Player Matchup

Aphrodite
Aphrodite
Derrian_412
Aphrodite
Level 52
God Stats
96W - 111L
1,431 SR
Queue Stats
199W - 241L
1,295 Elo+
Solo
Achilles
Achilles
KingTrezzy
Achilles
Level 49
God Stats
11W - 21L
1,172 SR
Queue Stats
166W - 199L
1,251 Elo+
Solo
Skadi
Skadi
PondaRoweskii
Skadi
Level 69
God Stats
6W - 2L
1,638 SR
Queue Stats
32W - 30L
1,355 Elo+
Solo
Merlin
Merlin
invalidpanda
Merlin
Level 126
God Stats
8W - 4L
1,506 SR
Queue Stats
102W - 108L
1,375 Elo+
Solo
Mulan
Mulan
pinto115
Mulan
Level 64
God Stats
11W - 8L
1,458 SR
Queue Stats
17W - 16L
1,487 Elo+
Solo
Team Averages
Level 72
1,441 SR
1,353 Elo+

VS

Team Averages
Level 66
1,363 SR
1,336 Elo+
Fenrir
Fenrir
Akabeast9123
Fenrir
Level 41
God Stats
10W - 17L
1,369 SR
Queue Stats
75W - 107L
1,243 Elo+
Solo
Bastet
Bastet
Devilz13Oz
Bastet
Level 68
God Stats
1W - 1L
1,672 SR
Queue Stats
116W - 143L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Escanor0317
Cthulhu
Level 75
God Stats
1W - 3L
1,297 SR
Queue Stats
165W - 188L
1,377 Elo+
Solo
Apollo
Apollo
Runnah_1
Apollo
Level 47
God Stats
0W - 1L
1,279 SR
Queue Stats
31W - 38L
1,392 Elo+
Solo
Ra
Ra
TW_TheRedSatsuki
Ra
Level 97
God Stats
1W - 6L
1,198 SR
Queue Stats
95W - 99L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Derrian_412
Aphrodite
17
4 / 4 / 10
12,077
447
21,160
29,493
14,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
KingTrezzy
Achilles
19
6 / 6 / 12
12,879
477
14,895
27,922
18,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 8
13,642
505
35,806
20,542
8,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
1 / 6 / 10
11,331
420
23,638
17,810
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
pinto115
Mulan
19
4 / 1 / 9
12,880
477
14,721
21,016
18,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 6 / 2
12,100
448
18,672
27,932
21,947
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Devilz13Oz
Bastet
19
3 / 4 / 5
12,491
463
12,046
33,128
17,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Escanor0317
Cthulhu
17
0 / 3 / 9
10,508
389
18,162
35,761
45,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Runnah_1
Apollo
17
0 / 7 / 9
10,836
401
14,329
23,420
12,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 8 / 6
12,628
468
20,120
23,732
13,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
27
Kills
18
19
Deaths
28
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
6
2
1.67
W
Aphrodite
Derrian_412
Aphrodite
4
4
10
2.25
L
Bastet
Devilz13Oz
Bastet
3
4
5
1.38
L
Cthulhu
Escanor0317
Cthulhu
0
3
9
1.5
W
Achilles
KingTrezzy
Achilles
6
6
12
2
W
12
2
8
8
L
Apollo
Runnah_1
Apollo
0
7
9
0.64
L
6
8
6
1.13
W
Merlin
1
6
10
1
W
Mulan
pinto115
Mulan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,220
Damage
83,329
116,783
Taken
143,973
69,051
Mitigated
110,580
39,907
Healing
37,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,672
4,246
0
2,968
27,932
21,947
1,838
11,819
16,113
0
50,625
W
Aphrodite
Derrian_412
Aphrodite
21,160
2,830
8,173
18,885
29,493
14,879
1,158
8,665
20,828
74,508
0
L
Bastet
Devilz13Oz
Bastet
12,046
4,454
0
13,863
33,128
17,605
2,822
8,357
24,771
0
112,572
L
Cthulhu
Escanor0317
Cthulhu
18,162
267
1,418
2,775
35,761
45,430
0
10,976
24,785
71,133
0
W
Achilles
KingTrezzy
Achilles
14,895
4,817
611
1,514
27,922
18,157
600
6,668
21,254
0
80,807
W
35,806
15,943
607
4,953
20,542
8,965
1,682
6,705
13,837
0
94,664
L
Apollo
Runnah_1
Apollo
14,329
7,344
0
5,265
23,420
12,025
406
5,702
17,718
0
82,473
L
20,120
1,116
4,575
7,107
23,732
13,573
815
7,944
15,788
103,282
0
W
Merlin
23,638
985
0
861
17,810
8,445
752
9,418
8,392
93,799
0
W
Mulan
pinto115
Mulan
14,721
1,479
0
4,303
21,016
18,605
2,536
7,420
13,596
0
89,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,809
Gold Earned
58,563
547
Minions Killed
572
0
Camps Cleared
0
2,446,649
Distance Traveled
2,425,058
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,100
448
56
2
0
464,175
0
W
Aphrodite
12,077
447
106
4
0
481,611
4
L
Bastet
12,491
463
147
5
0
544,558
0
L
Cthulhu
10,508
389
104
4
0
498,880
0
W
Achilles
12,879
477
102
4
0
516,163
1
W
Skadi
13,642
505
96
4
0
488,818
2
L
Apollo
10,836
401
112
4
0
463,317
13
L
Ra
12,628
468
153
6
0
454,128
0
W
Merlin
11,331
420
120
4
0
431,104
2
W
Mulan
12,880
477
123
5
0
528,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role