Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
ExtendoDawg
Skadi
Level 37
God Stats
2W - 2L
1,232 SR
Queue Stats
19W - 25L
1,472 Elo+
Party 1
Ymir
Ymir
OO00z
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hera
Hera
SlickRick420X
Hera
Level 69
God Stats
6W - 4L
1,635 SR
Queue Stats
43W - 69L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
jdjdoen
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,603 Elo+
Party 4
Team Averages
Level 47
1,473 SR
1,498 Elo+

VS

Team Averages
Level 60
1,623 SR
1,470 Elo+
Fenrir
Fenrir
BorkBorkBork78
Fenrir
Level 68
God Stats
12W - 9L
1,565 SR
Queue Stats
47W - 59L
1,433 Elo+
Party 3
Olorun
Olorun
MadBomr
Olorun
Level 88
God Stats
9W - 7L
1,587 SR
Queue Stats
119W - 110L
1,489 Elo+
Party 3
Bellona
Bellona
TheTrueNameless1
Bellona
Level 80
God Stats
4W - 1L
1,654 SR
Queue Stats
81W - 78L
1,502 Elo+
Party 2
King Arthur
King Arthur
TheWidestMan
King Arthur
Level 37
God Stats
76W - 64L
1,527 SR
Queue Stats
117W - 110L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
quadrolateral
Xbalanque
Level 26
God Stats
4W - 1L
1,784 SR
Queue Stats
53W - 59L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 4 / 0
5,826
486
3,486
11,309
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 0 / 0
6,854
571
7,203
6,822
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
OO00z
Ymir
8
0 / 1 / 1
5,688
474
1,408
5,557
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
5,641
470
5,292
5,679
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
jdjdoen
Guan Yu
10
0 / 0 / 0
5,657
471
2,604
9,442
8,085
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,109
509
2,391
8,417
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
MadBomr
Olorun
11
3 / 1 / 0
6,600
550
4,870
7,593
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 0
5,754
480
3,910
8,538
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TheWidestMan
King Arthur
13
2 / 0 / 1
7,389
616
7,671
8,052
6,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
quadrolateral
Xbalanque
10
0 / 2 / 2
5,647
471
4,057
7,218
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
7
8
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
0
0.25
W
1
2
3
1.25
L
3
0
0
3
W
Olorun
MadBomr
Olorun
3
1
0
3
L
Ymir
OO00z
Ymir
0
1
1
0.5
L
1
3
0
0.33
W
1
0
0
1
W
King Arthur
TheWidestMan
King Arthur
2
0
1
2.5
L
Guan Yu
jdjdoen
Guan Yu
0
0
0
0
W
Xbalanque
quadrolateral
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
22,899
38,809
Taken
39,818
19,970
Mitigated
21,514
8,289
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,486
2,599
0
1,635
11,309
4,340
0
1,304
10,005
0
30,800
W
2,391
588
0
1,843
8,417
4,478
0
2,282
5,971
0
12,815
L
7,203
3,349
0
757
6,822
2,216
510
0
6,822
0
51,833
W
Olorun
MadBomr
Olorun
4,870
2,305
0
3,022
7,593
3,102
972
3,098
4,097
48,307
0
L
Ymir
OO00z
Ymir
1,408
486
0
1,809
5,557
2,964
0
133
5,424
17,382
0
L
5,292
1,258
0
195
5,679
2,365
315
3,433
2,246
33,955
0
W
3,910
1,542
0
2,201
8,538
5,163
0
541
7,889
0
45,236
W
King Arthur
TheWidestMan
King Arthur
7,671
865
0
1,749
8,052
6,652
117
58
7,784
0
54,604
L
Guan Yu
jdjdoen
Guan Yu
2,604
449
170
3,723
9,442
8,085
0
0
9,442
0
28,798
W
Xbalanque
quadrolateral
Xbalanque
4,057
1,470
0
1,386
7,218
2,119
0
237
6,981
0
37,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
31,499
304
Minions Killed
338
0
Camps Cleared
0
1,171,695
Distance Traveled
1,214,169
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,826
486
70
6
0
233,594
2
W
Fenrir
6,109
509
20
2
0
243,864
3
L
Skadi
6,854
571
93
8
0
225,604
2
W
Olorun
6,600
550
72
6
0
226,094
3
L
Ymir
5,688
474
35
3
0
236,397
4
L
Hera
5,641
470
52
4
0
229,102
0
W
Bellona
5,754
480
70
6
0
279,931
3
W
King Arthur
7,389
616
106
9
0
237,778
2
L
Guan Yu
5,657
471
54
5
0
246,998
1
W
Xbalanque
5,647
471
70
6
0
226,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role