Player Matchup

Zeus
Zeus
MrShiq
Zeus
Level 27
God Stats
16W - 16L
1,521 SR
Queue Stats
58W - 69L
1,367 Elo+
Party 3
Ishtar
Ishtar
Strange_Fruut
Ishtar
Level 127
God Stats
2W - 0L
1,795 SR
Queue Stats
299W - 309L
1,397 Elo+
Solo
Bacchus
Bacchus
jojo-thetireman
Bacchus
Level 11
God Stats
7W - 5L
1,282 SR
Queue Stats
37W - 48L
1,281 Elo+
Party 1
Thanatos
Thanatos
temp-474341
Thanatos
Level 66
God Stats
4W - 3L
1,389 SR
Queue Stats
75W - 83L
1,364 Elo+
Party 3
Baron Samedi
Baron Samedi
xKILLA_GT_2000
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 379L
1,407 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,363 Elo+

VS

Team Averages
Level 73
1,508 SR
1,392 Elo+
Xing Tian
Xing Tian
Akudama_Wanderer
Xing Tian
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 384L
1,450 Elo+
Party 2
Neith
Neith
BeeNatita
Neith
Level 49
God Stats
5W - 2L
1,445 SR
Queue Stats
151W - 173L
1,306 Elo+
Solo
Bellona
Bellona
Thieving_Otter
Bellona
Level 120
God Stats
10W - 5L
1,835 SR
Queue Stats
574W - 569L
1,424 Elo+
Party 2
Da Ji
Da Ji
WorldsWorstMid
Da Ji
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
421W - 391L
1,402 Elo+
Party 2
Yu Huang
Yu Huang
Xaeah
Yu Huang
Level 59
God Stats
1W - 4L
1,260 SR
Queue Stats
122W - 144L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MrShiq
Zeus
10
3 / 0 / 1
5,853
532
3,772
4,146
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 3
5,168
470
4,834
7,290
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
4,956
451
1,934
5,016
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
temp-474341
Thanatos
10
2 / 3 / 1
5,534
503
4,393
8,822
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
xKILLA_GT_2000
Baron Samedi
10
1 / 0 / 2
5,877
534
5,615
5,558
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
2 / 0 / 1
5,274
479
3,045
7,402
5,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
BeeNatita
Neith
8
0 / 1 / 3
4,904
446
4,847
4,061
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,717
520
2,154
8,051
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 4 / 1
5,526
502
5,015
9,936
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Xaeah
Yu Huang
10
0 / 0 / 2
6,019
547
1,622
3,215
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
2
0
1
2.5
L
Neith
BeeNatita
Neith
0
1
3
1.5
W
Zeus
MrShiq
Zeus
3
0
1
3.5
W
0
1
3
1.5
L
0
1
0
0
L
2
4
1
0.63
L
Yu Huang
Xaeah
Yu Huang
0
0
2
1
W
0
0
0
0
W
Thanatos
temp-474341
Thanatos
2
3
1
0.83
W
Baron Samedi
xKILLA_GT_2000
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
16,683
30,832
Taken
32,665
14,217
Mitigated
17,657
16,046
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
3,045
469
264
1,350
7,402
5,147
0
1,996
5,406
18,882
0
L
Neith
BeeNatita
Neith
4,847
1,734
0
1,138
4,061
1,616
64
904
3,157
0
22,329
W
Zeus
MrShiq
Zeus
3,772
911
0
1,500
4,146
1,340
539
498
3,648
36,372
0
W
4,834
3,444
0
3,351
7,290
2,269
0
2,001
5,289
0
35,187
L
2,154
539
0
3,665
8,051
5,808
340
3,731
3,788
0
37,932
L
5,015
1,641
0
3,784
9,936
3,814
0
3,108
6,735
0
24,799
L
Yu Huang
Xaeah
Yu Huang
1,622
129
0
500
3,215
1,272
261
957
2,258
41,108
0
W
1,934
237
0
1,066
5,016
4,226
0
1,172
3,844
10,691
0
W
Thanatos
temp-474341
Thanatos
4,393
1,070
0
6,846
8,822
3,971
0
996
7,826
0
36,277
W
Baron Samedi
xKILLA_GT_2000
Baron Samedi
5,615
647
209
3,074
5,558
2,411
160
0
5,558
34,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
27,440
266
Minions Killed
279
0
Camps Cleared
0
952,487
Distance Traveled
1,039,140
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,274
479
24
2
0
234,931
0
L
Neith
4,904
446
42
4
0
191,399
1
W
Zeus
5,853
532
70
6
0
184,429
2
W
Ishtar
5,168
470
68
6
0
169,316
3
L
Bellona
5,717
520
79
7
0
205,289
0
L
Da Ji
5,526
502
42
4
0
201,104
0
L
Yu Huang
6,019
547
92
8
0
206,417
4
W
Bacchus
4,956
451
14
1
0
205,927
0
W
Thanatos
5,534
503
57
5
0
214,822
0
W
Baron Samedi
5,877
534
57
5
0
177,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role