Player Matchup

King Arthur
King Arthur
Carlos01barajas
King Arthur
Level 89
God Stats
77W - 68L
1,474 SR
Queue Stats
358W - 365L
1,372 Elo+
Solo
Cthulhu
Cthulhu
D4rkInfinite360
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,144 Elo+
Party 1
Chang'e
Chang'e
Darkdemon104
Chang'e
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,144 Elo+
Party 1
Medusa
Medusa
Odius9064
Medusa
Level 94
God Stats
3W - 2L
1,230 SR
Queue Stats
43W - 48L
1,355 Elo+
Solo
Khepri
Khepri
Roger1177792
Khepri
Level 67
God Stats
26W - 20L
1,533 SR
Queue Stats
99W - 85L
1,369 Elo+
Solo
Team Averages
Level 64
1,447 SR
1,277 Elo+

VS

Team Averages
Level 81
1,504 SR
1,328 Elo+
Erlang Shen
Erlang Shen
DEMONIO EN MANO
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 218L
1,235 Elo+
Solo
Zeus
Zeus
Killerboymicah
Zeus
Level 110
God Stats
0W - 2L
1,277 SR
Queue Stats
118W - 121L
1,399 Elo+
Solo
Jormungandr
Jormungandr
SassyKingg
Jormungandr
Level 80
God Stats
17W - 26L
1,457 SR
Queue Stats
261W - 298L
1,355 Elo+
Solo
Charybdis
Charybdis
jonahtv
Charybdis
Level 79
God Stats
23W - 20L
1,736 SR
Queue Stats
159W - 169L
1,346 Elo+
Party 2
Arachne
Arachne
rachelg
Arachne
Level 73
God Stats
93W - 89L
1,548 SR
Queue Stats
154W - 166L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carlos01barajas
King Arthur
19
17 / 0 / 0
12,301
615
24,269
13,526
16,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 4
8,428
421
5,758
13,904
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Darkdemon104
Chang'e
12
0 / 2 / 6
7,528
376
4,842
11,343
4,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Odius9064
Medusa
16
5 / 0 / 3
10,190
510
14,313
10,621
4,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
13
2 / 4 / 9
9,621
481
7,509
14,104
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DEMONIO EN MANO
Erlang Shen
13
0 / 2 / 3
7,212
361
5,720
15,248
12,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 6 / 3
8,762
438
19,000
14,164
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
SassyKingg
Jormungandr
12
2 / 7 / 6
8,991
450
12,177
25,181
27,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
jonahtv
Charybdis
14
1 / 4 / 2
9,038
452
7,674
16,858
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
rachelg
Arachne
13
1 / 6 / 1
7,988
399
2,972
16,062
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
9
9
Deaths
25
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Carlos01barajas
King Arthur
17
0
0
17
W
1
3
4
1
L
Erlang Shen
DEMONIO EN MANO
Erlang Shen
0
2
3
0.75
W
Chang'e
Darkdemon104
Chang'e
0
2
6
1.5
L
5
6
3
1.08
W
Medusa
Odius9064
Medusa
5
0
3
6.5
W
Khepri
2
4
9
1.63
L
Jormungandr
SassyKingg
Jormungandr
2
7
6
0.71
L
Charybdis
jonahtv
Charybdis
1
4
2
0.5
L
Arachne
rachelg
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
47,543
63,498
Taken
87,513
54,724
Mitigated
58,587
19,764
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Carlos01barajas
King Arthur
24,269
2,679
0
2,635
13,526
16,647
0
2,961
10,565
0
101,367
W
5,758
547
289
2,334
13,904
15,359
81
10,081
3,823
25,475
0
L
Erlang Shen
DEMONIO EN MANO
Erlang Shen
5,720
2,440
0
5,807
15,248
12,265
0
2,215
13,033
0
36,885
W
Chang'e
Darkdemon104
Chang'e
4,842
1,569
3,083
4,746
11,343
4,621
963
8,861
2,482
38,731
0
L
19,000
3,477
431
1,161
14,164
6,078
334
2,042
12,122
64,706
0
W
Medusa
Odius9064
Medusa
14,313
7,407
0
3,535
10,621
4,813
898
1,899
8,722
0
87,706
W
Khepri
7,509
1,143
0
3,142
14,104
13,284
230
7,375
6,729
36,812
0
L
Jormungandr
SassyKingg
Jormungandr
12,177
3,448
2,733
4,347
25,181
27,276
467
9,877
15,304
56,381
0
L
Charybdis
jonahtv
Charybdis
7,674
4,251
0
5,670
16,858
6,375
297
2,392
14,466
0
72,166
L
Arachne
rachelg
Arachne
2,972
2,196
0
4,369
16,062
6,593
1,488
1,583
14,479
0
57,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
41,991
458
Minions Killed
430
0
Camps Cleared
0
1,745,393
Distance Traveled
1,672,955
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,301
615
168
8
0
408,137
3
W
Cthulhu
8,428
421
33
2
0
327,656
0
L
Erlang Shen
7,212
361
59
3
0
366,506
5
W
Chang'e
7,528
376
62
3
0
280,768
1
L
Zeus
8,762
438
81
4
0
276,537
0
W
Medusa
10,190
510
137
7
0
357,052
5
W
Khepri
9,621
481
58
3
0
371,780
1
L
Jormungandr
8,991
450
74
4
0
319,761
0
L
Charybdis
9,038
452
129
6
0
311,289
6
L
Arachne
7,988
399
87
4
0
398,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role