Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
Level 100
God Stats
33W - 39L
1,384 SR
Queue Stats
261W - 256L
1,336 Elo+
Solo
Chaac
Chaac
Konig_Schicksals
Chaac
Level 82
God Stats
28W - 26L
1,531 SR
Queue Stats
476W - 468L
1,384 Elo+
Party 1
Hades
Hades
SVIXN_16
Hades
Level 108
God Stats
3W - 5L
1,435 SR
Queue Stats
263W - 262L
1,414 Elo+
Party 1
Lancelot
Lancelot
Tony2Strokes
Lancelot
Level 99
God Stats
15W - 17L
1,384 SR
Queue Stats
201W - 205L
1,425 Elo+
Solo
Merlin
Merlin
gamerater404
Merlin
Level 61
God Stats
48W - 55L
1,441 SR
Queue Stats
48W - 56L
1,349 Elo+
Solo
Team Averages
Level 90
1,435 SR
1,382 Elo+

VS

Team Averages
Level 105
1,453 SR
1,403 Elo+
Kali
Kali
Aposkiasmos
Kali
Level 144
God Stats
21W - 15L
1,504 SR
Queue Stats
148W - 158L
1,389 Elo+
Solo
Ishtar
Ishtar
B_Got_Ups
Ishtar
Level 105
God Stats
19W - 11L
1,583 SR
Queue Stats
102W - 102L
1,421 Elo+
Party 2
Ymir
Ymir
DB new guy
Ymir
Level 122
God Stats
6W - 7L
1,152 SR
Queue Stats
146W - 145L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
LikeMike25_
Zhong Kui
Level 99
God Stats
8W - 3L
1,526 SR
Queue Stats
148W - 154L
1,349 Elo+
Party 2
Artio
Artio
sercho337
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
11
0 / 1 / 2
7,060
415
3,456
7,302
3,071
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 1
9,174
540
7,499
15,489
9,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
SVIXN_16
Hades
15
2 / 0 / 1
9,221
542
8,474
12,053
6,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Tony2Strokes
Lancelot
13
4 / 2 / 2
8,289
488
10,200
11,671
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
1 / 0 / 1
7,711
454
6,421
4,178
1,798
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,176
481
5,869
14,722
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
B_Got_Ups
Ishtar
11
0 / 2 / 0
6,389
376
4,328
11,802
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 0
8,854
521
9,776
12,927
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
LikeMike25_
Zhong Kui
13
0 / 2 / 2
7,704
453
7,635
10,491
8,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
sercho337
Artio
11
0 / 1 / 1
7,241
426
1,274
9,736
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Ishtar
B_Got_Ups
Ishtar
0
2
0
0
W
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
0
1
2
1
L
1
3
0
0.33
W
2
1
1
2.5
L
Zhong Kui
LikeMike25_
Zhong Kui
0
2
2
0.5
W
Hades
SVIXN_16
Hades
2
0
1
2.5
W
Lancelot
Tony2Strokes
Lancelot
4
2
2
2.5
W
Merlin
1
0
1
1.5
L
Artio
sercho337
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
28,882
50,693
Taken
59,678
25,845
Mitigated
41,432
22,934
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,869
2,746
0
7,888
14,722
8,813
0
1,802
12,920
0
77,067
L
Ishtar
B_Got_Ups
Ishtar
4,328
2,174
0
4,388
11,802
4,856
205
4,653
7,149
0
46,106
W
Ah Muzen Cab
Cannon_G41
Ah Muzen Cab
3,456
1,278
0
3,650
7,302
3,071
517
522
6,754
0
46,214
L
9,776
2,752
0
1,723
12,927
10,819
0
1,627
11,300
72,422
0
W
7,499
4,162
0
9,253
15,489
9,059
1,749
8,702
6,787
0
57,992
L
Zhong Kui
LikeMike25_
Zhong Kui
7,635
744
0
4,779
10,491
8,404
0
3,609
6,882
57,230
0
W
Hades
SVIXN_16
Hades
8,474
1,049
130
6,024
12,053
6,941
738
5,657
6,039
72,156
0
W
Lancelot
Tony2Strokes
Lancelot
10,200
2,338
291
2,168
11,671
4,976
0
2,744
8,759
0
51,274
W
Merlin
6,421
787
0
1,418
4,178
1,798
371
509
3,669
54,440
0
L
Artio
sercho337
Artio
1,274
180
131
2,664
9,736
8,540
0
3,204
6,532
23,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
38,364
442
Minions Killed
499
0
Camps Cleared
0
1,567,806
Distance Traveled
1,502,400
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,176
481
105
6
0
340,830
4
L
Ishtar
6,389
376
110
6
0
245,355
0
W
Ah Muzen Cab
7,060
415
67
4
0
283,488
3
L
Ymir
8,854
521
139
8
0
273,623
0
W
Chaac
9,174
540
81
5
0
285,107
0
L
Zhong Kui
7,704
453
117
7
0
301,468
2
W
Hades
9,221
542
134
8
0
316,574
3
W
Lancelot
8,289
488
79
5
0
366,851
2
W
Merlin
7,711
454
81
5
0
315,786
1
L
Artio
7,241
426
28
2
0
341,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role