Player Matchup

Yemoja
Yemoja
Gaston145
Yemoja
Level 152
God Stats
1W - 0L
1,366 SR
Queue Stats
90W - 36L
1,746 Elo+
Party 1
Xing Tian
Xing Tian
Gastyxs
Xing Tian
Level 160
God Stats
1W - 0L
1,739 SR
Queue Stats
92W - 38L
1,757 Elo+
Party 1
Ymir
Ymir
IamCalooO
Ymir
Level 148
God Stats
3W - 0L
1,961 SR
Queue Stats
28W - 7L
1,775 Elo+
Party 1
Team Averages
Level 153
1,689 SR
1,759 Elo+

VS

Team Averages
Level 129
1,617 SR
1,413 Elo+
Ishtar
Ishtar
DarkBreach
Ishtar
Level 128
God Stats
1W - 4L
1,603 SR
Queue Stats
2W - 6L
1,188 Elo+
Solo
Anubis
Anubis
agusinho
Anubis
Level 155
God Stats
54W - 34L
1,623 SR
Queue Stats
517W - 374L
1,550 Elo+
Solo
Guan Yu
Guan Yu
rmsK
Guan Yu
Level 104
God Stats
1W - 3L
1,626 SR
Queue Stats
6W - 8L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gaston145
Yemoja
17
0 / 1 / 13
12,158
608
4,852
14,254
17,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Gastyxs
Xing Tian
18
8 / 3 / 6
14,049
702
31,996
28,642
18,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
6 / 4 / 7
13,828
691
25,022
25,640
14,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarkBreach
Ishtar
16
3 / 4 / 5
12,091
605
21,021
16,564
7,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
agusinho
Anubis
17
2 / 4 / 3
12,537
627
18,116
20,372
21,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
rmsK
Guan Yu
16
3 / 6 / 5
13,470
674
16,302
31,740
39,537
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DarkBreach
Ishtar
3
4
5
1.38
W
Yemoja
Gaston145
Yemoja
0
1
13
6.5
W
Xing Tian
Gastyxs
Xing Tian
8
3
6
3.67
W
Ymir
6
4
7
2.38
L
Anubis
agusinho
Anubis
2
4
3
0.88
L
Guan Yu
rmsK
Guan Yu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,870
Damage
55,439
68,536
Taken
68,676
49,273
Mitigated
68,099
26,243
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DarkBreach
Ishtar
21,021
10,805
0
2,194
16,564
7,277
952
15,148
998
0
50,353
W
Yemoja
Gaston145
Yemoja
4,852
2,285
11,236
4,044
14,254
17,212
626
4,388
9,866
13,112
0
W
Xing Tian
Gastyxs
Xing Tian
31,996
4,004
0
6,235
28,642
18,059
1,242
5,049
23,593
75,631
0
W
Ymir
25,022
7,054
0
4,728
25,640
14,002
1,311
9,425
16,215
72,316
0
L
Anubis
agusinho
Anubis
18,116
1,106
0
6,284
20,372
21,285
0
18,373
1,473
69,501
0
L
Guan Yu
rmsK
Guan Yu
16,302
2,189
2,818
12,989
31,740
39,537
424
27,197
3,823
0
26,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
38,098
187
Minions Killed
168
13
Camps Cleared
3
1,063,263
Distance Traveled
1,039,983
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,091
605
59
3
0
336,033
6
W
Yemoja
12,158
608
12
1
0
356,425
0
W
Xing Tian
14,049
702
83
4
11
376,973
2
W
Ymir
13,828
691
92
5
2
329,865
2
L
Anubis
12,537
627
86
4
3
319,320
15
L
Guan Yu
13,470
674
23
1
0
384,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role