Player Matchup

Hou Yi
Hou Yi
Coldkero
Hou Yi
Level 146
God Stats
4W - 0L
1,592 SR
Queue Stats
66W - 38L
1,610 Elo+
Party 1
Achilles
Achilles
FatherHoenheim
Achilles
Level 88
God Stats
7W - 13L
1,365 SR
Queue Stats
53W - 45L
1,532 Elo+
Solo
Hun Batz
Hun Batz
HolyBeel
Hun Batz
Level 126
God Stats
2W - 0L
1,321 SR
Queue Stats
30W - 19L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
itzgennex
Nu Wa
Level 105
God Stats
27W - 27L
1,559 SR
Queue Stats
739W - 798L
1,491 Elo+
Solo
Bacchus
Bacchus
xNoobsin007x
Bacchus
Level 112
God Stats
1W - 0L
1,323 SR
Queue Stats
38W - 36L
1,462 Elo+
Solo
Team Averages
Level 115
1,432 SR
1,532 Elo+

VS

Team Averages
Level 95
1,539 SR
1,506 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Altinak
Fenrir
Level 154
God Stats
3W - 3L
1,664 SR
Queue Stats
103W - 98L
1,515 Elo+
Solo
Heimdallr
Heimdallr
CreΩtor
Heimdallr
Level 109
God Stats
8W - 17L
1,473 SR
Queue Stats
885W - 923L
1,520 Elo+
Solo
Ah Puch
Ah Puch
helpdsk
Ah Puch
Level 84
God Stats
193W - 187L
1,559 SR
Queue Stats
383W - 390L
1,504 Elo+
Solo
Cthulhu
Cthulhu
locke249
Cthulhu
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Coldkero
Hou Yi
16
5 / 1 / 8
10,773
1,197
13,863
10,403
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
5 / 1 / 10
10,377
1,153
8,806
11,928
10,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
HolyBeel
Hun Batz
16
2 / 0 / 12
10,025
1,114
13,571
8,542
3,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
itzgennex
Nu Wa
16
2 / 0 / 12
9,686
1,076
9,335
2,773
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
xNoobsin007x
Bacchus
16
4 / 0 / 10
10,484
1,165
8,894
8,566
7,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

304

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 1
8,935
993
5,054
8,851
8,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Altinak
Fenrir
14
1 / 6 / 0
8,793
977
5,407
13,889
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
CreΩtor
Heimdallr
14
1 / 4 / 1
9,219
1,024
9,178
12,611
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Puch
helpdsk
Ah Puch
15
0 / 3 / 2
9,516
1,057
11,427
7,505
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
locke249
Cthulhu
14
0 / 3 / 0
8,409
934
6,360
14,987
19,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
18
Kills
2
2
Deaths
18
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
L
Fenrir
Altinak
Fenrir
1
6
0
0.17
W
Hou Yi
Coldkero
Hou Yi
5
1
8
9
L
Heimdallr
CreΩtor
Heimdallr
1
4
1
0.38
W
Achilles
5
1
10
10
W
Hun Batz
HolyBeel
Hun Batz
2
0
12
8
L
Ah Puch
helpdsk
Ah Puch
0
3
2
0.33
W
Nu Wa
itzgennex
Nu Wa
2
0
12
8
L
Cthulhu
locke249
Cthulhu
0
3
0
0
W
Bacchus
xNoobsin007x
Bacchus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,469
Damage
37,426
42,212
Taken
57,843
28,529
Mitigated
47,063
7,285
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,054
552
1,144
912
8,851
8,026
0
3,204
5,647
0
13,660
L
Fenrir
Altinak
Fenrir
5,407
480
0
1,829
13,889
9,676
0
3,470
10,419
0
11,114
W
Hou Yi
Coldkero
Hou Yi
13,863
9,577
0
3,508
10,403
4,750
0
4,364
5,882
0
28,323
L
Heimdallr
CreΩtor
Heimdallr
9,178
1,645
0
534
12,611
6,400
0
3,287
9,324
0
22,432
W
Achilles
8,806
1,437
262
2,949
11,928
10,947
0
4,832
6,969
0
20,525
W
Hun Batz
HolyBeel
Hun Batz
13,571
4,368
0
0
8,542
3,948
0
3,659
4,829
0
34,869
L
Ah Puch
helpdsk
Ah Puch
11,427
47
0
625
7,505
3,808
0
3,607
3,898
56,490
0
W
Nu Wa
itzgennex
Nu Wa
9,335
2,213
96
470
2,773
1,243
0
1,269
1,504
23,203
0
L
Cthulhu
locke249
Cthulhu
6,360
303
0
0
14,987
19,153
0
4,661
10,326
14,454
0
W
Bacchus
xNoobsin007x
Bacchus
8,894
1,223
0
0
8,566
7,641
0
3,663
4,903
27,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
44,872
203
Minions Killed
179
10
Camps Cleared
7
1,057,750
Distance Traveled
864,258
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,935
993
24
3
1
144,194
3
L
Fenrir
8,793
977
11
1
2
166,277
0
W
Hou Yi
10,773
1,197
39
4
2
184,803
0
L
Heimdallr
9,219
1,024
35
4
4
183,720
0
W
Achilles
10,377
1,153
26
3
2
213,012
0
W
Hun Batz
10,025
1,114
51
6
4
223,903
0
L
Ah Puch
9,516
1,057
98
11
0
178,978
0
W
Nu Wa
9,686
1,076
35
4
1
182,785
2
L
Cthulhu
8,409
934
11
1
0
191,089
0
W
Bacchus
10,484
1,165
52
6
1
253,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role