Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Casspher
Poseidon
Level 147
God Stats
0W - 1L
1,281 SR
Queue Stats
8W - 11L
1,530 Elo+
Solo
Ne Zha
Ne Zha
hatsunemiku3911
Ne Zha
Level 160
God Stats
8W - 10L
1,407 SR
Queue Stats
1,062W - 1,081L
1,551 Elo+
Solo
Apollo
Apollo
xAznVincent
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
yeet__hay
Sylvanus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,736 Elo+
Party 2
Team Averages
Level 128
1,438 SR
1,563 Elo+

VS

Team Averages
Level 142
1,698 SR
1,572 Elo+
Baba Yaga
Baba Yaga
Big Donnie D90
Baba Yaga
Level 105
God Stats
5W - 2L
1,705 SR
Queue Stats
501W - 528L
1,530 Elo+
Solo
Chaac
Chaac
Grandayen
Chaac
Level 146
God Stats
2W - 0L
1,674 SR
Queue Stats
175W - 125L
1,559 Elo+
Party 1
Terra
Terra
Kwehs
Terra
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
166W - 125L
1,559 Elo+
Party 1
Nox
Nox
SUMIYOxEerie
Nox
Level 157
God Stats
2W - 1L
1,753 SR
Queue Stats
74W - 90L
1,544 Elo+
Solo
Ah Puch
Ah Puch
brownie_bear321
Ah Puch
Level 143
God Stats
1W - 0L
1,874 SR
Queue Stats
5W - 3L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 8 / 3
9,854
657
13,056
12,720
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Casspher
Poseidon
17
3 / 8 / 6
10,202
680
15,022
14,259
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 4
10,496
700
9,890
16,881
17,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
0 / 7 / 7
8,391
559
3,411
12,739
6,352
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
yeet__hay
Sylvanus
15
2 / 11 / 8
9,847
656
7,114
27,078
35,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Big Donnie D90
Baba Yaga
18
3 / 3 / 23
11,482
765
11,695
12,665
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Grandayen
Chaac
20
10 / 3 / 23
12,555
837
22,293
23,274
22,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Kwehs
Terra
16
6 / 3 / 19
11,693
780
9,821
21,854
34,320
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 2 / 20
10,833
722
8,243
10,323
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 2 / 12
13,092
873
22,087
13,155
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
10
Kills
38
38
Deaths
13
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
3
0.56
W
Baba Yaga
Big Donnie D90
Baba Yaga
3
3
23
4.83
L
Poseidon
Casspher
Poseidon
3
8
6
0.75
W
Chaac
Grandayen
Chaac
10
3
23
7.17
W
Terra
Kwehs
Terra
6
3
19
5.17
W
2
2
20
6
W
17
2
12
11.5
L
2
4
4
1
L
Apollo
0
7
7
0.5
L
Sylvanus
yeet__hay
Sylvanus
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
74,139
83,677
Taken
81,271
70,984
Mitigated
75,699
16,115
Healing
42,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,056
509
1,031
295
12,720
5,271
178
8,291
4,429
28,625
0
W
Baba Yaga
Big Donnie D90
Baba Yaga
11,695
218
1,729
3,955
12,665
6,990
1,067
5,109
7,299
36,443
0
L
Poseidon
Casspher
Poseidon
15,022
1,324
107
2,132
14,259
6,365
0
9,266
4,993
33,083
0
W
Chaac
Grandayen
Chaac
22,293
3,452
3,612
8,351
23,274
22,030
1,464
10,772
12,037
1,785
37,605
W
Terra
Kwehs
Terra
9,821
1,028
8,466
6,542
21,854
34,320
639
10,677
10,653
13,175
0
W
8,243
534
1,519
1,912
10,323
5,336
3,759
3,720
6,345
24,162
0
W
22,087
1,390
843
6,045
13,155
7,023
1,614
3,894
8,839
47,842
0
L
9,890
2,472
617
6,511
16,881
17,388
0
9,850
7,031
0
29,469
L
Apollo
3,411
808
783
730
12,739
6,352
418
9,623
3,116
0
8,817
L
Sylvanus
yeet__hay
Sylvanus
7,114
1,588
1,509
2,400
27,078
35,608
0
15,462
11,616
11,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
59,655
129
Minions Killed
184
0
Camps Cleared
0
1,052,141
Distance Traveled
1,364,935
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,854
657
33
2
0
197,584
0
W
Baba Yaga
11,482
765
45
3
0
281,651
0
L
Poseidon
10,202
680
47
3
0
228,738
0
W
Chaac
12,555
837
32
2
0
275,396
3
W
Terra
11,693
780
6
0
0
288,868
2
W
Nox
10,833
722
53
4
0
266,196
1
W
Ah Puch
13,092
873
48
3
0
252,824
1
L
Ne Zha
10,496
700
31
2
0
251,269
0
L
Apollo
8,391
559
8
1
0
201,448
1
L
Sylvanus
9,847
656
10
1
0
173,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role