Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Boy1199
Janus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 35L
1,452 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,484 Elo+

VS

Team Averages
Level 28
1,545 SR
1,517 Elo+
Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
QUIEROHELADO
Izanami
Level 16
God Stats
10W - 8L
1,636 SR
Queue Stats
18W - 19L
1,448 Elo+
Party 2
Raijin
Raijin
Tutecarrea
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 32L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 2 / 0
6,815
757
4,229
6,710
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
11
1 / 2 / 0
6,289
699
4,828
8,734
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
Boy1199
Janus
11
0 / 3 / 3
6,752
750
4,611
6,346
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 6
6,555
728
8,466
10,271
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
QUIEROHELADO
Izanami
10
4 / 1 / 2
6,992
777
4,117
5,765
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Tutecarrea
Raijin
11
2 / 2 / 4
6,610
734
5,751
6,570
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
0
1
W
Sol
 
Sol
1
2
0
0.5
L
Osiris
 
Osiris
1
1
6
4
W
Janus
Boy1199
Janus
0
3
3
0.5
L
Izanami
QUIEROHELADO
Izanami
4
1
2
5
L
Raijin
Tutecarrea
Raijin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
18,334
21,790
Taken
22,606
7,874
Mitigated
13,057
4,947
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,229
239
0
1,691
6,710
2,403
720
2,656
4,054
13,363
0
W
Sol
 
Sol
4,828
1,020
0
2,937
8,734
3,367
1,437
2,045
6,689
18,772
1,461
L
Osiris
 
Osiris
8,466
1,721
0
1,827
10,271
7,650
115
5,371
4,900
0
17,188
W
Janus
Boy1199
Janus
4,611
306
0
319
6,346
2,104
784
1,169
5,177
24,827
0
L
Izanami
QUIEROHELADO
Izanami
4,117
3,595
0
788
5,765
2,587
649
3,929
1,836
0
20,802
L
Raijin
Tutecarrea
Raijin
5,751
342
0
500
6,570
2,820
324
4,262
2,308
19,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,856
Gold Earned
20,157
99
Minions Killed
107
1
Camps Cleared
6
517,217
Distance Traveled
469,354
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,815
757
15
2
0
170,443
5
W
Sol
6,289
699
27
3
1
165,523
4
L
Osiris
6,555
728
23
3
3
172,169
1
W
Janus
6,752
750
57
6
0
181,251
1
L
Izanami
6,992
777
42
5
2
153,223
2
L
Raijin
6,610
734
42
5
1
143,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role