Player Matchup

Odin
Odin
CodyofStateFarm
Odin
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 92L
1,229 Elo+
Party 1
Nemesis
Nemesis
GokuofStateFarm
Nemesis
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
150W - 62L
1,444 Elo+
Party 1
Hades
Hades
RyanofStateFarm
Hades
Level 100
God Stats
12W - 11L
1,348 SR
Queue Stats
62W - 31L
1,229 Elo+
Party 1
Team Averages
Level 118
1,449 SR
1,300 Elo+

VS

Team Averages
Level 97
1,486 SR
1,604 Elo+
Thoth
Thoth
ChangedNam0680
Thoth
Level 120
God Stats
0W - 1L
1,513 SR
Queue Stats
50W - 30L
1,645 Elo+
Party 2
Da Ji
Da Ji
HankTheLankTank
Da Ji
Level 107
God Stats
1W - 1L
1,582 SR
Queue Stats
71W - 52L
1,564 Elo+
Party 2
Ares
Ares
MigratingManx05
Ares
Level 65
God Stats
1W - 3L
1,364 SR
Queue Stats
22W - 13L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
11,043
920
6,715
16,699
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 5 / 12
9,121
760
9,411
13,653
7,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 1 / 11
10,117
843
15,167
11,095
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,751
729
8,954
10,435
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 6 / 1
8,845
737
7,271
11,239
5,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 5
8,454
705
4,714
14,218
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
6
6
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
8
0
11
13.5
W
4
5
12
2
L
5
6
1
0.92
L
0
6
5
0.42
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
20,939
41,447
Taken
35,892
26,282
Mitigated
24,606
13,840
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,954
619
0
20
10,435
4,516
0
4,612
5,557
38,084
0
W
6,715
2,452
0
8,158
16,699
11,280
1,017
7,543
9,156
0
27,235
W
9,411
4,144
0
700
13,653
7,041
1,341
3,497
10,156
0
17,854
L
7,271
684
33
426
11,239
5,385
0
6,252
4,705
0
18,934
L
4,714
437
0
1,102
14,218
14,705
0
4,005
9,971
11,477
0
W
15,167
550
1,623
3,359
11,095
7,961
1,094
2,940
8,155
43,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
26,050
139
Minions Killed
107
7
Camps Cleared
5
735,956
Distance Traveled
594,529
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,751
729
64
5
3
204,228
4
W
Odin
11,043
920
32
3
0
245,390
5
W
Nemesis
9,121
760
23
2
2
247,261
0
L
Da Ji
8,845
737
35
3
2
195,596
3
L
Ares
8,454
705
8
1
0
194,705
2
W
Hades
10,117
843
84
7
5
243,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role