Player Matchup

Bellona
Bellona
PatNuts
Bellona
Level 83
God Stats
4W - 1L
1,738 SR
Queue Stats
126W - 99L
1,533 Elo+
Party 2
Scylla
Scylla
ReformedGuy
Scylla
Level 72
God Stats
3W - 1L
1,440 SR
Queue Stats
311W - 34L
2,048 Elo+
Party 1
Horus
Horus
Tinselton
Horus
Level 160
God Stats
9W - 8L
1,576 SR
Queue Stats
151W - 122L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
anaphalaqticCoq
Baron Samedi
Level 28
God Stats
3W - 0L
1,910 SR
Queue Stats
55W - 6L
1,992 Elo+
Party 1
Neith
Neith
namechanged9831
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 6L
1,890 Elo+
Party 1
Team Averages
Level 74
1,633 SR
1,804 Elo+

VS

Team Averages
Level 98
1,378 SR
1,516 Elo+
Raijin
Raijin
Andrew117
Raijin
Level 116
God Stats
1W - 2L
1,317 SR
Queue Stats
190W - 192L
1,483 Elo+
Solo
Achilles
Achilles
Decadraven
Achilles
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 76L
1,588 Elo+
Solo
Charybdis
Charybdis
NOTurSupportMain
Charybdis
Level 155
God Stats
0W - 1L
1,151 SR
Queue Stats
88W - 72L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rawded
Cu Chulainn
Level 49
God Stats
3W - 11L
1,381 SR
Queue Stats
109W - 123L
1,482 Elo+
Solo
Anubis
Anubis
allstate155
Anubis
Level 126
God Stats
10W - 8L
1,543 SR
Queue Stats
191W - 185L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PatNuts
Bellona
15
4 / 2 / 3
9,218
512
7,463
15,441
10,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
4 / 1 / 4
10,171
565
16,193
12,683
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Tinselton
Horus
17
2 / 2 / 3
10,129
563
7,327
13,452
9,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
anaphalaqticCoq
Baron Samedi
14
6 / 2 / 4
9,619
534
14,529
18,831
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 7
10,387
577
19,878
13,507
6,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andrew117
Raijin
15
4 / 1 / 3
9,114
506
10,681
10,462
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Decadraven
Achilles
13
3 / 6 / 1
8,231
457
9,756
20,857
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
12
0 / 3 / 2
7,198
400
9,661
17,475
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Rawded
Cu Chulainn
8
0 / 6 / 3
6,842
380
7,986
21,459
16,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
2 / 5 / 2
8,362
465
8,512
12,596
6,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
9
9
Deaths
21
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
Andrew117
Raijin
4
1
3
5.5
L
Achilles
Decadraven
Achilles
3
6
1
0.58
L
Charybdis
0
3
2
0.33
W
Bellona
PatNuts
Bellona
4
2
3
2.75
L
Cu Chulainn
Rawded
Cu Chulainn
0
6
3
0.25
W
Scylla
4
1
4
6
W
Horus
Tinselton
Horus
2
2
3
1.75
L
Anubis
2
5
2
0.6
W
Baron Samedi
anaphalaqticCoq
Baron Samedi
6
2
4
4
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,390
Damage
46,596
73,914
Taken
82,849
50,441
Mitigated
41,927
34,066
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Andrew117
Raijin
10,681
1,391
96
2,166
10,462
4,177
0
6,643
3,530
60,449
0
L
Achilles
Decadraven
Achilles
9,756
3,080
0
4,092
20,857
9,325
0
8,686
11,906
0
49,048
L
Charybdis
9,661
5,291
0
5,732
17,475
5,520
0
3,302
14,124
0
57,199
W
Bellona
PatNuts
Bellona
7,463
2,589
0
6,121
15,441
10,007
0
2,246
13,111
0
73,520
L
Cu Chulainn
Rawded
Cu Chulainn
7,986
1,637
1,860
4,266
21,459
16,419
0
7,680
13,437
0
19,693
W
Scylla
16,193
3,249
0
2,237
12,683
4,790
1,149
5,730
6,587
92,693
0
W
Horus
Tinselton
Horus
7,327
3,089
563
3,754
13,452
9,627
318
4,805
8,549
0
77,581
L
Anubis
8,512
152
0
4,770
12,596
6,486
0
3,384
9,130
54,811
0
W
Baron Samedi
anaphalaqticCoq
Baron Samedi
14,529
2,904
1,571
10,934
18,831
19,936
77
4,104
14,507
40,471
0
W
19,878
12,045
0
8,886
13,507
6,081
905
1,440
11,967
0
112,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
39,747
628
Minions Killed
411
0
Camps Cleared
0
1,714,019
Distance Traveled
1,589,797
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,114
506
120
7
0
315,141
8
L
Achilles
8,231
457
72
4
0
363,583
1
L
Charybdis
7,198
400
100
6
0
308,552
4
W
Bellona
9,218
512
118
7
0
373,694
3
L
Cu Chulainn
6,842
380
21
1
0
309,152
3
W
Scylla
10,171
565
153
9
0
333,679
2
W
Horus
10,129
563
154
9
0
360,149
1
L
Anubis
8,362
465
98
5
0
293,369
1
W
Baron Samedi
9,619
534
30
2
0
319,208
1
W
Neith
10,387
577
173
10
0
327,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role