camps Cleared
6
1,097,833
Distance Traveled
1,026,591
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,636
591
26
1
2
382,720
0
L
Morgan Le Fay
11,281
627
49
3
2
323,925
0
W
Merlin
12,395
689
103
6
3
334,413
1
W
Loki
12,775
710
79
4
5
367,710
5
W
Lancelot
13,636
758
27
2
0
395,710
5
L
Danzaburou
12,032
668
98
5
2
319,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role