Player Matchup

Thoth
Thoth
Cynical CF
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 74L
1,485 Elo+
Party 2
Neith
Neith
JelpOG
Neith
Level 115
God Stats
2W - 0L
1,285 SR
Queue Stats
115W - 77L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
ToofToofies
Cthulhu
Level 29
God Stats
8W - 7L
1,519 SR
Queue Stats
145W - 122L
1,479 Elo+
Party 2
Team Averages
Level 57
1,435 SR
1,488 Elo+

VS

Team Averages
Level 86
1,530 SR
1,450 Elo+
Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BattyThunder
King Arthur
Level 28
God Stats
23W - 28L
1,420 SR
Queue Stats
131W - 139L
1,379 Elo+
Party 1
Geb
Geb
BlamefulWinner4
Geb
Level 87
God Stats
18W - 15L
1,669 SR
Queue Stats
203W - 241L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 0 / 9
7,078
708
7,498
5,133
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
JelpOG
Neith
12
6 / 0 / 3
7,645
765
12,320
7,025
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ToofToofies
Cthulhu
12
4 / 0 / 7
8,473
847
8,017
10,495
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 4 / 0
5,992
599
8,155
9,086
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BattyThunder
King Arthur
10
0 / 2 / 0
5,859
586
4,314
9,748
6,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 0
6,137
614
5,163
15,040
11,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
0
0
L
King Arthur
BattyThunder
King Arthur
0
2
0
0
L
0
5
0
0
W
Thoth
1
0
9
5.5
W
Neith
JelpOG
Neith
6
0
3
7.5
W
Cthulhu
ToofToofies
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
17,632
22,653
Taken
33,874
16,382
Mitigated
21,682
5,755
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,155
1,044
0
0
9,086
3,573
0
4,515
4,571
24,981
0
L
King Arthur
BattyThunder
King Arthur
4,314
34
0
724
9,748
6,831
0
3,847
5,901
26
13,888
L
5,163
597
1,394
1,125
15,040
11,278
0
7,307
7,733
10,616
0
W
Thoth
7,498
607
0
840
5,133
2,193
338
3,243
1,890
22,101
0
W
Neith
JelpOG
Neith
12,320
6,248
0
1,901
7,025
3,284
857
4,816
2,209
0
31,168
W
Cthulhu
ToofToofies
Cthulhu
8,017
914
192
2,822
10,495
10,905
0
5,656
4,839
18,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
17,988
112
Minions Killed
75
5
Camps Cleared
2
550,990
Distance Traveled
512,071
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,992
599
46
5
2
161,902
4
L
King Arthur
5,859
586
21
2
0
178,679
0
L
Geb
6,137
614
8
1
0
171,490
1
W
Thoth
7,078
708
41
4
3
188,344
0
W
Neith
7,645
765
42
4
1
170,235
3
W
Cthulhu
8,473
847
29
3
1
192,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role