Player Matchup

Bellona
Bellona
DistrictGame
Bellona
Level 123
God Stats
262W - 230L
1,520 SR
Queue Stats
366W - 371L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Resrie_
Aphrodite
Level 123
God Stats
2W - 2L
1,781 SR
Queue Stats
202W - 201L
1,524 Elo+
Solo
Achilles
Achilles
ShadowDrack512
Achilles
Level 122
God Stats
23W - 32L
1,463 SR
Queue Stats
868W - 848L
1,541 Elo+
Solo
Poseidon
Poseidon
Supafli
Poseidon
Level 125
God Stats
3W - 3L
1,733 SR
Queue Stats
34W - 33L
1,517 Elo+
Solo
Artemis
Artemis
WORRIEDBURRITOS
Artemis
Level 105
God Stats
3W - 1L
1,765 SR
Queue Stats
221W - 227L
1,485 Elo+
Solo
Team Averages
Level 120
1,652 SR
1,512 Elo+

VS

Team Averages
Level 106
1,524 SR
1,597 Elo+
Neith
Neith
Milleneum_AimBot
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,774 Elo+
Party 1
Kukulkan
Kukulkan
Nordic_Dogma
Kukulkan
Level 87
God Stats
16W - 5L
1,385 SR
Queue Stats
38W - 32L
1,580 Elo+
Party 1
Janus
Janus
itsNapash
Janus
Level 125
God Stats
5W - 8L
1,222 SR
Queue Stats
255W - 268L
1,498 Elo+
Solo
Bacchus
Bacchus
slyviperaroma
Bacchus
Level 160
God Stats
2W - 2L
1,705 SR
Queue Stats
125W - 131L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
zeroIQplays
Ne Zha
Level 140
God Stats
8W - 3L
1,808 SR
Queue Stats
90W - 87L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DistrictGame
Bellona
8
1 / 2 / 1
4,900
544
3,650
8,650
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Resrie_
Aphrodite
6
0 / 2 / 0
4,310
479
604
4,904
2,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
9
1 / 1 / 0
5,396
600
3,304
7,403
3,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Supafli
Poseidon
8
0 / 1 / 0
4,904
545
3,833
4,422
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,194
466
3,451
7,677
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,077
675
7,210
4,347
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Nordic_Dogma
Kukulkan
9
1 / 0 / 1
5,127
570
1,893
2,111
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
itsNapash
Janus
9
0 / 0 / 2
4,983
554
2,277
3,922
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
7
1 / 1 / 2
4,584
509
3,979
6,291
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
8
2 / 1 / 5
5,589
621
5,867
7,456
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
DistrictGame
Bellona
1
2
1
0.75
W
6
0
1
6.5
W
Kukulkan
Nordic_Dogma
Kukulkan
1
0
1
1.5
L
Aphrodite
Resrie_
Aphrodite
0
2
0
0
L
Achilles
1
1
0
1
L
Poseidon
Supafli
Poseidon
0
1
0
0
L
0
4
1
0.13
W
Janus
itsNapash
Janus
0
0
2
1
W
Bacchus
1
1
2
2
W
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
21,226
33,056
Taken
24,127
13,696
Mitigated
11,200
8,951
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DistrictGame
Bellona
3,650
2,326
0
776
8,650
4,686
0
2,184
6,466
0
29,857
W
7,210
3,401
0
2,059
4,347
2,055
144
112
4,235
0
38,811
W
Kukulkan
Nordic_Dogma
Kukulkan
1,893
207
0
500
2,111
816
0
974
1,137
30,716
0
L
Aphrodite
Resrie_
Aphrodite
604
263
718
1,825
4,904
2,249
0
327
4,577
14,064
0
L
Achilles
3,304
811
0
2,960
7,403
3,283
0
3,350
4,053
0
33,099
L
Poseidon
Supafli
Poseidon
3,833
652
0
910
4,422
1,677
0
2,288
2,134
32,117
0
L
3,451
1,514
0
1,762
7,677
1,801
0
0
7,677
0
21,562
W
Janus
itsNapash
Janus
2,277
414
0
1,530
3,922
1,150
180
161
3,761
28,507
0
W
Bacchus
3,979
471
371
2,922
6,291
3,641
0
926
5,365
22,285
0
W
Ne Zha
5,867
2,253
0
2,805
7,456
3,538
0
2,264
5,192
0
24,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
26,360
245
Minions Killed
256
0
Camps Cleared
0
790,099
Distance Traveled
858,728
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,900
544
58
6
0
195,968
0
W
Neith
6,077
675
68
8
0
151,365
2
W
Kukulkan
5,127
570
73
8
0
178,856
0
L
Aphrodite
4,310
479
26
3
0
111,164
2
L
Achilles
5,396
600
68
8
0
164,167
2
L
Poseidon
4,904
545
60
7
0
162,013
1
L
Artemis
4,194
466
33
4
0
156,787
1
W
Janus
4,983
554
58
6
0
183,777
0
W
Bacchus
4,584
509
31
3
0
170,568
0
W
Ne Zha
5,589
621
26
3
0
174,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role