Player Matchup

Danzaburou
Danzaburou
Chus115
Danzaburou
Level 124
God Stats
5W - 2L
1,326 SR
Queue Stats
169W - 145L
1,511 Elo+
Party 2
Nemesis
Nemesis
DaniloQG22
Nemesis
Level 55
God Stats
6W - 4L
1,629 SR
Queue Stats
144W - 143L
1,481 Elo+
Party 2
Merlin
Merlin
MatthCR21
Merlin
Level 124
God Stats
8W - 10L
1,460 SR
Queue Stats
181W - 161L
1,537 Elo+
Party 2
Bellona
Bellona
RochaDios
Bellona
Level 23
God Stats
5W - 4L
1,482 SR
Queue Stats
34W - 38L
1,475 Elo+
Party 2
Nox
Nox
manuelalejan22
Nox
Level 82
God Stats
3W - 2L
1,442 SR
Queue Stats
123W - 114L
1,442 Elo+
Party 2
Team Averages
Level 82
1,468 SR
1,489 Elo+

VS

Team Averages
Level 71
1,559 SR
1,444 Elo+
Shiva
Shiva
Atrak16
Shiva
Level 87
God Stats
5W - 11L
1,547 SR
Queue Stats
349W - 368L
1,513 Elo+
Party 1
Tyr
Tyr
Emorrii
Tyr
Level 88
God Stats
9W - 11L
1,527 SR
Queue Stats
383W - 390L
1,530 Elo+
Party 1
Bacchus
Bacchus
ObligatedLeach
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,388 Elo+
Party 3
Ymir
Ymir
OhhhSuits
Ymir
Level 96
God Stats
0W - 2L
1,723 SR
Queue Stats
31W - 38L
1,449 Elo+
Party 3
Charybdis
Charybdis
chefslidewell
Charybdis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 83L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chus115
Danzaburou
15
5 / 0 / 3
8,828
519
15,475
9,440
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DaniloQG22
Nemesis
15
3 / 0 / 3
8,532
502
4,275
11,902
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
MatthCR21
Merlin
15
1 / 0 / 5
8,912
524
9,586
5,743
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RochaDios
Bellona
13
0 / 0 / 0
7,171
422
5,212
10,454
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 7
8,235
484
3,543
8,119
7,923
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Atrak16
Shiva
14
0 / 1 / 0
8,626
507
7,662
15,230
10,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
11
0 / 2 / 0
7,064
416
5,988
13,951
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 0
7,027
413
3,922
6,682
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
0 / 2 / 0
7,408
436
3,750
12,021
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
chefslidewell
Charybdis
11
0 / 3 / 0
6,925
407
2,880
12,155
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
Atrak16
Shiva
0
1
0
0
W
Danzaburou
Chus115
Danzaburou
5
0
3
6.5
W
Nemesis
DaniloQG22
Nemesis
3
0
3
4.5
L
Tyr
0
2
0
0
W
Merlin
MatthCR21
Merlin
1
0
5
3.5
L
0
2
0
0
L
Ymir
0
2
0
0
W
Bellona
RochaDios
Bellona
0
0
0
0
L
Charybdis
chefslidewell
Charybdis
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
24,202
45,658
Taken
60,039
29,637
Mitigated
38,446
11,258
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Atrak16
Shiva
7,662
2,839
0
5,688
15,230
10,654
1,026
1,347
13,883
0
66,327
W
Danzaburou
Chus115
Danzaburou
15,475
6,581
0
3,794
9,440
4,039
908
1,153
8,283
0
83,265
W
Nemesis
DaniloQG22
Nemesis
4,275
1,603
0
536
11,902
5,532
0
1,611
10,175
0
66,148
L
Tyr
5,988
354
317
4,871
13,951
12,231
0
4,904
9,047
139
27,680
W
Merlin
MatthCR21
Merlin
9,586
1,294
0
1,075
5,743
2,528
77
2,314
3,309
81,804
0
L
3,922
118
0
1,131
6,682
3,841
0
3,534
3,148
35,874
0
L
Ymir
3,750
211
0
1,828
12,021
7,775
0
1,835
10,186
54,425
8,651
W
Bellona
RochaDios
Bellona
5,212
1,390
0
3,629
10,454
9,615
184
525
9,929
0
43,972
L
Charybdis
chefslidewell
Charybdis
2,880
1,352
0
3,239
12,155
3,945
0
1,509
10,646
0
43,972
W
3,543
456
0
2,224
8,119
7,923
182
1,818
6,241
18,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
37,050
461
Minions Killed
417
0
Camps Cleared
0
1,666,613
Distance Traveled
1,604,972
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,626
507
112
7
0
277,824
1
W
Danzaburou
8,828
519
109
6
0
327,046
2
W
Nemesis
8,532
502
109
6
0
378,897
0
L
Tyr
7,064
416
43
3
0
360,441
2
W
Merlin
8,912
524
140
8
0
298,481
8
L
Bacchus
7,027
413
79
5
0
315,983
9
L
Ymir
7,408
436
103
6
0
356,245
4
W
Bellona
7,171
422
71
4
0
343,318
6
L
Charybdis
6,925
407
80
5
0
294,479
1
W
Nox
8,235
484
32
2
0
318,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role