Player Matchup

Ra
Ra
Badlittlepiggy
Ra
Level 88
God Stats
19W - 36L
1,328 SR
Queue Stats
180W - 300L
1,327 Elo+
Solo
Ishtar
Ishtar
RessurectedLove
Ishtar
Level 128
God Stats
50W - 38L
1,562 SR
Queue Stats
299W - 344L
1,443 Elo+
Solo
Vamana
Vamana
ZazaTheDank
Vamana
Level 41
God Stats
8W - 7L
1,482 SR
Queue Stats
26W - 34L
1,360 Elo+
Solo
Team Averages
Level 86
1,457 SR
1,377 Elo+

VS

Team Averages
Level 125
1,544 SR
1,399 Elo+
Mulan
Mulan
BlastOnYourFace
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,427 Elo+
Solo
Anhur
Anhur
CDUBTUB
Anhur
Level 122
God Stats
4W - 7L
1,420 SR
Queue Stats
123W - 175L
1,364 Elo+
Party 1
Sol
Sol
Stalky88
Sol
Level 147
God Stats
1W - 1L
1,712 SR
Queue Stats
91W - 123L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,116
647
4,680
8,354
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
6 / 2 / 1
8,508
773
11,030
9,175
3,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
11
1 / 1 / 4
7,316
665
5,120
14,834
8,942
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
7,121
647
6,400
8,231
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
CDUBTUB
Anhur
11
0 / 3 / 5
7,000
636
5,486
8,637
2,933
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 2
8,109
737
9,156
8,765
3,290
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
5
5
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
2
2
3
1.75
L
Anhur
CDUBTUB
Anhur
0
3
5
0.83
W
6
2
1
3.25
L
3
2
2
2
W
Vamana
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,830
Damage
21,042
32,363
Taken
25,633
15,926
Mitigated
12,342
11,369
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,680
396
1,148
3,929
8,354
3,198
115
3,601
4,597
20,260
0
L
6,400
1,352
0
1,098
8,231
6,119
0
1,392
6,839
0
11,260
L
Anhur
CDUBTUB
Anhur
5,486
1,992
0
1,742
8,637
2,933
0
2,203
6,434
0
18,570
W
11,030
7,474
0
3,033
9,175
3,786
69
3,554
5,500
0
32,729
L
9,156
1,381
0
4,729
8,765
3,290
0
1,442
7,323
36,987
0
W
Vamana
5,120
2,130
329
2,930
14,834
8,942
331
2,837
11,823
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,940
Gold Earned
22,230
127
Minions Killed
110
6
Camps Cleared
4
601,138
Distance Traveled
539,145
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,116
647
31
3
0
214,891
1
L
Mulan
7,121
647
12
1
0
136,575
1
L
Anhur
7,000
636
33
3
1
196,035
0
W
Ishtar
8,508
773
62
6
3
182,741
2
L
Sol
8,109
737
65
6
3
206,535
1
W
Vamana
7,316
665
34
3
3
203,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role