Player Matchup

Tsukuyomi
Tsukuyomi
AlterAgony
Tsukuyomi
Level 121
God Stats
2W - 1L
1,938 SR
Queue Stats
40W - 30L
1,703 Elo+
Solo
Horus
Horus
needhaalp
Horus
Level 103
God Stats
0W - 3L
1,833 SR
Queue Stats
31W - 18L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
yakuza96
Baron Samedi
Level 159
God Stats
16W - 8L
1,567 SR
Queue Stats
732W - 604L
1,625 Elo+
Solo
Team Averages
Level 128
1,779 SR
1,609 Elo+

VS

Team Averages
Level 135
1,888 SR
1,786 Elo+
Ao Kuang
Ao Kuang
StaffTeam
Ao Kuang
Level 159
God Stats
15W - 2L
1,876 SR
Queue Stats
127W - 51L
1,833 Elo+
Party 1
Chiron
Chiron
firststory
Chiron
Level 85
God Stats
3W - 0L
1,947 SR
Queue Stats
26W - 19L
1,708 Elo+
Solo
Ne Zha
Ne Zha
sleepswithtrees
Ne Zha
Level 160
God Stats
15W - 9L
1,840 SR
Queue Stats
584W - 302L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlterAgony
Tsukuyomi
18
6 / 7 / 3
12,854
643
18,331
25,281
13,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
needhaalp
Horus
19
4 / 2 / 8
14,811
741
18,486
31,445
49,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
yakuza96
Baron Samedi
18
3 / 8 / 8
13,708
685
17,361
21,759
16,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
StaffTeam
Ao Kuang
19
10 / 5 / 5
15,554
778
17,428
28,131
28,530
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
firststory
Chiron
20
5 / 5 / 12
15,351
768
37,297
19,655
8,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 4 / 10
12,901
645
15,038
22,690
22,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
13
Kills
17
17
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlterAgony
Tsukuyomi
6
7
3
1.07
W
Ao Kuang
StaffTeam
Ao Kuang
10
5
5
2.5
W
Chiron
firststory
Chiron
5
5
12
2.2
L
Horus
needhaalp
Horus
4
2
8
4
W
2
4
10
1.75
L
Baron Samedi
yakuza96
Baron Samedi
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,178
Damage
69,763
78,485
Taken
70,476
79,070
Mitigated
59,097
26,886
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlterAgony
Tsukuyomi
18,331
5,604
0
5,468
25,281
13,107
1,405
3,464
21,817
31
46,814
W
Ao Kuang
StaffTeam
Ao Kuang
17,428
3,465
0
9,910
28,131
28,530
1,652
7,079
21,052
46,209
0
W
Chiron
firststory
Chiron
37,297
15,207
1,023
4,426
19,655
8,122
589
4,734
14,921
0
112,379
L
Horus
needhaalp
Horus
18,486
7,067
3,199
12,928
31,445
49,582
290
7,132
24,313
1,309
37,241
W
15,038
2,082
0
8,682
22,690
22,445
726
7,665
15,025
0
46,813
L
Baron Samedi
yakuza96
Baron Samedi
17,361
2,021
1,766
3,525
21,759
16,381
1,088
7,045
14,714
67,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
43,806
207
Minions Killed
226
8
Camps Cleared
9
1,023,367
Distance Traveled
951,291
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,854
643
52
3
2
346,187
1
W
Ao Kuang
15,554
778
31
2
2
302,120
3
W
Chiron
15,351
768
151
8
4
311,724
3
L
Horus
14,811
741
33
2
2
379,506
3
W
Ne Zha
12,901
645
44
2
3
337,447
8
L
Baron Samedi
13,708
685
122
6
4
297,674
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role